mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-16 08:56:11 +00:00
132 lines
4.3 KiB
C
132 lines
4.3 KiB
C
|
// Copyright 2021 Victor Toni (@vitoni)
|
||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||
|
|
||
|
#include "vitoni.h"
|
||
|
|
||
|
#include <rgb_matrix.h>
|
||
|
#include <lib/lib8tion/lib8tion.h>
|
||
|
|
||
|
#include "rgb_matrix_effects.h"
|
||
|
#include "utils.h"
|
||
|
|
||
|
#if defined(RGB_FADE_IN) || defined(RGB_DISABLE_WITH_FADE_OUT) || defined(RGB_IDLE_TIMEOUT)
|
||
|
static uint8_t state;
|
||
|
|
||
|
// flag used to indicate that offset calculation is needed to adjust the timer,
|
||
|
// so that it matches the index used for sine calculation
|
||
|
static bool calc_offset;
|
||
|
|
||
|
void matrix_scan_user_rgb(void) {
|
||
|
#if defined(RGB_DISABLE_WITH_FADE_OUT) || defined(RGB_IDLE_TIMEOUT)
|
||
|
const uint8_t time = rgb_time_2_scale();
|
||
|
#endif
|
||
|
static uint8_t time_offset;
|
||
|
|
||
|
const uint32_t inactivity_millis = last_input_activity_elapsed();
|
||
|
|
||
|
#if defined(RGB_IDLE_TIMEOUT)
|
||
|
if (IDLE != state && RGB_IDLE_TIMEOUT <= inactivity_millis) {
|
||
|
update_value(&state, IDLE_FADE_OUT, &calc_offset);
|
||
|
}
|
||
|
#endif
|
||
|
#if defined(RGB_DISABLE_WITH_FADE_OUT)
|
||
|
const uint32_t fade_out_duration = scale_2_rgb_time(128);
|
||
|
const uint32_t start_fade_out_after_millis = (RGB_DISABLE_TIMEOUT) > fade_out_duration
|
||
|
? (RGB_DISABLE_TIMEOUT) - fade_out_duration
|
||
|
: 0;
|
||
|
|
||
|
if (start_fade_out_after_millis <= inactivity_millis) {
|
||
|
update_value(&state, FADE_OUT, &calc_offset);
|
||
|
}
|
||
|
#elif defined(RGB_DISABLE_TIMEOUT)
|
||
|
// having to set brightness "manually" to black as starting point for fade in
|
||
|
// for the time when returning from suspended state
|
||
|
if (RGB_DISABLE_TIMEOUT <= inactivity_millis + 15) {
|
||
|
rgb_matrix_config.hsv.v = 0;
|
||
|
state = SUSPENDED;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
switch(state) {
|
||
|
#if defined(RGB_IDLE_TIMEOUT)
|
||
|
case IDLE_FADE_OUT:
|
||
|
if (calc_offset) {
|
||
|
time_offset = calc_fade_out_offset(time);
|
||
|
|
||
|
// resetting flag for subsequent calls
|
||
|
calc_offset = false;
|
||
|
}
|
||
|
if (idle_fade_out(time + time_offset)) {
|
||
|
update_value(&state, IDLE, &calc_offset);
|
||
|
}
|
||
|
break;
|
||
|
case IDLE:
|
||
|
#if defined(RGB_IDLE_BREATHE)
|
||
|
if (calc_offset) {
|
||
|
// no need to calculate time_offset since we are aligned already due to IDLE_FADE_OUT
|
||
|
// resetting flag for subsequent calls
|
||
|
calc_offset = false;
|
||
|
}
|
||
|
idle_breathe(time + time_offset);
|
||
|
#endif
|
||
|
break;
|
||
|
#endif
|
||
|
#if defined(RGB_DISABLE_WITH_FADE_OUT)
|
||
|
case FADE_OUT:
|
||
|
if (calc_offset) {
|
||
|
time_offset = calc_fade_out_offset(time);
|
||
|
|
||
|
// resetting flag for subsequent calls
|
||
|
calc_offset = false;
|
||
|
}
|
||
|
if (fade_out(time + time_offset)) {
|
||
|
update_value(&state, SUSPENDED, &calc_offset);
|
||
|
}
|
||
|
break;
|
||
|
#endif
|
||
|
#if defined(RGB_FADE_IN) || defined(RGB_IDLE_TIMEOUT)
|
||
|
case FADE_IN:
|
||
|
{
|
||
|
// since we want to be active, fade in should be faster than e.g. fading out
|
||
|
const uint8_t fade_in_time = rgb_time_2_scale_w_factor(4);
|
||
|
if (calc_offset) {
|
||
|
time_offset = calc_fade_in_offset(fade_in_time);
|
||
|
|
||
|
// resetting flag for subsequent calls
|
||
|
calc_offset = false;
|
||
|
}
|
||
|
if (fade_in(fade_in_time + time_offset)) {
|
||
|
update_value(&state, REGULAR, &calc_offset);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
#endif
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#if defined(RGB_FADE_IN) || defined(RGB_IDLE_TIMEOUT)
|
||
|
bool process_record_user_rgb(const uint16_t keycode, const keyrecord_t *record) {
|
||
|
// if we are in a non regular state we might have faded out (eventually partially)
|
||
|
// so we restore brightness (to max as we don't keep track of manually changed brightness)
|
||
|
// if (REGULAR != state && FADE_IN != state) {
|
||
|
if (FADE_IN != state && REGULAR != state) {
|
||
|
update_value(&state, FADE_IN, &calc_offset);
|
||
|
}
|
||
|
|
||
|
return true; // Process all other keycodes normally
|
||
|
}
|
||
|
|
||
|
void suspend_wakeup_init_user(void) {
|
||
|
if (FADE_IN != state) {
|
||
|
// setting brightness to black as starting point for fade in
|
||
|
rgb_matrix_config.hsv.v = 0;
|
||
|
|
||
|
update_value(&state, FADE_IN, &calc_offset);
|
||
|
}
|
||
|
}
|
||
|
#endif // defined(RGB_FADE_IN)
|
||
|
|
||
|
#endif // defined(RGB_FADE_IN) || defined(RGB_DISABLE_WITH_FADE_OUT)
|