2021-04-19 03:44:32 +00:00
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/* Copyright 2021
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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BASE,
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FN1
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};
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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2023-04-18 21:12:25 +00:00
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[BASE] = LAYOUT( /* Base Layer */
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2021-04-19 03:44:32 +00:00
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
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MO(FN1), KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_SPC
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),
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2023-04-18 21:12:25 +00:00
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[FN1] = LAYOUT( /* Function Layer */
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2021-04-19 03:44:32 +00:00
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
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_______, RGB_TOG, RGB_VAI, RGB_MOD, RGB_HUI, _______,
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_______, _______, RGB_VAD, RGB_RMOD,RGB_HUD, _______,
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_______, _______, _______, _______, _______
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),
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};
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// clang-format on
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