diff --git a/keyboards/bpiphany/sixshooter/config.h b/keyboards/bpiphany/sixshooter/config.h index ade95cc1918..c3ce8c88454 100644 --- a/keyboards/bpiphany/sixshooter/config.h +++ b/keyboards/bpiphany/sixshooter/config.h @@ -11,26 +11,16 @@ #define DESCRIPTION A PCB for the CM Storm switch tester utilizing a Teensy 2.0. /* key matrix size */ -#define MATRIX_ROWS 1 -#define MATRIX_COLS 6 +#define MATRIX_ROWS 2 +#define MATRIX_COLS 3 -/* - * Keyboard Matrix Assignments - * - * Change this to how you wired your keyboard - * COLS: AVR pins used for columns, left to right - * ROWS: AVR pins used for rows, top to bottom - * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) - * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) - * -*/ -#define MATRIX_ROW_PINS { } -#define MATRIX_COL_PINS { F7, F6, F1, F5, F4, F0 } +/* Keyboard Matrix Assignments */ +#define DIRECT_PINS { \ + { F7, F6, F1 }, \ + { F5, F4, F0 } \ +} #define UNUSED_PINS -/* COL2ROW, ROW2COL*/ -#define DIODE_DIRECTION COL2ROW - /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 diff --git a/keyboards/bpiphany/sixshooter/sixshooter.h b/keyboards/bpiphany/sixshooter/sixshooter.h index 490d562d061..e8fc68f5c90 100644 --- a/keyboards/bpiphany/sixshooter/sixshooter.h +++ b/keyboards/bpiphany/sixshooter/sixshooter.h @@ -4,10 +4,12 @@ #include "quantum.h" #define LAYOUT( \ - K00, K01, K02, \ - K03, K04, K05 \ -) { \ - { K00, K01, K02, K03, K04, K05 }, \ + K00, K01, K02, \ + K03, K04, K05 \ +) \ +{ \ + { K00, K01, K02 }, \ + { K03, K04, K05 } \ } inline void sixshooter_led_0_on(void) { DDRB |= (1<<6); PORTB |= (1<<6); }