2022-02-09 05:19:54 +00:00
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// Copyright 2022 Alexander Lozyuk (@keyzog)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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2023-03-16 09:18:33 +00:00
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#include "quantum.h"
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2022-02-09 05:19:54 +00:00
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
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L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
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L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
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L30, L31, L32, L33, L34, L35, L36, R30, R31, R32, R33, R34, R35, R36, \
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L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \
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) \
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{ \
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{ L00, L01, L02, L03, L04, L05, L06 }, \
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{ L10, L11, L12, L13, L14, L15, L16 }, \
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{ L20, L21, L22, L23, L24, L25, L26 }, \
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{ L30, L31, L32, L33, L34, L35, L36 }, \
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{ L40, L41, L42, L43, L44, L45, L46 }, \
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{ R06, R05, R04, R03, R02, R01, R00 }, \
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{ R16, R15, R14, R13, R12, R11, R10 }, \
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{ R26, R25, R24, R23, R22, R21, R20 }, \
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{ R36, R35, R34, R33, R32, R31, R30 }, \
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{ R46, R45, R44, R43, R42, R41, R40 } \
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}
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