diff --git a/quantum/visualizer/example_integration/callbacks.c b/quantum/visualizer/example_integration/callbacks.c deleted file mode 100644 index 2539615d65d..00000000000 --- a/quantum/visualizer/example_integration/callbacks.c +++ /dev/null @@ -1,36 +0,0 @@ -/* -The MIT License (MIT) - -Copyright (c) 2016 Fred Sundvik - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. -*/ - -#include "keyboard.h" -#include "action_layer.h" -#include "visualizer.h" -#include "host.h" - -void post_keyboard_init(void) { - visualizer_init(); -} - -void post_keyboard_task() { - visualizer_set_state(default_layer_state, layer_state, host_keyboard_leds()); -} diff --git a/quantum/visualizer/example_integration/gfxconf.h b/quantum/visualizer/example_integration/gfxconf.h deleted file mode 100644 index 304c5d187a9..00000000000 --- a/quantum/visualizer/example_integration/gfxconf.h +++ /dev/null @@ -1,325 +0,0 @@ -/** - * This file has a different license to the rest of the uGFX system. - * You can copy, modify and distribute this file as you see fit. - * You do not need to publish your source modifications to this file. - * The only thing you are not permitted to do is to relicense it - * under a different license. - */ - -/** - * Copy this file into your project directory and rename it as gfxconf.h - * Edit your copy to turn on the uGFX features you want to use. - * The values below are the defaults. - * - * Only remove the comments from lines where you want to change the - * default value. This allows definitions to be included from - * driver makefiles when required and provides the best future - * compatibility for your project. - * - * Please use spaces instead of tabs in this file. - */ - -#ifndef _GFXCONF_H -#define _GFXCONF_H - - -/////////////////////////////////////////////////////////////////////////// -// GOS - One of these must be defined, preferably in your Makefile // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_OS_CHIBIOS TRUE -//#define GFX_USE_OS_FREERTOS FALSE -// #define GFX_FREERTOS_USE_TRACE FALSE -//#define GFX_USE_OS_WIN32 FALSE -//#define GFX_USE_OS_LINUX FALSE -//#define GFX_USE_OS_OSX FALSE -//#define GFX_USE_OS_ECOS FALSE -//#define GFX_USE_OS_RAWRTOS FALSE -//#define GFX_USE_OS_ARDUINO FALSE -//#define GFX_USE_OS_KEIL FALSE -//#define GFX_USE_OS_CMSIS FALSE -//#define GFX_USE_OS_RAW32 FALSE -// #define INTERRUPTS_OFF() optional_code -// #define INTERRUPTS_ON() optional_code -// These are not defined by default for some reason -#define GOS_NEED_X_THREADS FALSE -#define GOS_NEED_X_HEAP FALSE - -// Options that (should where relevant) apply to all operating systems - #define GFX_NO_INLINE FALSE -// #define GFX_COMPILER GFX_COMPILER_UNKNOWN -// #define GFX_CPU GFX_CPU_UNKNOWN -// #define GFX_OS_HEAP_SIZE 0 -// #define GFX_OS_NO_INIT FALSE -// #define GFX_OS_INIT_NO_WARNING FALSE -// #define GFX_OS_PRE_INIT_FUNCTION myHardwareInitRoutine -// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine -// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine - - -/////////////////////////////////////////////////////////////////////////// -// GDISP // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GDISP TRUE - -//#define GDISP_NEED_AUTOFLUSH FALSE -//#define GDISP_NEED_TIMERFLUSH FALSE -//#define GDISP_NEED_VALIDATION TRUE -//#define GDISP_NEED_CLIP TRUE -//#define GDISP_NEED_CIRCLE FALSE -//#define GDISP_NEED_ELLIPSE FALSE -//#define GDISP_NEED_ARC FALSE -//#define GDISP_NEED_ARCSECTORS FALSE -//#define GDISP_NEED_CONVEX_POLYGON FALSE -//#define GDISP_NEED_SCROLL FALSE -//#define GDISP_NEED_PIXELREAD FALSE -//#define GDISP_NEED_CONTROL FALSE -//#define GDISP_NEED_QUERY FALSE -//#define GDISP_NEED_MULTITHREAD FALSE -//#define GDISP_NEED_STREAMING FALSE -#define GDISP_NEED_TEXT TRUE -// #define GDISP_NEED_TEXT_WORDWRAP FALSE -// #define GDISP_NEED_ANTIALIAS FALSE -// #define GDISP_NEED_UTF8 FALSE - #define GDISP_NEED_TEXT_KERNING TRUE -// #define GDISP_INCLUDE_FONT_UI1 FALSE -// #define GDISP_INCLUDE_FONT_UI2 FALSE // The smallest preferred font. -// #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE - #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 TRUE -// #define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE -// #define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE - #define GDISP_INCLUDE_FONT_FIXED_5X8 TRUE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE -// #define GDISP_INCLUDE_USER_FONTS FALSE - -//#define GDISP_NEED_IMAGE FALSE -// #define GDISP_NEED_IMAGE_NATIVE FALSE -// #define GDISP_NEED_IMAGE_GIF FALSE -// #define GDISP_NEED_IMAGE_BMP FALSE -// #define GDISP_NEED_IMAGE_BMP_1 FALSE -// #define GDISP_NEED_IMAGE_BMP_4 FALSE -// #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE -// #define GDISP_NEED_IMAGE_BMP_8 FALSE -// #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE -// #define GDISP_NEED_IMAGE_BMP_16 FALSE -// #define GDISP_NEED_IMAGE_BMP_24 FALSE -// #define GDISP_NEED_IMAGE_BMP_32 FALSE -// #define GDISP_NEED_IMAGE_JPG FALSE -// #define GDISP_NEED_IMAGE_PNG FALSE -// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE - -//#define GDISP_NEED_PIXMAP FALSE -// #define GDISP_NEED_PIXMAP_IMAGE FALSE - -//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used. -//#define GDISP_LINEBUF_SIZE 128 -//#define GDISP_STARTUP_COLOR Black -#define GDISP_NEED_STARTUP_LOGO FALSE - -//#define GDISP_TOTAL_DISPLAYS 1 - -//#define GDISP_DRIVER_LIST GDISPVMT_Win32, GDISPVMT_Win32 -// #ifdef GDISP_DRIVER_LIST -// // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability -// #define GDISP_HARDWARE_STREAM_WRITE FALSE -// #define GDISP_HARDWARE_STREAM_READ FALSE -// #define GDISP_HARDWARE_STREAM_POS FALSE -// #define GDISP_HARDWARE_DRAWPIXEL FALSE -// #define GDISP_HARDWARE_CLEARS FALSE -// #define GDISP_HARDWARE_FILLS FALSE -// #define GDISP_HARDWARE_BITFILLS FALSE -// #define GDISP_HARDWARE_SCROLL FALSE -// #define GDISP_HARDWARE_PIXELREAD FALSE -// #define GDISP_HARDWARE_CONTROL FALSE -// #define GDISP_HARDWARE_QUERY FALSE -// #define GDISP_HARDWARE_CLIP FALSE - - #define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888 -// #endif - -// The custom format is not defined for some reason, so define it as error -// so we don't get compiler warnings -#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR - -#define GDISP_USE_GFXNET FALSE -// #define GDISP_GFXNET_PORT 13001 -// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE -// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE -// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE - - -/////////////////////////////////////////////////////////////////////////// -// GWIN // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GWIN FALSE - -//#define GWIN_NEED_WINDOWMANAGER FALSE -// #define GWIN_REDRAW_IMMEDIATE FALSE -// #define GWIN_REDRAW_SINGLEOP FALSE -// #define GWIN_NEED_FLASHING FALSE -// #define GWIN_FLASHING_PERIOD 250 - -//#define GWIN_NEED_CONSOLE FALSE -// #define GWIN_CONSOLE_USE_HISTORY FALSE -// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE -// #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE -// #define GWIN_CONSOLE_ESCSEQ FALSE -// #define GWIN_CONSOLE_USE_BASESTREAM FALSE -// #define GWIN_CONSOLE_USE_FLOAT FALSE -//#define GWIN_NEED_GRAPH FALSE -//#define GWIN_NEED_GL3D FALSE - -//#define GWIN_NEED_WIDGET FALSE -//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1 -// #define GWIN_NEED_LABEL FALSE -// #define GWIN_LABEL_ATTRIBUTE FALSE -// #define GWIN_NEED_BUTTON FALSE -// #define GWIN_BUTTON_LAZY_RELEASE FALSE -// #define GWIN_NEED_SLIDER FALSE -// #define GWIN_SLIDER_NOSNAP FALSE -// #define GWIN_SLIDER_DEAD_BAND 5 -// #define GWIN_SLIDER_TOGGLE_INC 20 -// #define GWIN_NEED_CHECKBOX FALSE -// #define GWIN_NEED_IMAGE FALSE -// #define GWIN_NEED_IMAGE_ANIMATION FALSE -// #define GWIN_NEED_RADIO FALSE -// #define GWIN_NEED_LIST FALSE -// #define GWIN_NEED_LIST_IMAGES FALSE -// #define GWIN_NEED_PROGRESSBAR FALSE -// #define GWIN_PROGRESSBAR_AUTO FALSE -// #define GWIN_NEED_KEYBOARD FALSE -// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1 -// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE -// #define GWIN_NEED_TEXTEDIT FALSE -// #define GWIN_FLAT_STYLING FALSE -// #define GWIN_WIDGET_TAGS FALSE - -//#define GWIN_NEED_CONTAINERS FALSE -// #define GWIN_NEED_CONTAINER FALSE -// #define GWIN_NEED_FRAME FALSE -// #define GWIN_NEED_TABSET FALSE -// #define GWIN_TABSET_TABHEIGHT 18 - - -/////////////////////////////////////////////////////////////////////////// -// GEVENT // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GEVENT FALSE - -//#define GEVENT_ASSERT_NO_RESOURCE FALSE -//#define GEVENT_MAXIMUM_SIZE 32 -//#define GEVENT_MAX_SOURCE_LISTENERS 32 - - -/////////////////////////////////////////////////////////////////////////// -// GTIMER // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GTIMER FALSE - -//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY -//#define GTIMER_THREAD_WORKAREA_SIZE 2048 - - -/////////////////////////////////////////////////////////////////////////// -// GQUEUE // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GQUEUE FALSE - -//#define GQUEUE_NEED_ASYNC FALSE -//#define GQUEUE_NEED_GSYNC FALSE -//#define GQUEUE_NEED_FSYNC FALSE -//#define GQUEUE_NEED_BUFFERS FALSE - -/////////////////////////////////////////////////////////////////////////// -// GINPUT // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GINPUT FALSE - -//#define GINPUT_NEED_MOUSE FALSE -// #define GINPUT_TOUCH_STARTRAW FALSE -// #define GINPUT_TOUCH_NOTOUCH FALSE -// #define GINPUT_TOUCH_NOCALIBRATE FALSE -// #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE -// #define GINPUT_MOUSE_POLL_PERIOD 25 -// #define GINPUT_MOUSE_CLICK_TIME 300 -// #define GINPUT_TOUCH_CXTCLICK_TIME 700 -// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE -// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE -// #define GMOUSE_DRIVER_LIST GMOUSEVMT_Win32, GMOUSEVMT_Win32 -//#define GINPUT_NEED_KEYBOARD FALSE -// #define GINPUT_KEYBOARD_POLL_PERIOD 200 -// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32 -// #define GKEYBOARD_LAYOUT_OFF FALSE -// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE -//#define GINPUT_NEED_TOGGLE FALSE -//#define GINPUT_NEED_DIAL FALSE - - -/////////////////////////////////////////////////////////////////////////// -// GFILE // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GFILE FALSE - -//#define GFILE_NEED_PRINTG FALSE -//#define GFILE_NEED_SCANG FALSE -//#define GFILE_NEED_STRINGS FALSE -//#define GFILE_NEED_FILELISTS FALSE -//#define GFILE_NEED_STDIO FALSE -//#define GFILE_NEED_NOAUTOMOUNT FALSE -//#define GFILE_NEED_NOAUTOSYNC FALSE - -//#define GFILE_NEED_MEMFS FALSE -//#define GFILE_NEED_ROMFS FALSE -//#define GFILE_NEED_RAMFS FALSE -//#define GFILE_NEED_FATFS FALSE -//#define GFILE_NEED_NATIVEFS FALSE -//#define GFILE_NEED_CHBIOSFS FALSE - -//#define GFILE_ALLOW_FLOATS FALSE -//#define GFILE_ALLOW_DEVICESPECIFIC FALSE -//#define GFILE_MAX_GFILES 3 - -/////////////////////////////////////////////////////////////////////////// -// GADC // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GADC FALSE - -//#define GADC_MAX_LOWSPEED_DEVICES 4 - - -/////////////////////////////////////////////////////////////////////////// -// GAUDIO // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GAUDIO FALSE -// There seems to be a bug in the ugfx code, the wrong define is used -// So define it in order to avoid warnings -#define GFX_USE_GAUDIN GFX_USE_GAUDIO -// #define GAUDIO_NEED_PLAY FALSE -// #define GAUDIO_NEED_RECORD FALSE - - -/////////////////////////////////////////////////////////////////////////// -// GMISC // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GMISC FALSE - -//#define GMISC_NEED_ARRAYOPS FALSE -//#define GMISC_NEED_FASTTRIG FALSE -//#define GMISC_NEED_FIXEDTRIG FALSE -//#define GMISC_NEED_INVSQRT FALSE -// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE -// #define GMISC_INVSQRT_REAL_SLOW FALSE -//#define GMISC_NEED_MATRIXFLOAT2D FALSE -//#define GMISC_NEED_MATRIXFIXED2D FALSE - -#endif /* _GFXCONF_H */ diff --git a/quantum/visualizer/example_integration/lcd_backlight_hal.c b/quantum/visualizer/example_integration/lcd_backlight_hal.c deleted file mode 100644 index 913131b1692..00000000000 --- a/quantum/visualizer/example_integration/lcd_backlight_hal.c +++ /dev/null @@ -1,91 +0,0 @@ -/* -The MIT License (MIT) - -Copyright (c) 2016 Fred Sundvik - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. -*/ - -#include "lcd_backlight.h" -#include "hal.h" - -#define RED_PIN 1 -#define GREEN_PIN 2 -#define BLUE_PIN 3 -#define CHANNEL_RED FTM0->CHANNEL[0] -#define CHANNEL_GREEN FTM0->CHANNEL[1] -#define CHANNEL_BLUE FTM0->CHANNEL[2] - -#define RGB_PORT PORTC -#define RGB_PORT_GPIO GPIOC - -// Base FTM clock selection (72 MHz system clock) -// @ 0xFFFF period, 72 MHz / (0xFFFF * 2) = Actual period -// Higher pre-scalar will use the most power (also look the best) -// Pre-scalar calculations -// 0 - 72 MHz -> 549 Hz -// 1 - 36 MHz -> 275 Hz -// 2 - 18 MHz -> 137 Hz -// 3 - 9 MHz -> 69 Hz (Slightly visible flicker) -// 4 - 4 500 kHz -> 34 Hz (Visible flickering) -// 5 - 2 250 kHz -> 17 Hz -// 6 - 1 125 kHz -> 9 Hz -// 7 - 562 500 Hz -> 4 Hz -// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced -// Which will reduce the brightness range -#define PRESCALAR_DEFINE 0 - -void lcd_backlight_hal_init(void) { - // Setup Backlight - SIM->SCGC6 |= SIM_SCGC6_FTM0; - FTM0->CNT = 0; // Reset counter - - // PWM Period - // 16-bit maximum - FTM0->MOD = 0xFFFF; - - // Set FTM to PWM output - Edge Aligned, Low-true pulses -#define CNSC_MODE FTM_SC_CPWMS | FTM_SC_PS(4) | FTM_SC_CLKS(0) - CHANNEL_RED.CnSC = CNSC_MODE; - CHANNEL_GREEN.CnSC = CNSC_MODE; - CHANNEL_BLUE.CnSC = CNSC_MODE; - - // System clock, /w prescalar setting - FTM0->SC = FTM_SC_CLKS(1) | FTM_SC_PS(PRESCALAR_DEFINE); - - CHANNEL_RED.CnV = 0; - CHANNEL_GREEN.CnV = 0; - CHANNEL_BLUE.CnV = 0; - - RGB_PORT_GPIO->PDDR |= (1 << RED_PIN); - RGB_PORT_GPIO->PDDR |= (1 << GREEN_PIN); - RGB_PORT_GPIO->PDDR |= (1 << BLUE_PIN); - -#define RGB_MODE PORTx_PCRn_SRE | PORTx_PCRn_DSE | PORTx_PCRn_MUX(4) - RGB_PORT->PCR[RED_PIN] = RGB_MODE; - RGB_PORT->PCR[GREEN_PIN] = RGB_MODE; - RGB_PORT->PCR[BLUE_PIN] = RGB_MODE; -} - -void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) { - CHANNEL_RED.CnV = r; - CHANNEL_GREEN.CnV = g; - CHANNEL_BLUE.CnV = b; -} - diff --git a/quantum/visualizer/example_integration/visualizer_user.c b/quantum/visualizer/example_integration/visualizer_user.c deleted file mode 100644 index fc09fe2eafc..00000000000 --- a/quantum/visualizer/example_integration/visualizer_user.c +++ /dev/null @@ -1,121 +0,0 @@ -/* -The MIT License (MIT) - -Copyright (c) 2016 Fred Sundvik - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. -*/ - -// Currently we are assuming that both the backlight and LCD are enabled -// But it's entirely possible to write a custom visualizer that use only -// one of them -#ifndef LCD_BACKLIGHT_ENABLE -#error This visualizer needs that LCD backlight is enabled -#endif - -#ifndef LCD_ENABLE -#error This visualizer needs that LCD is enabled -#endif - -#include "visualizer.h" - -static const char* welcome_text[] = {"TMK", "Infinity Ergodox"}; - -// Just an example how to write custom keyframe functions, we could have moved -// all this into the init function -bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - // Read the uGFX documentation for information how to use the displays - // http://wiki.ugfx.org/index.php/Main_Page - gdispClear(White); - // You can use static variables for things that can't be found in the animation - // or state structs - gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black); - gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black); - // Always remember to flush the display - gdispFlush(); - // you could set the backlight color as well, but we won't do it here, since - // it's part of the following animation - // lcd_backlight_color(hue, saturation, intensity); - // We don't need constant updates, just drawing the screen once is enough - return false; -} - -// Feel free to modify the animations below, or even add new ones if needed - -// Don't worry, if the startup animation is long, you can use the keyboard like normal -// during that time -static keyframe_animation_t startup_animation = { - .num_frames = 4, - .loop = false, - .frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0}, - .frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, enable_visualization}, -}; - -// The color animation animates the LCD color when you change layers -static keyframe_animation_t color_animation = { - .num_frames = 2, - .loop = false, - // Note that there's a 200 ms no-operation frame, - // this prevents the color from changing when activating the layer - // momentarily - .frame_lengths = {MS2ST(200), MS2ST(500)}, - .frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color}, -}; - -// The LCD animation alternates between the layer name display and a -// bitmap that displays all active layers -static keyframe_animation_t lcd_animation = { - .num_frames = 2, - .loop = true, - .frame_lengths = {MS2ST(2000), MS2ST(2000)}, - .frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap}, -}; - -void initialize_user_visualizer(visualizer_state_t* state) { - // The brightness will be dynamically adjustable in the future - // But for now, change it here. - lcd_backlight_brightness(0x50); - state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF); - state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF); - start_keyframe_animation(&startup_animation); -} - -void update_user_visualizer_state(visualizer_state_t* state) { - // Add more tests, change the colors and layer texts here - // Usually you want to check the high bits (higher layers first) - // because that's the order layers are processed for keypresses - // You can for check for example: - // state->status.layer - // state->status.default_layer - // state->status.leds (see led.h for available statuses) - if (state->status.layer & 0x2) { - state->target_lcd_color = LCD_COLOR(0xA0, 0xB0, 0xFF); - state->layer_text = "Layer 2"; - } - else { - state->target_lcd_color = LCD_COLOR(0x50, 0xB0, 0xFF); - state->layer_text = "Layer 1"; - } - // You can also stop existing animations, and start your custom ones here - // remember that you should normally have only one animation for the LCD - // and one for the background. But you can also combine them if you want. - start_keyframe_animation(&lcd_animation); - start_keyframe_animation(&color_animation); -}