mirror of
https://github.com/openstenoproject/qmk
synced 2024-11-13 20:14:40 +00:00
0c665696d7
* Add Colemak Mod-DH vars * Add Norman Layot vars * Set Shift Indicator to include CAPS Lock as well * Change MEH to GUI * Add Enter to Macro layer * Switch raise and lower layers to make more sense (to me) * Replace unused quote on Ergodox * Add One Shot defines * Dim indicator LEDs * Add short codes for KC_SECRET * Fix typos * Update OLKB code in userspace * Add global userspace config.h * add compile fix * Automatically include from userspace * update readme * Re-add QMK Scan loop * Add EEPROM reset code to all keymaps * Shorten fauxclick sound * Use layouts instead of keymap, when possible * Add OSM detection to ergodox * Convert Viterbi to LAYOUT macro * Clean up game macros * Because I accidently removed the C6 AUDIO define from my viterbi... Whoops * Minor formatting * Fix Woodpad because it's still there * Move Ergodox keymap into layouts folder * Add build date to version macro * Remove PREVENT_STUCK_MODIFIERS from config
45 lines
1.3 KiB
C
45 lines
1.3 KiB
C
/* Copyright 2017 REPLACE_WITH_YOUR_NAME
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include QMK_KEYBOARD_CONFIG_H
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#if (defined(TAP_DANCE_ENABLE) && !defined(TAPPING_TERM))
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#define TAPPING_TERM 200
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#endif // TAP_DANCE_ENABLE
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#define B5_AUDIO
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#ifdef RGBLIGHT_ENABLE
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#define RGB_DI_PIN D3
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#define RGBLED_NUM 14 // Number of LEDs
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_HUE_STEP 12
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#define RGBLIGHT_SAT_STEP 12
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#define RGBLIGHT_VAL_STEP 12
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#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 4
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#define RGBLIGHT_EFFECT_SNAKE_LENGTH 3
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#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
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#define RGBLIGHT_SLEEP
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#endif // RGBLIGHT_ENABLE
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#define FORCE_NKRO
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#endif
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