opensteno_qmk/keyboards/handwired/xealous/keymaps/default/keymap.c
Alex Ong 9bd6d6112d Keyboard: xealous (#3731)
* Keyboard: HandWired/XeaL60

* Updated rules.mk

* Mapping for layout was flipped

* Figured out how to re-map bad pins.

* Updated Keymap

* Enabled audio, Forced NKRO

* Added QMK_KEYS_PER_SCAN

* Removed more unnecessary files, since split_keyboards are in main QMK branch already.

* Simplified rules.mk in rev1

* Removed i2c from matrix.c

* Re-formatted to 4 spaces per tab,

* Changed note for NUMPAD

* Added I2C support back!

* Fixed keyboard mappings. Both sides work

* Moved i2c configuration from keymaps/default/config.h to config.h

* Changed SCL_CLOCK to 400000L

* Added DEBUG_MATRIX_SCAN_RATE for future optimization efforts

* Removed row2col code to clean up matrix.c

* Scan rate from 2100 -> 4200 by using Nop instead of waiting 30us between columns.

* Further optimized column reading via optimized_col_reader.

* Immediate key-recognition

* Switched back to own implementation of SPLIT_KEYBOARD. Will optimize so that slave interrupts master.

* Moved scanrate debug messages to another file.

* Made matrix_scanrate.c compile if CONSOLE_ENABLE is off. Updated to latest i2c.c

* Latest i2c uses a few bytes for lighting information

* Optimizations in i2c.h to determine buffer size.

* Disabled a whole bunch of features. TODO: Test that keyboard still works fine.

* Minimum #define NO_ACTION's with still working keyboard

* Fixed matrix not working due to offsets not being respected

* Added numlock button for keymap.

* Use I2C_KEYMAP_START offset

* Removed serial, Backlight and RGB support

* Removed need for split_flags.

* Added audio on and off for numlock.

* Renamed from xeal60 to xealous, simplified build system.

* Used more shared split_common code.

* Updated audio code.

* moved tone_qwerty and tone_numpad to config.h. Removed keymaps/default/config.h

* Added more shortcut keys in _FN layer. Increased debounce to 6ms due to fencepost error.

* DF used with incorrect argument. Custom_keycodes no longer required.

* Fixed bug in update_debounce_counters which was resulting in no debouncing!

* Removed unnecessary #include
2018-08-28 17:08:07 -07:00

105 lines
5.4 KiB
C

#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _NUMPAD 1
#define _FN 2
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define FN MO(_FN)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |FN | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | NUM | Space | Space |Alt |FN |Menu |Ctrl |
* `-----------------------------------------------------------'
*/
/* Layer 0: Qwerty */
[_QWERTY] = LAYOUT_split60( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
FN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, DF(_NUMPAD), KC_SPC, KC_SPC, KC_RALT, FN, KC_APP, KC_RCTL \
),
/*
* ,-----------------------------------------------------------.
* | | | | | | | |Nlck| /| *| -| | | |
* |-----------------------------------------------------------|
* | | | | | | | | 7| 8| 9| +| | | |
* |-----------------------------------------------------------|
* | | | | | | | | 4| 5| 6|Bspc| |Return |
* |-----------------------------------------------------------|
* | | | | | | | | 1| 2| 3| .| |
* |-----------------------------------------------------------|
* | | | | QWE | | 0 | . |A_ON |A_OFF| |
* `-----------------------------------------------------------'
*/
/* Layer 1: Numpad */
[_NUMPAD] = LAYOUT_split60( \
_______, _______, _______, _______, _______, _______, _______, KC_NLCK, KC_PSLS, KC_PAST, KC_MINUS, _______, _______, KC_BSPC, \
_______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PLUS, _______, _______, KC_BSLS, \
_______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_BSPC, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_DOT, _______, \
_______, _______, _______,DF(_QWERTY), _______, KC_P0, KC_PDOT, AU_ON, AU_OFF, _______ \
),
/*
* ,-----------------------------------------------------------.
* | ` |F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| Delete|
* |-----------------------------------------------------------|
* | Caps|pUp| ^ |pDn| | | |pUp| ^ |pDn|PSR|SLK|Pau| |
* |-----------------------------------------------------------|
* | | < | v | > | |Hom|Hom| < | v | > |INS| DEL| |
* |-----------------------------------------------------------|
* | | | | | |End|End| |Vo-|Vo+|VoX| |
* |-----------------------------------------------------------|
* | | | | | | | | | | |
* `-----------------------------------------------------------'
*/
/* Layer 2: RAISE */
[_FN] = LAYOUT_split60( \
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
KC_CAPS, KC_PGUP, KC_UP, KC_PGDN, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
_______, KC_LEFT, KC_DOWN,KC_RIGHT, _______, KC_HOME, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, KC_DEL, _______, \
_______, _______, _______, _______, _______, KC_END, KC_END, AU_TOG, KC_VOLD, KC_VOLU, KC_MUTE, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = TONE_QWERTY;
float tone_numpad[][2] = TONE_NUMPAD;
uint32_t default_layer_state_set_kb(uint32_t state) {
if (state == 1UL<<_QWERTY) {
PLAY_SONG(tone_qwerty);
} else if (state == 1UL<<_NUMPAD) {
PLAY_SONG(tone_numpad);
}
return state;
}
#endif
void led_set_keymap(uint8_t usb_led) {
}