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https://github.com/openstenoproject/qmk
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f033d8113d
* 4 pack macropad layout added * Update keyboards/40percentclub/4pack/keymaps/default/readme.md Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/40percentclub/4pack/readme.md Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/40percentclub/4pack/readme.md Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/40percentclub/4pack/readme.md Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/40percentclub/4pack/readme.md Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * remove unnecessary comments, remove firmware impact numbers, align comments * remove unnecessary readme paragraphs * pinout changed with direct pins instead of matrix * typo fixed on led method name * leds are now handled by backlight feture, led.c removed, info.json added, flash instructions updated
33 lines
1.1 KiB
C
33 lines
1.1 KiB
C
/* Copyright 2019 Arda Kilicdagi
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, k03 \
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) \
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{ \
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{ k00, k01, k02, k03 }, \
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}
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