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* keyboard:akira initial commit * Update keyboards/ekow/akira/akira.h Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/ekow/akira/keymaps/via/rules.mk Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/ekow/akira/readme.md Co-authored-by: Joel Challis <git@zvecr.com> * Update .gitignore Co-authored-by: Joel Challis <git@zvecr.com> * Update readme.md * Update keyboards/ekow/akira/rules.mk Co-authored-by: Drashna Jaelre <drashna@live.com> * Update rules.mk remove redundant content. * added keyboard/ekow/keymaps/via/keymap.c * remove .ccls-cache * add instructions of enter the bootloader * add instructions of enter the bootloader * modify ekow/akira:via * Update keyboards/ekow/akira/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/ekow/akira/keymaps/via/rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> |
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keymaps | ||
akira.c | ||
akira.h | ||
config.h | ||
info.json | ||
readme.md | ||
rules.mk |
AKIRA
- Keyboard Maintainer: eugenepy
- Hardware Supported: AKIRA pcb, both Hotswap and solderable.
- Hardware Availability: Not yet on groupbuy
Build
Make example for this keyboard (after setting up your build environment):
make ekow/akira:default
Flashing example for this keyboard:
make ekow/akira:default:flash
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.
Bootloader
Enter the bootloader in 3 ways:
- Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
- Physical reset button: Briefly press the Buttom on the back of the PCB, the board will enter the dfu-mode, no extra pads need to short.
- Keycode in layout: Press the key mapped to
RESET
if it is available