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Sample of using build info to generate keystrokes (#412)
* More documentation * Saving crontab for user on host * Restructuring in keeping with recent changes to conventions * Simplify submitting my fave cbbrowne keystroke by using SEND_STRING() * Local change, not apropos to have in this repo * Simplify logic; no need to return so much * Add in a version key * Add docs * Split build date into a separate DEFINE * Ensure there is a value even if not working within a git repo * Should not include the compiled code in the repo * compiled.hex files should not be included in the repo; they represent generated compiled code * Fix spelling in comment * Remove more generated files * Add rule to ignore contents of .build directories; their contents are generated * Revert removals of compiled files
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6 changed files with 1595 additions and 1603 deletions
6
Makefile
6
Makefile
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@ -114,7 +114,7 @@ include $(TMK_PATH)/protocol/lufa.mk
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include $(TMK_PATH)/common.mk
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include $(TMK_PATH)/rules.mk
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GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d")
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GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
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BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
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OPT_DEFS += -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
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OPT_DEFS += -DQMK_VERSION=\"$(GIT_VERSION)\"
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OPT_DEFS += -DQMK_VERSION=\"$(GIT_VERSION)\" -DQMK_BUILDDATE=\"$(BUILD_DATE)\"
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1
keyboard/planck/keymaps/.gitignore
vendored
Normal file
1
keyboard/planck/keymaps/.gitignore
vendored
Normal file
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@ -0,0 +1 @@
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.build
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@ -6,7 +6,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT},
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT},
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{KC_LCTL, KC_LGUI, KC_LALT, BL_STEP, FUNC(2), KC_SPC, KC_SPC, FUNC(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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// Space is repeated to accommadate for both spacebar wiring positions
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// Space is repeated to accommodate for both spacebar wiring positions
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},
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[1] = { /* WASD + NumPad */
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{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_P7, KC_P8, KC_P9, KC_PSLS, KC_PMNS, KC_TRNS},
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@ -36,4 +36,4 @@ const uint16_t PROGMEM fn_actions[] = {
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[3] = ACTION_DEFAULT_LAYER_SET(0),
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[4] = ACTION_DEFAULT_LAYER_SET(1),
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};
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};
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@ -74,7 +74,8 @@ enum macro_id {
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M_LED = 0,
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M_USERNAME,
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M_RANDDIGIT,
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M_RANDLETTER
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M_RANDLETTER,
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M_VERSION
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};
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/* Note that Planck has dimensions 4 rows x 12 columns */
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@ -99,7 +100,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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{KC_TRNS, DF(_KP), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
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},
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[_KP] = { /* Key Pad */
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{KC_ESC, M(M_USERNAME), KC_F9, KC_F10, KC_F11, KC_F12, KC_PGUP, KC_KP_ENTER, KC_7, KC_8, KC_9, KC_BSPC},
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{KC_ESC, M(M_USERNAME), M(M_VERSION), KC_F10, KC_F11, KC_F12, KC_PGUP, KC_KP_ENTER, KC_7, KC_8, KC_9, KC_BSPC},
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{KC_LCTL, M(M_RANDDIGIT), KC_F5, KC_F6, KC_F7, KC_F8, KC_PGDN, KC_KP_MINUS, KC_4, KC_5, KC_6, KC_PIPE},
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{KC_LSFT, M(M_RANDLETTER), KC_F1, KC_F2, KC_F3, KC_F4, KC_DEL, KC_KP_PLUS, KC_1, KC_2, KC_3, KC_ENTER},
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{BL_STEP, M(M_LED), KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_SPC, DF(_QW), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
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@ -135,6 +136,11 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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SEND_STRING("cbbrowne");
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}
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break;
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case M_VERSION:
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if (record->event.pressed) {
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SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP "@" QMK_VERSION "@" QMK_BUILDDATE);
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}
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break;
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case M_RANDDIGIT:
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/* Generate, based on random number generator, a keystroke for
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a numeric digit chosen at random */
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@ -28,7 +28,8 @@ doing sundry experimentation:
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to use it, but hey, it shows how others might use this facility
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in a more useful context.
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- Key [2][2] aka "a" uses a random number generator to select a digit 0-9 at random
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- Key [3][2] aka "z" uses a random number generator to select a letter a-z at random
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- Key [3][2] aka "z" uses a random number generator to select a letter a-z at random
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- Key [1][3] aka "e" spits out the keymap version number
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2. Some code structure ideas
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---------------------------------------------------
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