mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-16 00:45:00 +00:00
58 lines
1.6 KiB
C
58 lines
1.6 KiB
C
|
/*
|
||
|
Copyright 2019 worthlessowl
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 2 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
|
||
|
/* key matrix size */
|
||
|
#define MATRIX_ROWS 9
|
||
|
#define MATRIX_COLS 8
|
||
|
|
||
|
/*
|
||
|
* Keyboard Matrix Assignments
|
||
|
*
|
||
|
* Change this to how you wired your keyboard
|
||
|
* COLS: AVR pins used for columns, left to right
|
||
|
* ROWS: AVR pins used for rows, top to bottom
|
||
|
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
||
|
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
||
|
*
|
||
|
*/
|
||
|
#define MATRIX_ROW_PINS {B5, F4, F5, F6, F7, B1, B3, B2, B6}
|
||
|
#define MATRIX_COL_SELECT_PINS {D7, B4, E6}
|
||
|
#define MATRIX_COL_DATA_PIN {C6}
|
||
|
#define MATRIX_COL_PINS {}
|
||
|
|
||
|
/* COL2ROW, ROW2COL*/
|
||
|
#define DIODE_DIRECTION COL2ROW
|
||
|
|
||
|
/*
|
||
|
* Feature disable options
|
||
|
* These options are also useful to firmware size reduction.
|
||
|
*/
|
||
|
|
||
|
/* disable debug print */
|
||
|
//#define NO_DEBUG
|
||
|
|
||
|
/* disable print */
|
||
|
//#define NO_PRINT
|
||
|
|
||
|
/* disable action features */
|
||
|
//#define NO_ACTION_LAYER
|
||
|
//#define NO_ACTION_TAPPING
|
||
|
//#define NO_ACTION_ONESHOT
|