mirror of
https://github.com/openstenoproject/qmk
synced 2024-11-09 10:13:29 +00:00
347 lines
10 KiB
C
347 lines
10 KiB
C
/*
|
|
Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#include <stdint.h>
|
|
#include <stdbool.h>
|
|
#include <string.h>
|
|
#include "util.h"
|
|
#include "matrix.h"
|
|
#include "debounce.h"
|
|
#include "quantum.h"
|
|
#ifdef SPLIT_KEYBOARD
|
|
# include "split_common/split_util.h"
|
|
# include "split_common/transactions.h"
|
|
|
|
# define ROWS_PER_HAND (MATRIX_ROWS / 2)
|
|
#else
|
|
# define ROWS_PER_HAND (MATRIX_ROWS)
|
|
#endif
|
|
|
|
#ifdef DIRECT_PINS_RIGHT
|
|
# define SPLIT_MUTABLE
|
|
#else
|
|
# define SPLIT_MUTABLE const
|
|
#endif
|
|
#ifdef MATRIX_ROW_PINS_RIGHT
|
|
# define SPLIT_MUTABLE_ROW
|
|
#else
|
|
# define SPLIT_MUTABLE_ROW const
|
|
#endif
|
|
#ifdef MATRIX_COL_PINS_RIGHT
|
|
# define SPLIT_MUTABLE_COL
|
|
#else
|
|
# define SPLIT_MUTABLE_COL const
|
|
#endif
|
|
|
|
#ifdef DIRECT_PINS
|
|
static SPLIT_MUTABLE pin_t direct_pins[ROWS_PER_HAND][MATRIX_COLS] = DIRECT_PINS;
|
|
#elif (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW)
|
|
# ifdef MATRIX_ROW_PINS
|
|
static SPLIT_MUTABLE_ROW pin_t row_pins[ROWS_PER_HAND] = MATRIX_ROW_PINS;
|
|
# endif // MATRIX_ROW_PINS
|
|
# ifdef MATRIX_COL_PINS
|
|
static SPLIT_MUTABLE_COL pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
|
|
# endif // MATRIX_COL_PINS
|
|
#endif
|
|
|
|
/* matrix state(1:on, 0:off) */
|
|
extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
|
|
extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values
|
|
|
|
#ifdef SPLIT_KEYBOARD
|
|
// row offsets for each hand
|
|
extern uint8_t thisHand, thatHand;
|
|
#endif
|
|
|
|
// user-defined overridable functions
|
|
__attribute__((weak)) void matrix_init_pins(void);
|
|
__attribute__((weak)) void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row);
|
|
__attribute__((weak)) void matrix_read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col, matrix_row_t row_shifter);
|
|
|
|
static inline void setPinOutput_writeLow(pin_t pin) {
|
|
ATOMIC_BLOCK_FORCEON {
|
|
setPinOutput(pin);
|
|
writePinLow(pin);
|
|
}
|
|
}
|
|
|
|
static inline void setPinOutput_writeHigh(pin_t pin) {
|
|
ATOMIC_BLOCK_FORCEON {
|
|
setPinOutput(pin);
|
|
writePinHigh(pin);
|
|
}
|
|
}
|
|
|
|
static inline void setPinInputHigh_atomic(pin_t pin) {
|
|
ATOMIC_BLOCK_FORCEON {
|
|
setPinInputHigh(pin);
|
|
}
|
|
}
|
|
|
|
static inline uint8_t readMatrixPin(pin_t pin) {
|
|
if (pin != NO_PIN) {
|
|
return readPin(pin);
|
|
} else {
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
// matrix code
|
|
|
|
#ifdef DIRECT_PINS
|
|
|
|
__attribute__((weak)) void matrix_init_pins(void) {
|
|
for (int row = 0; row < ROWS_PER_HAND; row++) {
|
|
for (int col = 0; col < MATRIX_COLS; col++) {
|
|
pin_t pin = direct_pins[row][col];
|
|
if (pin != NO_PIN) {
|
|
setPinInputHigh(pin);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
__attribute__((weak)) void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
|
|
// Start with a clear matrix row
|
|
matrix_row_t current_row_value = 0;
|
|
|
|
matrix_row_t row_shifter = MATRIX_ROW_SHIFTER;
|
|
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++, row_shifter <<= 1) {
|
|
pin_t pin = direct_pins[current_row][col_index];
|
|
if (pin != NO_PIN) {
|
|
current_row_value |= readPin(pin) ? 0 : row_shifter;
|
|
}
|
|
}
|
|
|
|
// Update the matrix
|
|
current_matrix[current_row] = current_row_value;
|
|
}
|
|
|
|
#elif defined(DIODE_DIRECTION)
|
|
# if defined(MATRIX_ROW_PINS) && defined(MATRIX_COL_PINS)
|
|
# if (DIODE_DIRECTION == COL2ROW)
|
|
|
|
static bool select_row(uint8_t row) {
|
|
pin_t pin = row_pins[row];
|
|
if (pin != NO_PIN) {
|
|
setPinOutput_writeLow(pin);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void unselect_row(uint8_t row) {
|
|
pin_t pin = row_pins[row];
|
|
if (pin != NO_PIN) {
|
|
# ifdef MATRIX_UNSELECT_DRIVE_HIGH
|
|
setPinOutput_writeHigh(pin);
|
|
# else
|
|
setPinInputHigh_atomic(pin);
|
|
# endif
|
|
}
|
|
}
|
|
|
|
static void unselect_rows(void) {
|
|
for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
|
|
unselect_row(x);
|
|
}
|
|
}
|
|
|
|
__attribute__((weak)) void matrix_init_pins(void) {
|
|
unselect_rows();
|
|
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
|
|
if (col_pins[x] != NO_PIN) {
|
|
setPinInputHigh_atomic(col_pins[x]);
|
|
}
|
|
}
|
|
}
|
|
|
|
__attribute__((weak)) void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
|
|
// Start with a clear matrix row
|
|
matrix_row_t current_row_value = 0;
|
|
|
|
if (!select_row(current_row)) { // Select row
|
|
return; // skip NO_PIN row
|
|
}
|
|
matrix_output_select_delay();
|
|
|
|
// For each col...
|
|
matrix_row_t row_shifter = MATRIX_ROW_SHIFTER;
|
|
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++, row_shifter <<= 1) {
|
|
uint8_t pin_state = readMatrixPin(col_pins[col_index]);
|
|
|
|
// Populate the matrix row with the state of the col pin
|
|
current_row_value |= pin_state ? 0 : row_shifter;
|
|
}
|
|
|
|
// Unselect row
|
|
unselect_row(current_row);
|
|
matrix_output_unselect_delay(current_row, current_row_value != 0); // wait for all Col signals to go HIGH
|
|
|
|
// Update the matrix
|
|
current_matrix[current_row] = current_row_value;
|
|
}
|
|
|
|
# elif (DIODE_DIRECTION == ROW2COL)
|
|
|
|
static bool select_col(uint8_t col) {
|
|
pin_t pin = col_pins[col];
|
|
if (pin != NO_PIN) {
|
|
setPinOutput_writeLow(pin);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void unselect_col(uint8_t col) {
|
|
pin_t pin = col_pins[col];
|
|
if (pin != NO_PIN) {
|
|
# ifdef MATRIX_UNSELECT_DRIVE_HIGH
|
|
setPinOutput_writeHigh(pin);
|
|
# else
|
|
setPinInputHigh_atomic(pin);
|
|
# endif
|
|
}
|
|
}
|
|
|
|
static void unselect_cols(void) {
|
|
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
|
|
unselect_col(x);
|
|
}
|
|
}
|
|
|
|
__attribute__((weak)) void matrix_init_pins(void) {
|
|
unselect_cols();
|
|
for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
|
|
if (row_pins[x] != NO_PIN) {
|
|
setPinInputHigh_atomic(row_pins[x]);
|
|
}
|
|
}
|
|
}
|
|
|
|
__attribute__((weak)) void matrix_read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col, matrix_row_t row_shifter) {
|
|
bool key_pressed = false;
|
|
|
|
// Select col
|
|
if (!select_col(current_col)) { // select col
|
|
return; // skip NO_PIN col
|
|
}
|
|
matrix_output_select_delay();
|
|
|
|
// For each row...
|
|
for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
|
|
// Check row pin state
|
|
if (readMatrixPin(row_pins[row_index]) == 0) {
|
|
// Pin LO, set col bit
|
|
current_matrix[row_index] |= row_shifter;
|
|
key_pressed = true;
|
|
} else {
|
|
// Pin HI, clear col bit
|
|
current_matrix[row_index] &= ~row_shifter;
|
|
}
|
|
}
|
|
|
|
// Unselect col
|
|
unselect_col(current_col);
|
|
matrix_output_unselect_delay(current_col, key_pressed); // wait for all Row signals to go HIGH
|
|
}
|
|
|
|
# else
|
|
# error DIODE_DIRECTION must be one of COL2ROW or ROW2COL!
|
|
# endif
|
|
# endif // defined(MATRIX_ROW_PINS) && defined(MATRIX_COL_PINS)
|
|
#else
|
|
# error DIODE_DIRECTION is not defined!
|
|
#endif
|
|
|
|
void matrix_init(void) {
|
|
#ifdef SPLIT_KEYBOARD
|
|
// Set pinout for right half if pinout for that half is defined
|
|
if (!isLeftHand) {
|
|
# ifdef DIRECT_PINS_RIGHT
|
|
const pin_t direct_pins_right[ROWS_PER_HAND][MATRIX_COLS] = DIRECT_PINS_RIGHT;
|
|
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
|
|
for (uint8_t j = 0; j < MATRIX_COLS; j++) {
|
|
direct_pins[i][j] = direct_pins_right[i][j];
|
|
}
|
|
}
|
|
# endif
|
|
# ifdef MATRIX_ROW_PINS_RIGHT
|
|
const pin_t row_pins_right[ROWS_PER_HAND] = MATRIX_ROW_PINS_RIGHT;
|
|
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
|
|
row_pins[i] = row_pins_right[i];
|
|
}
|
|
# endif
|
|
# ifdef MATRIX_COL_PINS_RIGHT
|
|
const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
|
|
for (uint8_t i = 0; i < MATRIX_COLS; i++) {
|
|
col_pins[i] = col_pins_right[i];
|
|
}
|
|
# endif
|
|
}
|
|
|
|
thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
|
|
thatHand = ROWS_PER_HAND - thisHand;
|
|
#endif
|
|
|
|
// initialize key pins
|
|
matrix_init_pins();
|
|
|
|
// initialize matrix state: all keys off
|
|
memset(matrix, 0, sizeof(matrix));
|
|
memset(raw_matrix, 0, sizeof(raw_matrix));
|
|
|
|
debounce_init(ROWS_PER_HAND);
|
|
|
|
matrix_init_quantum();
|
|
}
|
|
|
|
#ifdef SPLIT_KEYBOARD
|
|
// Fallback implementation for keyboards not using the standard split_util.c
|
|
__attribute__((weak)) bool transport_master_if_connected(matrix_row_t master_matrix[], matrix_row_t slave_matrix[]) {
|
|
transport_master(master_matrix, slave_matrix);
|
|
return true; // Treat the transport as always connected
|
|
}
|
|
#endif
|
|
|
|
uint8_t matrix_scan(void) {
|
|
matrix_row_t curr_matrix[MATRIX_ROWS] = {0};
|
|
|
|
#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
|
|
// Set row, read cols
|
|
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
|
|
matrix_read_cols_on_row(curr_matrix, current_row);
|
|
}
|
|
#elif (DIODE_DIRECTION == ROW2COL)
|
|
// Set col, read rows
|
|
matrix_row_t row_shifter = MATRIX_ROW_SHIFTER;
|
|
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++, row_shifter <<= 1) {
|
|
matrix_read_rows_on_col(curr_matrix, current_col, row_shifter);
|
|
}
|
|
#endif
|
|
|
|
bool changed = memcmp(raw_matrix, curr_matrix, sizeof(curr_matrix)) != 0;
|
|
if (changed) memcpy(raw_matrix, curr_matrix, sizeof(curr_matrix));
|
|
|
|
#ifdef SPLIT_KEYBOARD
|
|
debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
|
|
changed = (changed || matrix_post_scan());
|
|
#else
|
|
debounce(raw_matrix, matrix, ROWS_PER_HAND, changed);
|
|
matrix_scan_quantum();
|
|
#endif
|
|
return (uint8_t)changed;
|
|
}
|