2020-04-28 09:58:42 +00:00
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/*
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Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "keymap_bepo.h"
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#include "ericgebhart.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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2022-01-14 04:40:41 +00:00
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// 4x10
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[_DVORAK] = BASE_5x15(___NUMS___, ___DVORAK___),
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[_QWERTY] = BASE_5x15(___NUMS___, ___QWERTY___),
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[_COLEMAK] = BASE_5x15(___NUMS___, ___COLEMAK_DH___),
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[_BEAKL] = BASE_5x15(___BKLNUMS___, ___BEAKL15___),
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2020-04-28 09:58:42 +00:00
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2022-01-14 04:40:41 +00:00
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//[_DVORAK_BP] = BASE_5x15_bepo(___DVORAK_FR___),
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//[_BEAKL_BP] = BASE_5x15_bepo(___BEAKL15_FR___),
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// 4x12
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//[_BEPO] = BASE_5x15_bepo6(___BEPO6_FR___),
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// transient macro takes a 4x12 for args
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[_SYMB] = TRANSIENT_5x15(___12___, ___SYMB_BEAKLA_3x12___),
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//[_SYMB_BP] = TRANSIENT_5x15(___12___, ___SYMB_BEAKLA_BP_3x12___),
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[_TOPROWS] = TRANSIENT_5x15(___12___, ___TOPROWS_3x12___),
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//[_TOPROWS_BP] = TRANSIENT_5x15(___12___, ___TOPROWS_BP_3x12___),
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[_KEYPAD] = TRANSIENT_5x15(___12___, ___KP_C_3x12___),
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//[_KEYPAD_BP] = TRANSIENT_5x15(___12___, ___KP_C_BP_3x12___),
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// Navigation and control
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[_NAV] = TRANSIENT_5x15(___12___, ___NAV_3x12___),
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[_LAYERS] = TRANSIENT_5x15(___12___, ___LAYERS_3x12___),
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//[_RGB] = TRANSIENT_5x15(___12___, ___RGB_3x12___),
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[_ADJUST] = TRANSIENT_5x15(___12___, ___ADJUST_3x12___),
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};
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/********************************************************************************/
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/* Using layers to do RGB underlighting */
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/********************************************************************************/
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const rgblight_segment_t PROGMEM on_bepo[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 2, HSV_AZURE}
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);
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const rgblight_segment_t PROGMEM bepo[] = RGBLIGHT_LAYER_SEGMENTS(
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{3, 2, HSV_MAGENTA}
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);
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const rgblight_segment_t PROGMEM dvorak[] = RGBLIGHT_LAYER_SEGMENTS(
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{3, 2, HSV_AZURE}
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);
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const rgblight_segment_t PROGMEM media[] = RGBLIGHT_LAYER_SEGMENTS(
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{5, 1, HSV_GREEN}
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);
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const rgblight_segment_t PROGMEM symbol[] = RGBLIGHT_LAYER_SEGMENTS(
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{4, 2, HSV_GOLD}
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);
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const rgblight_segment_t PROGMEM keypad[] = RGBLIGHT_LAYER_SEGMENTS(
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{4, 2, HSV_BLUE}
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);
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const rgblight_segment_t PROGMEM layers[] = RGBLIGHT_LAYER_SEGMENTS(
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{5, 1, HSV_RED}
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);
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const rgblight_segment_t PROGMEM rgb[] = RGBLIGHT_LAYER_SEGMENTS(
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{5, 1, HSV_ORANGE}
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);
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const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(on_bepo, bepo, dvorak, media, symbol,
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keypad, layers, rgb);
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void keyboard_post_init_user(void) {
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rgblight_sethsv_noeeprom(HSV_PURPLE);
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rgblight_layers = rgb_layers;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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// rgblight_set_layer_state(0, !on_qwerty());
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rgblight_set_layer_state(0, layer_state_cmp(state, _DVORAK));
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2020-04-28 09:58:42 +00:00
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2022-01-14 04:40:41 +00:00
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rgblight_set_layer_state(1, layer_state_cmp(state, _BEPO));
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rgblight_set_layer_state(2, layer_state_cmp(state, _DVORAK));
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2020-04-28 09:58:42 +00:00
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//|| layer_state_cmp(state, DVORAK_ON_BEPO)));
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rgblight_set_layer_state(3, layer_state_cmp(state, _NAV));
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rgblight_set_layer_state(4, layer_state_cmp(state, _SYMB) );
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2020-04-28 09:58:42 +00:00
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//(layer_state_cmp(state, SYMB) || (layer_state_cmp(state, SYMB_ON_BEPO))));
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rgblight_set_layer_state(5, layer_state_cmp(state, _KEYPAD) );
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2020-04-28 09:58:42 +00:00
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///(layer_state_cmp(state, KEYPAD) || (layer_state_cmp(state, KEYPAD_ON_BEPO))));
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rgblight_set_layer_state(6, layer_state_cmp(state, _LAYERS));
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2020-04-28 09:58:42 +00:00
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rgblight_set_layer_state(7, layer_state_cmp(state, _RGB));
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return state;
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}
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/* void suspend_power_down_user(void) { */
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/* rgblight_disable(); */
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/* } */
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/* void suspend_wakeup_init_user(void) { */
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/* rgblight_enable(); */
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/* } */
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/* bool is_shift_pressed = false; */
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/* bool led_update_user(led_t led_state) { */
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/* rgblight_set_layer_state(2, is_shift_pressed != led_state.caps_lock); */
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/* return true; */
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/* } */
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/* bool process_record_user(uint16_t keycode, keyrecord_t* record) { */
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/* switch (keycode) { */
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/* case KC_LSFT: */
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/* case KC_RSFT: */
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/* is_shift_pressed = record->event.pressed; */
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/* rgblight_set_layer_state(2, is_shift_pressed != host_keyboard_led_state().caps_lock); */
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/* default: */
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/* return true; */
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/* } */
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/* } */
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