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[Keymap] niclake keymap for Boardwalk (#10488)
* Initializing Boardwalk layout * rules.mk newline * config.h newline * qwerty num toggle -> tap-toggle * errant K, and _LOWER momentary toggles * Lack of autosave sucks * Converting to HHKB layout * TT(_NUM) added to num layer * Final updates for Boardwalk initialization * Final refinements * newline * Removal of extra includes * Update keyboards/boardwalk/keymaps/niclake/config.h #pragma once * Removing comment block from rules * Updates to my layout
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18
keyboards/boardwalk/keymaps/niclake/config.h
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keyboards/boardwalk/keymaps/niclake/config.h
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/*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define TAPPING_TOGGLE 2
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150
keyboards/boardwalk/keymaps/niclake/keymap.c
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keyboards/boardwalk/keymaps/niclake/keymap.c
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/*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum layer_names {
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_BASE,
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_QWERTY,
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_FN,
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_NUM,
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_ADJ,
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};
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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FN,
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NUM,
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ADJ,
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MACWIN
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};
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#define QWERTY DF(_QWERTY)
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#define COLEMAK DF(_BASE)
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#define FN MO(_FN)
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#define NUM TT(_NUM)
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#define ADJ MO(_ADJ)
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#define MACWIN AG_TOGG
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#define RGB_ON RGB_MODE_PLAIN
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base Layer (Colemak)
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* .-----------------------------------------------------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | - | = | 6 | 7 | 8 | 9 | 0 | BACKSP |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
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* | TAB | Q | W | F | P | G | [ | ] | J | L | U | Y | ; | \ |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
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* | _FN | A | R | S | T | D | HOME | PG UP | H | N | E | I | O | ' |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
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* | LSHIFT | Z | X | C | V | B | END | PG DN | K | M | , | . | / | RSHIFT |
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* '--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------'
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* | LCTRL | LALT | LGUI | TG_NUM | ENTER | SPACE | LEFT | DOWN | UP | RIGHT |
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* '-----------------------------------------------------------------------------------------------------------'
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*/
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[_BASE] = LAYOUT_ortho_hhkb(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_LBRC, KC_RBRC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
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FN, KC_A, KC_R, KC_S, KC_T, KC_D, KC_HOME, KC_PGUP, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_END, KC_PGDN, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
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KC_LCTL, KC_LALT, KC_LGUI, NUM, KC_ENT, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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/* QWERTY
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* .-----------------------------------------------------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | - | = | 6 | 7 | 8 | 9 | 0 | BACKSP |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
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* | TAB | Q | W | E | R | T | [ | ] | Y | U | I | O | P | \ |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
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* | _FN | A | S | D | F | G | HOME | PG UP | H | J | K | L | ; | ' |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
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* | LSHIFT | Z | X | C | V | B | END | PG DN | N | M | , | . | / | RSHIFT |
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* '--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------'
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* | LCTRL | LALT | LGUI | TG_NUM | ENTER | SPACE | LEFT | DOWN | UP | RIGHT |
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* '-----------------------------------------------------------------------------------------------------------'
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*/
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[_QWERTY] = LAYOUT_ortho_hhkb(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
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FN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HOME, KC_PGUP, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_END, KC_PGDN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
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KC_LCTL, KC_LALT, KC_LGUI, NUM, KC_ENT, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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/* FN
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* .-----------------------------------------------------------------------------------------------------------------------------.
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* | ESC | F1 | F2 | F3 | F4 | F5 | F11 | F12 | F6 | F7 | F8 | F9 | F10 | DEL |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
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* | | Prev | Play | Next | | | | | | Pg Up | Up | Pg Dn | PRT SC | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
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* | XXXXXX | | Mute | Vol Dn | Vol Up | | | | | Left | Down | Right | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
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* | | | | | | | | | | Home | | End | | CapsLk |
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* '--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------'
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* | | | | _ADJ | | | | | | |
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* '-----------------------------------------------------------------------------------------------------------'
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*/
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[_FN] = LAYOUT_ortho_hhkb(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
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_______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, _______,
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_______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, _______, KC_END, _______, KC_CAPS,
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_______, _______, _______, ADJ, _______, _______, _______, _______, _______, _______
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),
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/* Num Pad (NUM)
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* .-----------------------------------------------------------------------------------------------------------------------------.
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* | | | | | | | | | Num Lk | KP / | KP * | KP - | Scr Lk | Pause |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
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* | | | | | | | | | KP 7 | KP 8 | KP 9 | KP + | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
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* | _ADJ | | | | | | | | KP 4 | KP 5 | KP 6 | KP + | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
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* | | | | | | | | | KP 1 | KP 2 | KP 3 | KP Ent | | |
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* '--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------'
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* | | | | XXXXXX | | KP 0 | KP 0 | KP . | KP Ent | |
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* '-----------------------------------------------------------------------------------------------------------'
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*/
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[_NUM] = LAYOUT_ortho_hhkb(
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_______, _______, _______, _______, _______, _______, _______, _______, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_SLCK, KC_PAUS,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_PPLS, _______, _______,
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ADJ, _______, _______, _______, _______, _______, _______, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, _______, _______,
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_______, _______, _______, _______, _______, KC_KP_0, KC_KP_0, KC_PDOT, KC_PENT, _______
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),
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/* ADJUST + RGB Control
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* .-----------------------------------------------------------------------------------------------------------------------------.
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* | | Static | Breath | Rainbw | Swirl | Gradnt | Test | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
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* | | On/Off | ModeUp | Hue Up | Sat Up | Val Up | | | | | | | RESET | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
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* | XXXXXX | MACWIN | | Hue Dn | Sat Dn | Val Dn | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
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* | | Colemak| QWERTY | | | | | | | | | | | |
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* '--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------'
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* | | | | XXXXXX | | | | | | |
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* '-----------------------------------------------------------------------------------------------------------'
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*/
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[_ADJ] = LAYOUT_ortho_hhkb(
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_______, RGB_ON, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_G, RGB_M_T, _______, _______, _______, _______, _______, _______, _______,
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_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, RESET, _______,
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_______, MACWIN, _______, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, COLEMAK, QWERTY, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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keyboards/boardwalk/keymaps/niclake/readme.md
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keyboards/boardwalk/keymaps/niclake/readme.md
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# Nic Lake's Boardwalk Layout
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This is Nic's Boardwalk layout, which is based off of the default Pok3r layout.
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- Colemak base layer w/ QWERTY support
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- Bottom row set up for Mac usage (use `MACWIN`/`AG_TOGG` to toggle)
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- Latching Numpad layer for data entry
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- Uses [Space Cadet shift keys](https://docs.qmk.fm/#/feature_space_cadet?id=usage)
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keyboards/boardwalk/keymaps/niclake/rules.mk
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keyboards/boardwalk/keymaps/niclake/rules.mk
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COMMAND_ENABLE = no
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RGBLIGHT_ENABLE = yes
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BOOTMAGIC_ENABLE = full
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