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Updated licensing
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/*
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Copyright 2017 Danny Nguyen <danny@hexwire.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_USER_H
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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#include "../../config.h"
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/* Use I2C or Serial, not both */
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#define USE_SERIAL
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#define USE_SERIAL
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// #define USE_I2C
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/* Select hand configuration */
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#define MASTER_LEFT
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#define MASTER_LEFT
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// #define _MASTER_RIGHT
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// #define EE_HANDS
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#undef TAPPING_TERM
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#undef TAPPING_TERM
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#define TAPPING_TERM 150
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#define TAPPING_TERM 150
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extern keymap_config_t keymap_config;
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _QWERTY 0
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#define _LOWER 1
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#define _LOWER 1
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#define _VIM 2
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#define _VIM 2
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