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Add RGBLIGHT_DEFAULT_ON
macro configuration option (#20857)
* ADD RGB_DEFAULT_DISABLED option and updated documentation * Formatting * Add as by fauxpark's suggestion Co-authored by: fauxpark * Formatting * Use boolean values instead of numerical Co-authored-by: Ryan <fauxpark@gmail.com> * Edit documentation formatting Co-authored-by: Ryan <fauxpark@gmail.com> * Remove comment Co-authored-by: Ryan <fauxpark@gmail.com> * Set RGB mode to DEFAULT macro at init Co-authored-by: Ryan <fauxpark@gmail.com> --------- Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: zvecr <git@zvecr.com>
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2 changed files with 6 additions and 1 deletions
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@ -102,6 +102,7 @@ Your RGB lighting can be configured by placing these `#define`s in your `config.
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|`RGBLIGHT_DEFAULT_SAT` |`UINT8_MAX` (255) |The default saturation to use upon clearing the EEPROM |
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|`RGBLIGHT_DEFAULT_VAL` |`RGBLIGHT_LIMIT_VAL` |The default value (brightness) to use upon clearing the EEPROM |
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|`RGBLIGHT_DEFAULT_SPD` |`0` |The default speed to use upon clearing the EEPROM |
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|`RGBLIGHT_DEFAULT_ON` |`true` |Enable RGB lighting upon clearing the EEPROM |
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## Effects and Animations
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@ -86,6 +86,10 @@ static uint8_t mode_base_table[] = {
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# define RGBLIGHT_DEFAULT_SPD 0
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#endif
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#if !defined(RGBLIGHT_DEFAULT_ON)
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# define RGBLIGHT_DEFAULT_ON true
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#endif
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static inline int is_static_effect(uint8_t mode) {
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return memchr(static_effect_table, mode, sizeof(static_effect_table)) != NULL;
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}
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@ -195,7 +199,7 @@ void eeconfig_update_rgblight_current(void) {
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}
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void eeconfig_update_rgblight_default(void) {
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rgblight_config.enable = 1;
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rgblight_config.enable = RGBLIGHT_DEFAULT_ON;
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rgblight_config.velocikey = 0;
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rgblight_config.mode = RGBLIGHT_DEFAULT_MODE;
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rgblight_config.hue = RGBLIGHT_DEFAULT_HUE;
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