mirror of
https://github.com/openstenoproject/qmk
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dad7424bec
* Initiate RGB Support * Add RGB Support for PIX * Revert Encoder pin assignment * Lower default RGB LED to 15 * Use Left shift for far left key * Replicate via keymap to default keymap
65 lines
1.9 KiB
C
65 lines
1.9 KiB
C
/* Copyright 2020 sendyyeah
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x5359
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#define PRODUCT_ID 0x4e34
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#define DEVICE_VER 0x0001
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#define MANUFACTURER sendyyeah
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#define PRODUCT Pix
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/* key matrix size */
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#define MATRIX_ROWS 1
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#define MATRIX_COLS 5
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#define OLED_FONT_H "keymaps/default/glcdfont.c"
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#define OLED_TIMEOUT 600000 // Turn of after 10 minutes
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/* Keyboard Matrix Assignments */
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#define DIRECT_PINS { \
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{ C6, D7, E6, B4, F6 }, \
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}
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#define ENCODERS_PAD_A { B1 }
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#define ENCODERS_PAD_B { B3 }
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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#define USB_MAX_POWER_CONSUMPTION 500
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#define RGB_DI_PIN B5
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 15
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_LAYERS
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#define RGBLIGHT_LAYER_BLINK
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#endif
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