mirror of
https://github.com/openstenoproject/qmk
synced 2024-11-10 10:39:09 +00:00
4b74f985ec
* Tweak the Christmas animation effect to be less harsh on the eyes * Further improve the tweaked Christmas animation code - Use constants where it makes sense - Instead of complicated math, use a static variable to keep track if it's animating from or to red - Don't use pow (but a simple macro instead) - Using floating point math is necessary for the fraction in the cubic bezier function to work * Update docs for the tweaked Christmas animation effect * Further improve memory usage - Don't use floats, but 32 bit ints instead (where needed) - Replace limits.h with constant * Fix typo
440 lines
15 KiB
C
440 lines
15 KiB
C
/* Copyright 2017 Yang Liu
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef RGBLIGHT_H
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#define RGBLIGHT_H
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/***** rgblight_mode(mode)/rgblight_mode_noeeprom(mode) ****
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old mode number (before 0.6.117) to new mode name table
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|-----------------|-----------------------------------|
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| old mode number | new mode name |
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|-----------------|-----------------------------------|
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| 1 | RGBLIGHT_MODE_STATIC_LIGHT |
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| 2 | RGBLIGHT_MODE_BREATHING |
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| 3 | RGBLIGHT_MODE_BREATHING + 1 |
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| 4 | RGBLIGHT_MODE_BREATHING + 2 |
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| 5 | RGBLIGHT_MODE_BREATHING + 3 |
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| 6 | RGBLIGHT_MODE_RAINBOW_MOOD |
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| 7 | RGBLIGHT_MODE_RAINBOW_MOOD + 1 |
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| 8 | RGBLIGHT_MODE_RAINBOW_MOOD + 2 |
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| 9 | RGBLIGHT_MODE_RAINBOW_SWIRL |
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| 10 | RGBLIGHT_MODE_RAINBOW_SWIRL + 1 |
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| 11 | RGBLIGHT_MODE_RAINBOW_SWIRL + 2 |
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| 12 | RGBLIGHT_MODE_RAINBOW_SWIRL + 3 |
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| 13 | RGBLIGHT_MODE_RAINBOW_SWIRL + 4 |
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| 14 | RGBLIGHT_MODE_RAINBOW_SWIRL + 5 |
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| 15 | RGBLIGHT_MODE_SNAKE |
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| 16 | RGBLIGHT_MODE_SNAKE + 1 |
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| 17 | RGBLIGHT_MODE_SNAKE + 2 |
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| 18 | RGBLIGHT_MODE_SNAKE + 3 |
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| 19 | RGBLIGHT_MODE_SNAKE + 4 |
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| 20 | RGBLIGHT_MODE_SNAKE + 5 |
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| 21 | RGBLIGHT_MODE_KNIGHT |
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| 22 | RGBLIGHT_MODE_KNIGHT + 1 |
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| 23 | RGBLIGHT_MODE_KNIGHT + 2 |
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| 24 | RGBLIGHT_MODE_CHRISTMAS |
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| 25 | RGBLIGHT_MODE_STATIC_GRADIENT |
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| 26 | RGBLIGHT_MODE_STATIC_GRADIENT + 1 |
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| 27 | RGBLIGHT_MODE_STATIC_GRADIENT + 2 |
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| 28 | RGBLIGHT_MODE_STATIC_GRADIENT + 3 |
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| 29 | RGBLIGHT_MODE_STATIC_GRADIENT + 4 |
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| 30 | RGBLIGHT_MODE_STATIC_GRADIENT + 5 |
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| 31 | RGBLIGHT_MODE_STATIC_GRADIENT + 6 |
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| 32 | RGBLIGHT_MODE_STATIC_GRADIENT + 7 |
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| 33 | RGBLIGHT_MODE_STATIC_GRADIENT + 8 |
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| 34 | RGBLIGHT_MODE_STATIC_GRADIENT + 9 |
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| 35 | RGBLIGHT_MODE_RGB_TEST |
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| 36 | RGBLIGHT_MODE_ALTERNATING |
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| 37 | RGBLIGHT_MODE_TWINKLE |
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| 38 | RGBLIGHT_MODE_TWINKLE + 1 |
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| 39 | RGBLIGHT_MODE_TWINKLE + 2 |
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| 40 | RGBLIGHT_MODE_TWINKLE + 3 |
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| 41 | RGBLIGHT_MODE_TWINKLE + 4 |
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| 42 | RGBLIGHT_MODE_TWINKLE + 5 |
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|-----------------|-----------------------------------|
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*****/
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#ifdef RGBLIGHT_ANIMATIONS
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// for backward compatibility
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# define RGBLIGHT_EFFECT_BREATHING
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# define RGBLIGHT_EFFECT_RAINBOW_MOOD
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# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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# define RGBLIGHT_EFFECT_SNAKE
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# define RGBLIGHT_EFFECT_KNIGHT
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# define RGBLIGHT_EFFECT_CHRISTMAS
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# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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# define RGBLIGHT_EFFECT_RGB_TEST
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# define RGBLIGHT_EFFECT_ALTERNATING
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# define RGBLIGHT_EFFECT_TWINKLE
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#endif
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#ifdef RGBLIGHT_STATIC_PATTERNS
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# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#endif
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// clang-format off
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// check dynamic animation effects chose ?
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#if defined(RGBLIGHT_EFFECT_BREATHING) \
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|| defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) \
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|| defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) \
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|| defined(RGBLIGHT_EFFECT_SNAKE) \
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|| defined(RGBLIGHT_EFFECT_KNIGHT) \
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|| defined(RGBLIGHT_EFFECT_CHRISTMAS) \
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|| defined(RGBLIGHT_EFFECT_RGB_TEST) \
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|| defined(RGBLIGHT_EFFECT_ALTERNATING) \
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|| defined(RGBLIGHT_EFFECT_TWINKLE)
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# define RGBLIGHT_USE_TIMER
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#endif
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// clang-format on
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#define _RGBM_SINGLE_STATIC(sym) RGBLIGHT_MODE_##sym,
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#define _RGBM_SINGLE_DYNAMIC(sym) RGBLIGHT_MODE_##sym,
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#define _RGBM_MULTI_STATIC(sym) RGBLIGHT_MODE_##sym,
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#define _RGBM_MULTI_DYNAMIC(sym) RGBLIGHT_MODE_##sym,
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#define _RGBM_TMP_STATIC(sym, msym) RGBLIGHT_MODE_##sym,
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#define _RGBM_TMP_DYNAMIC(sym, msym) RGBLIGHT_MODE_##sym,
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enum RGBLIGHT_EFFECT_MODE {
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RGBLIGHT_MODE_zero = 0,
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#include "rgblight_modes.h"
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RGBLIGHT_MODE_last
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};
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#ifndef RGBLIGHT_H_DUMMY_DEFINE
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# define RGBLIGHT_MODES (RGBLIGHT_MODE_last - 1)
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// sample: #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85
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# ifndef RGBLIGHT_EFFECT_BREATHE_MAX
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# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0-255
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# endif
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# ifndef RGBLIGHT_EFFECT_SNAKE_LENGTH
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# define RGBLIGHT_EFFECT_SNAKE_LENGTH 4
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# endif
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# ifndef RGBLIGHT_EFFECT_KNIGHT_LENGTH
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# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3
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# endif
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# ifndef RGBLIGHT_EFFECT_KNIGHT_OFFSET
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# define RGBLIGHT_EFFECT_KNIGHT_OFFSET 0
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# endif
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# ifndef RGBLIGHT_EFFECT_KNIGHT_LED_NUM
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# define RGBLIGHT_EFFECT_KNIGHT_LED_NUM (rgblight_ranges.effect_num_leds)
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# endif
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# ifndef RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL
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# define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 40
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# endif
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# ifndef RGBLIGHT_EFFECT_CHRISTMAS_STEP
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# define RGBLIGHT_EFFECT_CHRISTMAS_STEP 2
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# endif
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# ifndef RGBLIGHT_EFFECT_TWINKLE_LIFE
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# define RGBLIGHT_EFFECT_TWINKLE_LIFE 75
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# endif
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# ifndef RGBLIGHT_EFFECT_TWINKLE_PROBABILITY
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# define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 127
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# endif
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# ifndef RGBLIGHT_HUE_STEP
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# define RGBLIGHT_HUE_STEP 8
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# endif
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# ifndef RGBLIGHT_SAT_STEP
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# define RGBLIGHT_SAT_STEP 17
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# endif
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# ifndef RGBLIGHT_VAL_STEP
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# define RGBLIGHT_VAL_STEP 17
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# endif
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# ifndef RGBLIGHT_LIMIT_VAL
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# define RGBLIGHT_LIMIT_VAL 255
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# endif
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# define RGBLED_TIMER_TOP F_CPU / (256 * 64)
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// #define RGBLED_TIMER_TOP 0xFF10
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# include <stdint.h>
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# include <stdbool.h>
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# include "eeconfig.h"
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# include "ws2812.h"
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# include "color.h"
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# include "rgblight_list.h"
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# if defined(__AVR__)
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# include <avr/pgmspace.h>
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# endif
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# ifdef RGBLIGHT_LAYERS
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typedef struct {
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uint8_t index; // The first LED to light
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uint8_t count; // The number of LEDs to light
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uint8_t hue;
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uint8_t sat;
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uint8_t val;
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} rgblight_segment_t;
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# define RGBLIGHT_END_SEGMENT_INDEX (255)
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# define RGBLIGHT_END_SEGMENTS \
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{ RGBLIGHT_END_SEGMENT_INDEX, 0, 0, 0 }
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# ifndef RGBLIGHT_MAX_LAYERS
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# define RGBLIGHT_MAX_LAYERS 8
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# endif
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# if RGBLIGHT_MAX_LAYERS <= 0
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# error invalid RGBLIGHT_MAX_LAYERS value (must be >= 1)
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# elif RGBLIGHT_MAX_LAYERS <= 8
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typedef uint8_t rgblight_layer_mask_t;
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# elif RGBLIGHT_MAX_LAYERS <= 16
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typedef uint16_t rgblight_layer_mask_t;
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# elif RGBLIGHT_MAX_LAYERS <= 32
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typedef uint32_t rgblight_layer_mask_t;
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# else
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# error invalid RGBLIGHT_MAX_LAYERS value (must be <= 32)
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# endif
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# define RGBLIGHT_LAYER_SEGMENTS(...) \
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{ __VA_ARGS__, RGBLIGHT_END_SEGMENTS }
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# define RGBLIGHT_LAYERS_LIST(...) \
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{ __VA_ARGS__, NULL }
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// Get/set enabled rgblight layers
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void rgblight_set_layer_state(uint8_t layer, bool enabled);
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bool rgblight_get_layer_state(uint8_t layer);
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// Point this to an array of rgblight_segment_t arrays in keyboard_post_init_user to use rgblight layers
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extern const rgblight_segment_t *const *rgblight_layers;
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# ifdef RGBLIGHT_LAYER_BLINK
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# define RGBLIGHT_USE_TIMER
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void rgblight_blink_layer(uint8_t layer, uint16_t duration_ms);
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# endif
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# endif
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extern LED_TYPE led[RGBLED_NUM];
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extern const uint8_t RGBLED_BREATHING_INTERVALS[4] PROGMEM;
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extern const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[3] PROGMEM;
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extern const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[3] PROGMEM;
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extern const uint8_t RGBLED_SNAKE_INTERVALS[3] PROGMEM;
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extern const uint8_t RGBLED_KNIGHT_INTERVALS[3] PROGMEM;
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extern const uint16_t RGBLED_RGBTEST_INTERVALS[1] PROGMEM;
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extern const uint8_t RGBLED_TWINKLE_INTERVALS[3] PROGMEM;
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extern bool is_rgblight_initialized;
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// Should stay in sycn with rgb matrix config as we reuse eeprom storage for both (for now)
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typedef union {
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uint32_t raw;
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struct {
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bool enable : 1;
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uint8_t mode : 7;
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uint8_t hue : 8;
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uint8_t sat : 8;
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uint8_t val : 8;
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uint8_t speed : 8; // EECONFIG needs to be increased to support this
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};
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} rgblight_config_t;
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typedef struct _rgblight_status_t {
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uint8_t base_mode;
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bool timer_enabled;
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# ifdef RGBLIGHT_SPLIT
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uint8_t change_flags;
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# endif
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# ifdef RGBLIGHT_LAYERS
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rgblight_layer_mask_t enabled_layer_mask;
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# endif
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} rgblight_status_t;
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/*
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* Structure for RGB Light clipping ranges
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*/
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typedef struct _rgblight_ranges_t {
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uint8_t clipping_start_pos;
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uint8_t clipping_num_leds;
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uint8_t effect_start_pos;
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uint8_t effect_end_pos;
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uint8_t effect_num_leds;
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} rgblight_ranges_t;
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extern rgblight_ranges_t rgblight_ranges;
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/* === Utility Functions ===*/
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void sethsv(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1);
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void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1); // without RGBLIGHT_LIMIT_VAL check
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void setrgb(uint8_t r, uint8_t g, uint8_t b, LED_TYPE *led1);
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/* === Low level Functions === */
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void rgblight_set(void);
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void rgblight_set_clipping_range(uint8_t start_pos, uint8_t num_leds);
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/* === Effects and Animations Functions === */
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/* effect range setting */
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void rgblight_set_effect_range(uint8_t start_pos, uint8_t num_leds);
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/* direct operation */
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void rgblight_setrgb_at(uint8_t r, uint8_t g, uint8_t b, uint8_t index);
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void rgblight_sethsv_at(uint8_t hue, uint8_t sat, uint8_t val, uint8_t index);
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void rgblight_setrgb_range(uint8_t r, uint8_t g, uint8_t b, uint8_t start, uint8_t end);
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void rgblight_sethsv_range(uint8_t hue, uint8_t sat, uint8_t val, uint8_t start, uint8_t end);
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void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b);
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# ifndef RGBLIGHT_SPLIT
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void rgblight_setrgb_master(uint8_t r, uint8_t g, uint8_t b);
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void rgblight_setrgb_slave(uint8_t r, uint8_t g, uint8_t b);
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void rgblight_sethsv_master(uint8_t hue, uint8_t sat, uint8_t val);
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void rgblight_sethsv_slave(uint8_t hue, uint8_t sat, uint8_t val);
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# endif
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/* effect mode change */
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void rgblight_mode(uint8_t mode);
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void rgblight_mode_noeeprom(uint8_t mode);
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void rgblight_increase(void);
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void rgblight_decrease(void);
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void rgblight_step(void);
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void rgblight_step_noeeprom(void);
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void rgblight_step_reverse(void);
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void rgblight_step_reverse_noeeprom(void);
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/* effects mode disable/enable */
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void rgblight_toggle(void);
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void rgblight_toggle_noeeprom(void);
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void rgblight_enable(void);
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void rgblight_enable_noeeprom(void);
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void rgblight_disable(void);
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void rgblight_disable_noeeprom(void);
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/* hue, sat, val change */
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void rgblight_increase_hue(void);
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void rgblight_increase_hue_noeeprom(void);
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void rgblight_decrease_hue(void);
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void rgblight_decrease_hue_noeeprom(void);
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void rgblight_increase_sat(void);
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void rgblight_increase_sat_noeeprom(void);
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void rgblight_decrease_sat(void);
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void rgblight_decrease_sat_noeeprom(void);
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void rgblight_increase_val(void);
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void rgblight_increase_val_noeeprom(void);
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void rgblight_decrease_val(void);
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void rgblight_decrease_val_noeeprom(void);
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void rgblight_increase_speed(void);
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void rgblight_increase_speed_noeeprom(void);
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void rgblight_decrease_speed(void);
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void rgblight_decrease_speed_noeeprom(void);
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void rgblight_sethsv(uint8_t hue, uint8_t sat, uint8_t val);
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void rgblight_sethsv_noeeprom(uint8_t hue, uint8_t sat, uint8_t val);
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/* effect speed */
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uint8_t rgblight_get_speed(void);
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void rgblight_set_speed(uint8_t speed);
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void rgblight_set_speed_noeeprom(uint8_t speed);
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/* query */
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uint8_t rgblight_get_mode(void);
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uint8_t rgblight_get_hue(void);
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uint8_t rgblight_get_sat(void);
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uint8_t rgblight_get_val(void);
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bool rgblight_is_enabled(void);
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HSV rgblight_get_hsv(void);
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/* === qmk_firmware (core)internal Functions === */
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void rgblight_init(void);
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uint32_t rgblight_read_dword(void);
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void rgblight_update_dword(uint32_t dword);
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uint32_t eeconfig_read_rgblight(void);
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void eeconfig_update_rgblight(uint32_t val);
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void eeconfig_update_rgblight_current(void);
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void eeconfig_update_rgblight_default(void);
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void eeconfig_debug_rgblight(void);
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void rgb_matrix_increase(void);
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void rgb_matrix_decrease(void);
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void rgblight_sethsv_eeprom_helper(uint8_t hue, uint8_t sat, uint8_t val, bool write_to_eeprom);
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void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom);
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# define EZ_RGB(val) rgblight_show_solid_color((val >> 16) & 0xFF, (val >> 8) & 0xFF, val & 0xFF)
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void rgblight_show_solid_color(uint8_t r, uint8_t g, uint8_t b);
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# ifdef RGBLIGHT_USE_TIMER
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void rgblight_task(void);
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void rgblight_timer_init(void);
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void rgblight_timer_enable(void);
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void rgblight_timer_disable(void);
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void rgblight_timer_toggle(void);
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# else
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# define rgblight_task()
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# define rgblight_timer_init()
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# define rgblight_timer_enable()
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# define rgblight_timer_disable()
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# define rgblight_timer_toggle()
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# endif
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# ifdef RGBLIGHT_SPLIT
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# define RGBLIGHT_STATUS_CHANGE_MODE (1 << 0)
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# define RGBLIGHT_STATUS_CHANGE_HSVS (1 << 1)
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# define RGBLIGHT_STATUS_CHANGE_TIMER (1 << 2)
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# define RGBLIGHT_STATUS_ANIMATION_TICK (1 << 3)
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# define RGBLIGHT_STATUS_CHANGE_LAYERS (1 << 4)
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typedef struct _rgblight_syncinfo_t {
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rgblight_config_t config;
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rgblight_status_t status;
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} rgblight_syncinfo_t;
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/* for split keyboard master side */
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uint8_t rgblight_get_change_flags(void);
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void rgblight_clear_change_flags(void);
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void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo);
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/* for split keyboard slave side */
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void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom);
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# endif
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# ifdef RGBLIGHT_USE_TIMER
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typedef struct _animation_status_t {
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uint16_t last_timer;
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uint8_t delta; /* mode - base_mode */
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bool restart;
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union {
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uint16_t pos16;
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uint8_t pos;
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int8_t current_hue;
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uint16_t current_offset;
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};
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} animation_status_t;
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extern animation_status_t animation_status;
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void rgblight_effect_breathing(animation_status_t *anim);
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void rgblight_effect_rainbow_mood(animation_status_t *anim);
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void rgblight_effect_rainbow_swirl(animation_status_t *anim);
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void rgblight_effect_snake(animation_status_t *anim);
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void rgblight_effect_knight(animation_status_t *anim);
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void rgblight_effect_christmas(animation_status_t *anim);
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void rgblight_effect_rgbtest(animation_status_t *anim);
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void rgblight_effect_alternating(animation_status_t *anim);
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void rgblight_effect_twinkle(animation_status_t *anim);
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# endif
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#endif // #ifndef RGBLIGHT_H_DUMMY_DEFINE
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#endif // RGBLIGHT_H
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