opensteno_qmk/quantum/quantum.h
Shayne Holmes 48ff93582b Pull out sendstring variations to their own files.
Instead of having all sendstring keycode mappings in the main quantum.c
file, give each one its own file in keymap_extras that can be #included
in a user's keymap. If one is included, it will define the appropriate
lookup tables and overwrite the weak definitions in quantum.c.
(Including more than one sendstring definition will fail at compile
time.)

Update @rai-suta's test keymap to match, as well as the documentation.
2017-07-05 10:55:47 -04:00

159 lines
3.8 KiB
C

/* Copyright 2016-2017 Erez Zukerman, Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef QUANTUM_H
#define QUANTUM_H
#if defined(__AVR__)
#include <avr/pgmspace.h>
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#include "wait.h"
#include "matrix.h"
#include "keymap.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
#ifdef RGBLIGHT_ENABLE
#include "rgblight.h"
#endif
#include "action_layer.h"
#include "eeconfig.h"
#include <stddef.h>
#include "bootloader.h"
#include "timer.h"
#include "config_common.h"
#include "led.h"
#include "action_util.h"
#include <stdlib.h>
#include "print.h"
extern uint32_t default_layer_state;
#ifndef NO_ACTION_LAYER
extern uint32_t layer_state;
#endif
#ifdef MIDI_ENABLE
#include <lufa.h>
#ifdef MIDI_ADVANCED
#include "process_midi.h"
#endif
#endif // MIDI_ENABLE
#ifdef AUDIO_ENABLE
#include "process_audio.h"
#endif
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
#include "process_music.h"
#endif
#ifndef DISABLE_LEADER
#include "process_leader.h"
#endif
#define DISABLE_CHORDING
#ifndef DISABLE_CHORDING
#include "process_chording.h"
#endif
#ifdef UNICODE_ENABLE
#include "process_unicode.h"
#endif
#ifdef UCIS_ENABLE
#include "process_ucis.h"
#endif
#ifdef UNICODEMAP_ENABLE
#include "process_unicodemap.h"
#endif
#include "process_tap_dance.h"
#ifdef PRINTING_ENABLE
#include "process_printer.h"
#endif
#ifdef COMBO_ENABLE
#include "process_combo.h"
#endif
#define SEND_STRING(str) send_string(PSTR(str))
extern const bool ascii_to_shift_lut[0x80];
extern const uint8_t ascii_to_keycode_lut[0x80];
void send_string(const char *str);
void send_string_with_delay(const char *str, uint8_t interval);
// For tri-layer
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
void tap_random_base64(void);
#define IS_LAYER_ON(layer) (layer_state & (1UL << (layer)))
#define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
void matrix_init_kb(void);
void matrix_scan_kb(void);
void matrix_init_user(void);
void matrix_scan_user(void);
bool process_action_kb(keyrecord_t *record);
bool process_record_kb(uint16_t keycode, keyrecord_t *record);
bool process_record_user(uint16_t keycode, keyrecord_t *record);
void reset_keyboard(void);
void startup_user(void);
void shutdown_user(void);
void register_code16 (uint16_t code);
void unregister_code16 (uint16_t code);
#ifdef BACKLIGHT_ENABLE
void backlight_init_ports(void);
void backlight_task(void);
#ifdef BACKLIGHT_BREATHING
void breathing_enable(void);
void breathing_pulse(void);
void breathing_disable(void);
void breathing_self_disable(void);
void breathing_toggle(void);
bool is_breathing(void);
void breathing_defaults(void);
void breathing_intensity_default(void);
void breathing_speed_default(void);
void breathing_speed_set(uint8_t value);
void breathing_speed_inc(uint8_t value);
void breathing_speed_dec(uint8_t value);
#endif
#endif
void send_dword(uint32_t number);
void send_word(uint16_t number);
void send_byte(uint8_t number);
void send_nibble(uint8_t number);
uint16_t hex_to_keycode(uint8_t hex);
void led_set_user(uint8_t usb_led);
void led_set_kb(uint8_t usb_led);
void api_send_unicode(uint32_t unicode);
#endif