2021-07-14 04:26:00 +00:00
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/*
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2021-05-16 22:20:26 +00:00
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* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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#define VENDOR_ID 0xA8F8
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#define PRODUCT_ID 0x1829
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Bastard Keyboards
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#define PRODUCT Scylla
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 6
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#define DIODE_DIRECTION ROW2COL
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#define MATRIX_ROW_PINS { D7, B5, F7, F6, B6 }
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#define MATRIX_COL_PINS { B4, E6, C6, B1, B3, B2 }
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#define RGB_DI_PIN D2
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#define RGBLED_NUM 58
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#define RGBLED_SPLIT { 29, 29 }
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#define RGBLIGHT_LIMIT_VAL 120
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#define RGBLIGHT_ANIMATIONS
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#define DEBOUNCE 5
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#define SOFT_SERIAL_PIN D0
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#define MASTER_RIGHT
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2021-07-14 04:26:00 +00:00
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#ifdef RGBLIGHT_ENABLE
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# define RGBLED_NUM 58
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# define RGBLED_SPLIT { 29, 29 }
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# define RGBLIGHT_LIMIT_VAL 50
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# define RGBLIGHT_ANIMATIONS
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#endif
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// RGB matrix support
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#ifdef RGB_MATRIX_ENABLE
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# define SPLIT_TRANSPORT_MIRROR
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# define DRIVER_LED_TOTAL 58 // Number of LEDs
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# define RGB_MATRIX_SPLIT { 29, 29 }
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
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# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
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2021-07-24 19:17:04 +00:00
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# define RGB_DISABLE_WHEN_USB_SUSPENDED
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2021-07-14 04:26:00 +00:00
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# define RGB_MATRIX_KEYPRESSES
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2021-11-15 18:41:04 +00:00
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// RGB Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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# define ENABLE_RGB_MATRIX_ALPHAS_MODS
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# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_BREATHING
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# define ENABLE_RGB_MATRIX_BAND_SAT
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# define ENABLE_RGB_MATRIX_BAND_VAL
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define ENABLE_RGB_MATRIX_DUAL_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define ENABLE_RGB_MATRIX_RAINDROPS
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# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_PIXEL_RAIN
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# define ENABLE_RGB_MATRIX_PIXEL_FLOW
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# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# define ENABLE_RGB_MATRIX_SPLASH
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# define ENABLE_RGB_MATRIX_MULTISPLASH
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# define ENABLE_RGB_MATRIX_SOLID_SPLASH
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# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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2021-07-14 04:26:00 +00:00
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#endif
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