mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-13 23:44:54 +00:00
539 lines
16 KiB
C
539 lines
16 KiB
C
|
#ifndef ZACH_COMMON_FUNCTIONS
|
|||
|
#define ZACH_COMMON_FUNCTIONS
|
|||
|
#include "eeconfig.h"
|
|||
|
#include "action_layer.h"
|
|||
|
#include "keymap_colemak.h"
|
|||
|
#include "extra_functions.c"
|
|||
|
extern keymap_config_t keymap_config;
|
|||
|
|
|||
|
// Fillers to make layering more clear
|
|||
|
#define _______ KC_TRNS
|
|||
|
#define XXXXXXX KC_NO
|
|||
|
#define C(n) RCTL(n)
|
|||
|
#define CADKEY RCTL(RALT(KC_DEL))
|
|||
|
|
|||
|
void tap(uint16_t keycode){
|
|||
|
register_code(keycode);
|
|||
|
unregister_code(keycode);
|
|||
|
};
|
|||
|
|
|||
|
void persistant_default_layer_set(uint16_t default_layer){
|
|||
|
eeconfig_update_default_layer(default_layer);
|
|||
|
default_layer_set(default_layer);
|
|||
|
};
|
|||
|
|
|||
|
// Automatic number generation of important keywords
|
|||
|
enum my_keycodes{
|
|||
|
// Layer numbers
|
|||
|
_COLEMAK = 0,
|
|||
|
_SWCOLE,
|
|||
|
_RAISE,
|
|||
|
_LOWER,
|
|||
|
_ADJUST,
|
|||
|
_UNICODES,
|
|||
|
// These use process_record_user()
|
|||
|
COLEMAK = SAFE_RANGE,
|
|||
|
SWCOLE,
|
|||
|
LOWER,
|
|||
|
RAISE,
|
|||
|
SHFT_CAP,
|
|||
|
CTRLB,
|
|||
|
CPYPST,
|
|||
|
FACE,
|
|||
|
UNIWIN,
|
|||
|
UNILIN,
|
|||
|
DISFACE,
|
|||
|
TFLIP,
|
|||
|
TPUT,
|
|||
|
SHRUG,
|
|||
|
PENIS,
|
|||
|
BOOBS,
|
|||
|
Sil_Pas,
|
|||
|
Sil_Usr,
|
|||
|
UltiU,
|
|||
|
UltiP,
|
|||
|
TappyR,
|
|||
|
TappyL,
|
|||
|
RANDIG,
|
|||
|
FINGER,
|
|||
|
// Tap_Dance nums
|
|||
|
RAI = 0,
|
|||
|
LOW,
|
|||
|
SUP
|
|||
|
};
|
|||
|
|
|||
|
#ifdef AUDIO_ENABLE
|
|||
|
#include "audio.h"
|
|||
|
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
|||
|
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
|||
|
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
|||
|
float tone_swcole[][2] = SONG(QWERTY_SOUND);
|
|||
|
float tone_capslock_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
|
|||
|
float tone_capslock_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
|
|||
|
float tone_ctrl_mod[][2] = SONG(COIN_SOUND);
|
|||
|
float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND);
|
|||
|
float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
|
|||
|
float uniwin[][2] = SONG(UNICODE_WINDOWS);
|
|||
|
float unilin[][2] = SONG(UNICODE_LINUX);
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef TAP_DANCE_ENABLE
|
|||
|
#define TAPPING_TERM 200
|
|||
|
|
|||
|
uint8_t Lstate = 0, Rstate = 0;
|
|||
|
uint32_t Ltimer = 0, Rtimer = 0;
|
|||
|
uint32_t Ltimes[3], Rtimes[4]; // Ratio of tap times should be about 1.335 (L/R)
|
|||
|
void rhythm_parse(void){
|
|||
|
int L = Ltimes[0] + Ltimes[1] + Ltimes[2]; // Start to end time
|
|||
|
int R = Rtimes[0] + Rtimes[1] + Rtimes[2] + Rtimes[3];
|
|||
|
if(abs(R-L) > 10){
|
|||
|
tap(KC_N); tap(KC_O);
|
|||
|
return;
|
|||
|
} else {
|
|||
|
L = (L / 3)*100; // Average time per tap * 100
|
|||
|
R = (R / 4);
|
|||
|
if(abs(abs(L/R)-133) > 1){
|
|||
|
tap(KC_N); tap(KC_O);
|
|||
|
tap(KC_P); tap(KC_E);
|
|||
|
return;
|
|||
|
} else {
|
|||
|
tap(KC_O); tap(KC_K);
|
|||
|
return;
|
|||
|
}
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
void dance_raise_press(qk_tap_dance_state_t *state, void *user_data){// Called on each tap
|
|||
|
switch(state->count){ // Only turn the layer on once
|
|||
|
case 1:
|
|||
|
layer_off(_UNICODES);
|
|||
|
layer_on(_RAISE);
|
|||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|||
|
break;
|
|||
|
}
|
|||
|
};
|
|||
|
void dance_raise_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
|
|||
|
switch(state->count){
|
|||
|
case 1: // Normal action. Turn off layers
|
|||
|
layer_off(_RAISE);
|
|||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|||
|
layer_off(_UNICODES);
|
|||
|
break;
|
|||
|
}
|
|||
|
};
|
|||
|
/////////////////////////////////////////////////////////////////////
|
|||
|
void dance_lower_press(qk_tap_dance_state_t *state, void *user_data){// Called on tap
|
|||
|
switch(state->count){
|
|||
|
case 1: // Turn on lower
|
|||
|
layer_off(_UNICODES);
|
|||
|
layer_on(_LOWER);
|
|||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|||
|
break;
|
|||
|
}
|
|||
|
};
|
|||
|
void dance_lower_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
|
|||
|
switch(state->count){
|
|||
|
case 1: // Normal action. Turn off layers
|
|||
|
layer_off(_LOWER);
|
|||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|||
|
layer_off(_UNICODES);
|
|||
|
break;
|
|||
|
case 2: // Turn on _UNICODES layer
|
|||
|
layer_off(_LOWER);
|
|||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|||
|
layer_on(_UNICODES);
|
|||
|
#ifdef AUDIO_ENABLE
|
|||
|
PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
|
|||
|
#endif
|
|||
|
break;
|
|||
|
}
|
|||
|
};
|
|||
|
/////////////////////////////////////////////////////////////////////
|
|||
|
void dance_super_press(qk_tap_dance_state_t *state, void *user_data){ // Called on down
|
|||
|
if(state->count == 1){
|
|||
|
register_code(KC_LGUI);
|
|||
|
}
|
|||
|
}
|
|||
|
void dance_super_done(qk_tap_dance_state_t *state, void *user_data){ // Called on timeout
|
|||
|
switch(state->count){
|
|||
|
case 2:
|
|||
|
register_code(KC_LGUI);
|
|||
|
tap(KC_L);
|
|||
|
unregister_code(KC_LGUI);
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
void dance_super_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on up
|
|||
|
unregister_code(KC_LGUI);
|
|||
|
}
|
|||
|
|
|||
|
qk_tap_dance_action_t tap_dance_actions[] = {
|
|||
|
[RAI] = ACTION_TAP_DANCE_FN_ADVANCED(dance_raise_press, NULL, dance_raise_lift),
|
|||
|
[LOW] = ACTION_TAP_DANCE_FN_ADVANCED(dance_lower_press, NULL, dance_lower_lift),
|
|||
|
[SUP] = ACTION_TAP_DANCE_FN_ADVANCED(dance_super_press, dance_super_done, dance_super_lift)
|
|||
|
};
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef UNICODE_ENABLE
|
|||
|
// Unicode shortcuts
|
|||
|
#define IBANG UC(0x203D)
|
|||
|
#define RAROW UC(0x2192)
|
|||
|
#define LAROW UC(0x2190)
|
|||
|
#define DEGREE UC(0x00B0)
|
|||
|
#define OMEGA UC(0x03A9)
|
|||
|
#define WOMEGA UC(0x03C9)
|
|||
|
#define MICRO UC(0x00B5)
|
|||
|
#define PLUMIN UC(0x00B1)
|
|||
|
#define SUPA2 UC(0x00B2)
|
|||
|
#define ROMAN1 UC(0x2160)
|
|||
|
#define ROMAN2 UC(0x2161)
|
|||
|
#define ROMAN3 UC(0x2162)
|
|||
|
#define ROMAN4 UC(0x2163)
|
|||
|
#define ROMAN5 UC(0x2164)
|
|||
|
#define ROMAN6 UC(0x2165)
|
|||
|
#define ROMAN7 UC(0x2166)
|
|||
|
#define roman1 UC(0x2170)
|
|||
|
#define roman2 UC(0x2171)
|
|||
|
#define roman3 UC(0x2172)
|
|||
|
#define roman4 UC(0x2173)
|
|||
|
#define roman5 UC(0x2174)
|
|||
|
#define roman6 UC(0x2175)
|
|||
|
#define roman7 UC(0x2176)
|
|||
|
|
|||
|
#ifdef UNICODEMAP_ENABLE // For Unicode characters larger than 0x8000. Send with X(<unicode>)
|
|||
|
enum Ext_Unicode{
|
|||
|
PENGUIN = 0,
|
|||
|
BOAR,
|
|||
|
MONKEY,
|
|||
|
DRAGON,
|
|||
|
CHICK,
|
|||
|
TUMBLER
|
|||
|
};
|
|||
|
const uint32_t PROGMEM unicode_map[] = {
|
|||
|
[PENGUIN] = 0x1F427,
|
|||
|
[BOAR] = 0x1F417,
|
|||
|
[MONKEY] = 0x1F412,
|
|||
|
[DRAGON] = 0x1F409,
|
|||
|
[CHICK] = 0x1F425,
|
|||
|
[TUMBLER] = 0x1F943
|
|||
|
};
|
|||
|
#define PENGY X(PENGUIN)
|
|||
|
#define BOARY X(BOAR)
|
|||
|
#define MNKY X(MONKEY)
|
|||
|
#define DRGN X(DRAGON)
|
|||
|
#define DUCK X(CHICK)
|
|||
|
#define TMBL X(TUMBLER)
|
|||
|
#endif
|
|||
|
|
|||
|
#endif
|
|||
|
|
|||
|
static uint16_t key_timer;
|
|||
|
static uint8_t caps_status = 0;
|
|||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||
|
switch (keycode) {
|
|||
|
case COLEMAK:
|
|||
|
if(record->event.pressed){
|
|||
|
persistant_default_layer_set(1UL<<_COLEMAK);
|
|||
|
#ifdef AUDIO_ENABLE
|
|||
|
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
|||
|
#endif
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
case SWCOLE:
|
|||
|
if(record->event.pressed){
|
|||
|
persistant_default_layer_set(1UL<<_SWCOLE);
|
|||
|
#ifdef AUDIO_ENABLE
|
|||
|
PLAY_NOTE_ARRAY(tone_swcole, false, 0);
|
|||
|
#endif
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
#ifndef TAP_DANCE_ENABLE
|
|||
|
case RAISE:
|
|||
|
if(record->event.pressed){
|
|||
|
layer_on(_RAISE);
|
|||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|||
|
} else {
|
|||
|
layer_off(_RAISE);
|
|||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
case LOWER:
|
|||
|
if(record->event.pressed){
|
|||
|
layer_on(_LOWER);
|
|||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|||
|
} else {
|
|||
|
layer_off(_LOWER);
|
|||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
#endif
|
|||
|
case SHFT_CAP:
|
|||
|
if(record->event.pressed){
|
|||
|
key_timer = timer_read(); // if the key is being pressed, we start the timer.
|
|||
|
register_code(KC_LSHIFT);
|
|||
|
} else { // this means the key was just released (tap or "held down")
|
|||
|
if(timer_elapsed(key_timer) < 152){ // Time in ms, the threshold we pick for counting something as a tap.
|
|||
|
tap(KC_CAPS);
|
|||
|
if(caps_status == 0){
|
|||
|
caps_status = 1;
|
|||
|
#ifdef AUDIO_ENABLE
|
|||
|
PLAY_NOTE_ARRAY(tone_capslock_on, false, 0);
|
|||
|
#endif
|
|||
|
} else {
|
|||
|
caps_status = 0;
|
|||
|
#ifdef AUDIO_ENABLE
|
|||
|
PLAY_NOTE_ARRAY(tone_capslock_off, false, 0);
|
|||
|
#endif
|
|||
|
}
|
|||
|
}
|
|||
|
unregister_code(KC_LSHIFT);
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
case CTRLB: // Control-B on tap (bold)
|
|||
|
if(record->event.pressed){
|
|||
|
key_timer = timer_read(); // if the key is being pressed, we start the timer.
|
|||
|
register_code(KC_LCTL);
|
|||
|
} else { // this means the key was just released (tap or "held down")
|
|||
|
if (timer_elapsed(key_timer) < 152) { // Time in ms, the threshold we pick for counting something as a tap.
|
|||
|
tap(KC_B);
|
|||
|
#ifdef AUDIO_ENABLE
|
|||
|
PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
|
|||
|
#endif
|
|||
|
#ifdef BACKLIGHT_BREATHING
|
|||
|
breathing_speed_set(2);
|
|||
|
breathing_pulse();
|
|||
|
#endif
|
|||
|
}
|
|||
|
unregister_code(KC_LCTL);
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
case CPYPST: // One key copy/paste
|
|||
|
if(record->event.pressed){
|
|||
|
key_timer = timer_read();
|
|||
|
} else {
|
|||
|
if (timer_elapsed(key_timer) > 152) { // Hold, copy
|
|||
|
register_code(KC_LCTL);
|
|||
|
tap(KC_C);
|
|||
|
unregister_code(KC_LCTL);
|
|||
|
#ifdef AUDIO_ENABLE
|
|||
|
PLAY_NOTE_ARRAY(tone_copy, false, 0);
|
|||
|
#endif
|
|||
|
} else { // Tap, paste
|
|||
|
register_code(KC_LCTL);
|
|||
|
tap(KC_V);
|
|||
|
unregister_code(KC_LCTL);
|
|||
|
#ifdef AUDIO_ENABLE
|
|||
|
PLAY_NOTE_ARRAY(tone_paste, false, 0);
|
|||
|
#endif
|
|||
|
}
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
#ifdef UNICODE_ENABLE
|
|||
|
case UNIWIN:
|
|||
|
if(record->event.pressed){
|
|||
|
set_unicode_input_mode(UC_WIN);
|
|||
|
#ifdef AUDIO_ENABLE
|
|||
|
PLAY_NOTE_ARRAY(uniwin, false, 0);
|
|||
|
#endif
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
case UNILIN:
|
|||
|
if(record->event.pressed){
|
|||
|
set_unicode_input_mode(UC_LNX);
|
|||
|
#ifdef AUDIO_ENABLE
|
|||
|
PLAY_NOTE_ARRAY(unilin, false, 0);
|
|||
|
#endif
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
case DISFACE: // ಠ_ಠ
|
|||
|
if(record->event.pressed){
|
|||
|
process_unicode((0x0CA0|QK_UNICODE), record); // Eye
|
|||
|
register_code(KC_RSFT);
|
|||
|
tap(KC_MINS);
|
|||
|
unregister_code(KC_RSFT);
|
|||
|
process_unicode((0x0CA0|QK_UNICODE), record); // Eye
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
case TFLIP: // (╯°□°)╯ ︵ ┻━┻
|
|||
|
if(record->event.pressed){
|
|||
|
register_code(KC_RSFT);
|
|||
|
tap(KC_9);
|
|||
|
unregister_code(KC_RSFT);
|
|||
|
process_unicode((0x256F|QK_UNICODE), record); // Arm
|
|||
|
process_unicode((0x00B0|QK_UNICODE), record); // Eye
|
|||
|
process_unicode((0x25A1|QK_UNICODE), record); // Mouth
|
|||
|
process_unicode((0x00B0|QK_UNICODE), record); // Eye
|
|||
|
register_code(KC_RSFT);
|
|||
|
tap(KC_0);
|
|||
|
unregister_code(KC_RSFT);
|
|||
|
process_unicode((0x256F|QK_UNICODE), record); // Arm
|
|||
|
tap(KC_SPC);
|
|||
|
process_unicode((0x0361|QK_UNICODE), record); // Flippy
|
|||
|
tap(KC_SPC);
|
|||
|
process_unicode((0x253B|QK_UNICODE), record); // Table
|
|||
|
process_unicode((0x2501|QK_UNICODE), record); // Table
|
|||
|
process_unicode((0x253B|QK_UNICODE), record); // Table
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
case TPUT: // ┬──┬ ノ( ゜-゜ノ)
|
|||
|
if(record->event.pressed){
|
|||
|
process_unicode((0x252C|QK_UNICODE), record); // Table
|
|||
|
process_unicode((0x2500|QK_UNICODE), record); // Table
|
|||
|
process_unicode((0x2500|QK_UNICODE), record); // Table
|
|||
|
process_unicode((0x252C|QK_UNICODE), record); // Table
|
|||
|
tap(KC_SPC);
|
|||
|
process_unicode((0x30CE|QK_UNICODE), record); // Arm
|
|||
|
register_code(KC_RSFT);
|
|||
|
tap(KC_9);
|
|||
|
unregister_code(KC_RSFT);
|
|||
|
tap(KC_SPC);
|
|||
|
process_unicode((0x309C|QK_UNICODE), record); // Eye
|
|||
|
tap(KC_MINS);
|
|||
|
process_unicode((0x309C|QK_UNICODE), record); // Eye
|
|||
|
process_unicode((0x30CE|QK_UNICODE), record); // Arm
|
|||
|
register_code(KC_RSFT);
|
|||
|
tap(KC_0);
|
|||
|
unregister_code(KC_RSFT);
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
case SHRUG: // ¯\_(ツ)_/¯
|
|||
|
if(record->event.pressed){
|
|||
|
process_unicode((0x00AF|QK_UNICODE), record); // Hand
|
|||
|
tap(KC_BSLS); // Arm
|
|||
|
register_code(KC_RSFT);
|
|||
|
tap(KC_UNDS); // Arm
|
|||
|
tap(KC_LPRN); // Head
|
|||
|
unregister_code(KC_RSFT);
|
|||
|
process_unicode((0x30C4|QK_UNICODE), record); // Face
|
|||
|
register_code(KC_RSFT);
|
|||
|
tap(KC_RPRN); // Head
|
|||
|
tap(KC_UNDS); // Arm
|
|||
|
unregister_code(KC_RSFT);
|
|||
|
tap(KC_SLSH); // Arm
|
|||
|
process_unicode((0x00AF|QK_UNICODE), record); // Hand
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
#endif
|
|||
|
case FACE: // (o_O)
|
|||
|
if(record->event.pressed){
|
|||
|
register_code(KC_RSFT);
|
|||
|
tap(KC_LPRN);
|
|||
|
unregister_code(KC_RSFT);
|
|||
|
tap(KC_O);
|
|||
|
register_code(KC_RSFT);
|
|||
|
tap(KC_UNDS);
|
|||
|
tap(KC_O);
|
|||
|
tap(KC_RPRN);
|
|||
|
unregister_code(KC_RSFT);
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
#ifdef TAP_DANCE_ENABLE
|
|||
|
case TappyR:
|
|||
|
if(record->event.pressed){
|
|||
|
if(timer_elapsed32(Rtimer) > 1052){
|
|||
|
Rstate = 0;
|
|||
|
}
|
|||
|
switch(Rstate){
|
|||
|
case 0:
|
|||
|
Rtimer = timer_read32();
|
|||
|
Rstate++;
|
|||
|
break;
|
|||
|
case 1:
|
|||
|
Rtimes[0] = timer_elapsed32(Rtimer);
|
|||
|
Rtimer = timer_read32();
|
|||
|
Rstate++;
|
|||
|
break;
|
|||
|
case 2:
|
|||
|
Rtimes[1] = timer_elapsed32(Rtimer);
|
|||
|
Rtimer = timer_read32();
|
|||
|
Rstate++;
|
|||
|
break;
|
|||
|
case 3:
|
|||
|
Rtimes[2] = timer_elapsed32(Rtimer);
|
|||
|
Rstate = 0;
|
|||
|
break;
|
|||
|
}
|
|||
|
if(Rstate == 0 && Lstate == 0) rhythm_parse();
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
case TappyL:
|
|||
|
if(record->event.pressed){
|
|||
|
if(timer_elapsed32(Ltimer) > 1052){
|
|||
|
Lstate = 0;
|
|||
|
}
|
|||
|
switch(Lstate){
|
|||
|
case 0:
|
|||
|
Ltimer = timer_read32();
|
|||
|
Lstate++;
|
|||
|
break;
|
|||
|
case 1:
|
|||
|
Ltimes[0] = timer_elapsed32(Ltimer);
|
|||
|
Ltimer = timer_read32();
|
|||
|
Lstate++;
|
|||
|
break;
|
|||
|
case 2:
|
|||
|
Ltimes[1] = timer_elapsed32(Ltimer);
|
|||
|
Lstate = 0;
|
|||
|
break;
|
|||
|
}
|
|||
|
if(Rstate == 0 && Lstate == 0) rhythm_parse();
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
#endif
|
|||
|
#endif
|
|||
|
case RANDIG:
|
|||
|
if (record->event.pressed) {
|
|||
|
tap_random_base64();
|
|||
|
}
|
|||
|
return false;
|
|||
|
break;
|
|||
|
}
|
|||
|
return true;
|
|||
|
};
|
|||
|
|
|||
|
#ifdef AUDIO_ENABLE
|
|||
|
void matrix_init_user(void){ // Run once at startup
|
|||
|
#ifdef AUDIO_ENABLE
|
|||
|
_delay_ms(50); // gets rid of tick
|
|||
|
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
|||
|
#endif
|
|||
|
}
|
|||
|
|
|||
|
void play_goodbye_tone(void){
|
|||
|
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
|||
|
_delay_ms(150);
|
|||
|
}
|
|||
|
|
|||
|
void shutdown_user(){
|
|||
|
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
|||
|
_delay_ms(150);
|
|||
|
stop_all_notes();
|
|||
|
}
|
|||
|
|
|||
|
void music_on_user(void){ // Run when the music layer is turned on
|
|||
|
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
|||
|
}
|
|||
|
|
|||
|
void music_off_user(void){ // Run when music is turned off
|
|||
|
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
|||
|
}
|
|||
|
#endif
|
|||
|
|
|||
|
#endif
|