Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
QMK Bot 2022-07-18 12:20:54 +00:00
commit 0e4f953976
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/* Copyright 2022 Jason Wihardja
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0002
#define MANUFACTURER Drop
#define PRODUCT The Key V2
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 3
/*
* Keyboard Matrix Assignments
*/
#define MATRIX_ROW_PINS { D4 }
#define MATRIX_COL_PINS { D2, D1, D0 }
#define DIODE_DIRECTION ROW2COL
#define RGB_DI_PIN B1
#define RGBLED_NUM 5
#define RGBLIGHT_LED_MAP {4, 0, 1, 2, 3}
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 10
#define RGBLIGHT_VAL_STEP 15
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
#define RGBLIGHT_LAYERS /* Enable lighting layers */
#define RGBLIGHT_LAYER_BLINK /* Enable lighting layer blink */

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{
"keyboard_name": "The Key V2",
"url": "https://drop.com/buy/stack-overflow-the-key-v2-macropad",
"maintainer": "massdrop",
"layouts": {
"LAYOUT": {
"layout": [
{ "label": "K00 (D4,D2)", "x": 0, "y": 0 },
{ "label": "K01 (D4,D1)", "x": 1, "y": 0 },
{ "label": "K02 (D4,D0)", "x": 2, "y": 0 }
]
}
}
}

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/* Copyright 2022 Jason Wihardja
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(KC_LGUI, KC_C, KC_V),
};

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/* Copyright 2022 Jason Wihardja
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(KC_LCTL, KC_C, KC_V),
};

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/* Copyright 2022 Jason Wihardja
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum custom_keycodes {
LAYER_SWITCH = SAFE_RANGE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default */
[0] = LAYOUT(LAYER_SWITCH, G(KC_C), G(KC_V)),
/* RGB Toggle + Mode Change */
[1] = LAYOUT(LAYER_SWITCH, RGB_TOG, RGB_MOD),
/* RGB Brightness */
[2] = LAYOUT(LAYER_SWITCH, RGB_VAD, RGB_VAI),
/* RGB Hue */
[3] = LAYOUT(LAYER_SWITCH, RGB_HUD, RGB_HUI),
/* RGB Saturation */
[4] = LAYOUT(LAYER_SWITCH, RGB_SAD, RGB_SAI),
};
/* Lighting layers */
const rgblight_segment_t PROGMEM layer_indicator_0[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 1, HSV_WHITE},
{1, 4, HSV_OFF}
);
const rgblight_segment_t PROGMEM layer_indicator_1[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 1, HSV_OFF},
{1, 1, HSV_WHITE},
{2, 3, HSV_OFF}
);
const rgblight_segment_t PROGMEM layer_indicator_2[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 2, HSV_OFF},
{2, 1, HSV_WHITE},
{3, 2, HSV_OFF}
);
const rgblight_segment_t PROGMEM layer_indicator_3[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 3, HSV_OFF},
{3, 1, HSV_WHITE},
{4, 1, HSV_OFF}
);
const rgblight_segment_t PROGMEM layer_indicator_4[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 4, HSV_OFF},
{4, 1, HSV_WHITE}
);
const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
layer_indicator_0,
layer_indicator_1,
layer_indicator_2,
layer_indicator_3,
layer_indicator_4
);
void keyboard_post_init_user(void) {
/* Enable the LED layers */
rgblight_layers = rgb_layers;
}
/* Layer handler */
uint16_t layer = 0;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LAYER_SWITCH:
if (record->event.pressed) {
if (layer > 0) {
layer_off(layer);
}
rgblight_unblink_layer(layer);
layer = (layer + 1) % 5;
rgblight_blink_layer_repeat(layer, 1000, 1);
if (layer > 0) {
layer_on(layer);
}
}
return false;
default:
return true;
}
}

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/* Copyright 2022 Jason Wihardja
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum custom_keycodes {
LAYER_SWITCH = SAFE_RANGE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default */
[0] = LAYOUT(LAYER_SWITCH, C(KC_C), C(KC_V)),
/* RGB Toggle + Mode Change */
[1] = LAYOUT(LAYER_SWITCH, RGB_TOG, RGB_MOD),
/* RGB Brightness */
[2] = LAYOUT(LAYER_SWITCH, RGB_VAD, RGB_VAI),
/* RGB Hue */
[3] = LAYOUT(LAYER_SWITCH, RGB_HUD, RGB_HUI),
/* RGB Saturation */
[4] = LAYOUT(LAYER_SWITCH, RGB_SAD, RGB_SAI),
};
/* Lighting layers */
const rgblight_segment_t PROGMEM layer_indicator_0[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 1, HSV_WHITE},
{1, 4, HSV_OFF}
);
const rgblight_segment_t PROGMEM layer_indicator_1[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 1, HSV_OFF},
{1, 1, HSV_WHITE},
{2, 3, HSV_OFF}
);
const rgblight_segment_t PROGMEM layer_indicator_2[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 2, HSV_OFF},
{2, 1, HSV_WHITE},
{3, 2, HSV_OFF}
);
const rgblight_segment_t PROGMEM layer_indicator_3[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 3, HSV_OFF},
{3, 1, HSV_WHITE},
{4, 1, HSV_OFF}
);
const rgblight_segment_t PROGMEM layer_indicator_4[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 4, HSV_OFF},
{4, 1, HSV_WHITE}
);
const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
layer_indicator_0,
layer_indicator_1,
layer_indicator_2,
layer_indicator_3,
layer_indicator_4
);
void keyboard_post_init_user(void) {
/* Enable the LED layers */
rgblight_layers = rgb_layers;
}
/* Layer handler */
uint16_t layer = 0;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LAYER_SWITCH:
if (record->event.pressed) {
if (layer > 0) {
layer_off(layer);
}
rgblight_unblink_layer(layer);
layer = (layer + 1) % 5;
rgblight_blink_layer_repeat(layer, 1000, 1);
if (layer > 0) {
layer_on(layer);
}
}
return false;
default:
return true;
}
}

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/* Copyright 2022 Jason Wihardja
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum custom_keycodes {
TK_URL = SAFE_RANGE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(TK_URL, G(KC_C), G(KC_V)),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case TK_URL:
if (record->event.pressed) {
// when keycode TK_URL is pressed
SEND_STRING("https://stackoverflow.com/\n");
}
break;
default:
break;
}
return true;
}

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/* Copyright 2022 Jason Wihardja
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum custom_keycodes {
TK_URL = SAFE_RANGE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(TK_URL, C(KC_C), C(KC_V)),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case TK_URL:
if (record->event.pressed) {
// when keycode TK_URL is pressed
SEND_STRING("https://stackoverflow.com/");
}
break;
default:
break;
}
return true;
}

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# The Key V2
![The Key V2](https://massdrop-s3.imgix.net/product-images/stack-overflow-the-key-v2-macropad/FP/vSqOp9eUQNGXW4zl3EVQ_7528-copy-pdp.jpg)
The Stack Overflow "The Key V2" is a 3 button macropad based on atmega32u4 with hot-swappble Kailh Black Box switches.
> Last year, we brought Stack Overflows iconic April Fools joke to life. Advertised as the new (and only) way to copy and paste on the site, it was an ultra-compact macropad called The Key. The punchline-turned product was a huge hit, selling over 10K units and earning a nearly 5-star average review. Now, were back with a second act: The Key V2. The same size as its portable predecessor, this punchline-turned-product has a few notable changes—including an acrylic case to accent its two built-in RGB LEDs. Plus, we made it hot-swappable, so you can easily change out the switches for a truly custom experience. And just like the original, a portion of all proceeds from The Key V2 will go to the data-driven social startup digitalundivided.
Keyboard Maintainer: [Drop / Massdrop](https://github.com/Massdrop/qmk_firmware)
Hardware Supported: Massdrop, Inc. **The Key V2**
Hardware Availability: Limited Release - https://drop.com/buy/stack-overflow-the-key-v2-macropad
Make example for this keyboard (after setting up your build environment):
```bash
# default provided by Drop / Stack Overflow
make massdrop/thekey_v2:default
# common modification where C = CTRL+C, V = CTRL+V
make massdrop/thekey_v2:url-copy-paste
```
Flashing example for this keyboard:
```bash
# install in dfu mode
make massdrop/thekey_v2:default:dfu
```
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
Make example for this keyboard (after setting up your build environment):
## Bootloader
Enter the bootloader as follows:
* **Bootmagic reset**: Hold down the "Stack Overflow" key, the "left-most" or furthest from the USB plug while inserting the USB cable for a few seconds. The LEDs will **NOT** turn on.
* **Physical reset button**: Briefly press and hold the reset button while pluggin in the USB port. The LEDs on the back will **NOT** turn on. Depending on your case revision, you may have to remove the 4 screws on the back plate to access the switch OR you can use the associated access hole on newer releases.

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output

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/* Copyright 2022 Jason Wihardja
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "thekey_v2.h"

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/* Copyright 2022 Jason Wihardja
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define XXX KC_NO
#define LAYOUT( \
K00, K01, K02 \
) { \
{ K00, K01, K02 }, \
}