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https://github.com/qmk/qmk_firmware
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Update bakingpy 4x12 keymap and add test mode for debugging/development (#4810)
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722cee3362
commit
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2 changed files with 29 additions and 59 deletions
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@ -1,20 +1,15 @@
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#pragma once
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#pragma once
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/* Use I2C or Serial, not both */
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#define USE_I2C
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#define USE_SERIAL
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// #define USE_I2C
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/* Select hand configuration */
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/* Select hand configuration */
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#define MASTER_LEFT
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//#define MASTER_RIGHT
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// #define MASTER_RIGHT
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// #define EE_HANDS
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#define TAPPING_TERM 150
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#define TAPPING_TERM 150
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#undef RGBLED_NUM
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#undef RGBLED_NUM
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 8
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#define RGBLED_NUM 12
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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@ -2,18 +2,18 @@
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extern keymap_config_t keymap_config;
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extern keymap_config_t keymap_config;
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#define _QWERTY 0
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#define _MAC 0
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#define _COLEMAK 1
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#define _WINDOWS 1
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#define _DVORAK 2
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#define _TESTMODE 2
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#define _LOWER 3
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#define _LOWER 3
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#define _RAISE 4
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#define _RAISE 4
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#define _FKEYS 5
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#define _FKEYS 5
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#define _ADJUST 16
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#define _ADJUST 16
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enum custom_keycodes {
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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MAC = SAFE_RANGE,
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COLEMAK,
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WINDOWS,
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DVORAK,
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TESTMODE,
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LOWER,
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LOWER,
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RAISE,
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RAISE,
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ADJUST,
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ADJUST,
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@ -34,11 +34,11 @@ enum custom_keycodes {
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#define KC_ENTS MT(MOD_LSFT, KC_ENT)
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#define KC_ENTS MT(MOD_LSFT, KC_ENT)
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#define KC_BL_S BL_STEP
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#define KC_BL_S BL_STEP
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#define KC_BL_T BL_TOGG
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#define KC_BL_T BL_TOGG
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#define KC_ALLS PLAY_ALLSTAR
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#define KC_RMOD RGB_MOD
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_kc_ortho_4x12(
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[_MAC] = LAYOUT_kc_ortho_4x12(
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//┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐
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//┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐
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TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
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TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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@ -50,33 +50,33 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
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//└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
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),
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),
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[_COLEMAK] = LAYOUT_kc_ortho_4x12(
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[_WINDOWS] = LAYOUT_kc_ortho_4x12(
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//┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐
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//┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐
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TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
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TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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ESCC, A , R , S , T , D , H , N , E , I , O ,QUOT,
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ESCC, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH,ENTS,
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LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH,ENTS,
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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GRVF,LCTL,LALT,LGUI,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT
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GRVF,LALT,LGUI,LCTL,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT
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//└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
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//└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
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),
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),
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[_DVORAK] = LAYOUT_kc_ortho_4x12(
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[_TESTMODE] = LAYOUT_kc_ortho_4x12(
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//┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐
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//┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐
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TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
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TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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ESCC, A , O , E , U , I , D , H , T , N , S ,SLSH,
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RMOD,BL_S, S , D , F , G , RMOD,BL_S, K , L ,SCLN,QUOT,
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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LSFT,SCLN, Q , J , K , X , B , M , W , V , Z ,ENTS,
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LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH,ENTS,
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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GRVF,LCTL,LALT,LGUI,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT
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GRVF,LALT,LGUI,LCTL,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT
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//└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
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//└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
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),
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),
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[_LOWER] = LAYOUT_kc_ortho_4x12(
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[_LOWER] = LAYOUT_kc_ortho_4x12(
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//┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐
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//┌────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┬────┐
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ALLS, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
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, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
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DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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//├────┼────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┼────┤
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@ -123,7 +123,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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*/
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*/
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[_ADJUST] = LAYOUT_ortho_4x12( \
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[_ADJUST] = LAYOUT_ortho_4x12( \
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_______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
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_______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
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_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
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_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, MAC, WINDOWS, TESTMODE,_______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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)
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)
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@ -131,13 +131,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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};
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};
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#ifdef AUDIO_ENABLE
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float all_star_song[][2] = SONG(ALL_STAR);
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#endif
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void persistent_default_layer_set(uint16_t default_layer) {
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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default_layer_set(default_layer);
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@ -145,30 +138,21 @@ void persistent_default_layer_set(uint16_t default_layer) {
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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switch (keycode) {
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case QWERTY:
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case MAC:
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if (record->event.pressed) {
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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persistent_default_layer_set(1UL<<_MAC);
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PLAY_SONG(tone_qwerty);
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#endif
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persistent_default_layer_set(1UL<<_QWERTY);
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}
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}
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return false;
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return false;
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break;
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break;
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case COLEMAK:
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case WINDOWS:
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if (record->event.pressed) {
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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persistent_default_layer_set(1UL<<_WINDOWS);
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PLAY_SONG(tone_colemak);
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#endif
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persistent_default_layer_set(1UL<<_COLEMAK);
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}
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}
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return false;
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return false;
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break;
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break;
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case DVORAK:
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case TESTMODE:
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if (record->event.pressed) {
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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persistent_default_layer_set(1UL<<_TESTMODE);
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PLAY_SONG(tone_dvorak);
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#endif
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persistent_default_layer_set(1UL<<_DVORAK);
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}
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}
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return false;
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return false;
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break;
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break;
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@ -200,15 +184,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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}
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return false;
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return false;
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break;
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break;
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case PLAY_ALLSTAR:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(all_star_song);
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SEND_STRING("Hey now, you're an all-star, get your game on, go play. Hey now, you're a rock star, get the show on, get paid. All that glitters is gold. Only shooting stars break the mold.");
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#endif
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}
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return false;
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break;
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}
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}
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return true;
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return true;
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}
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}
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