2019-10-05 15:57:00 +00:00
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#include QMK_KEYBOARD_H
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//Tap Dance Declarations
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enum {
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2020-06-08 05:49:18 +00:00
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TD_BL = 0
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2019-10-05 15:57:00 +00:00
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};
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2020-06-08 05:49:18 +00:00
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void dance_cln_finished(qk_tap_dance_state_t *state, void *user_data) {
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// noop
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2019-10-05 15:57:00 +00:00
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}
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2020-06-08 05:49:18 +00:00
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void dance_cln_reset(qk_tap_dance_state_t *state, void *user_data) {
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switch (state->count) {
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case 1:
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// single tap - step through backlight
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backlight_step();
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break;
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2019-10-05 15:57:00 +00:00
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#ifdef BACKLIGHT_BREATHING
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2020-06-08 05:49:18 +00:00
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case 2:
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// double tap - toggle breathing
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breathing_toggle();
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break;
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case 3:
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// triple tap - do some pulse stuff
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breathing_pulse();
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break;
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2019-10-05 15:57:00 +00:00
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#endif
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2020-06-08 05:49:18 +00:00
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default:
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break;
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}
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2019-10-05 15:57:00 +00:00
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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2020-06-08 05:49:18 +00:00
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[TD_BL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_cln_finished, dance_cln_reset)
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2019-10-05 15:57:00 +00:00
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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2020-06-08 05:49:18 +00:00
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LAYOUT_ortho_1x1(TD(TD_BL))
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2019-10-05 15:57:00 +00:00
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};
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