opensteno_qmk/users/drashna/rgb_stuff.h
Drashna Jaelre 3d1349b280 Big overhaul to Drashna keymaps and userspace (#3097)
* Optimize secrets code

* Orthodox tweaks

* rules.mk features

* Minor cleanup

* Revert mod bits

* Force Hold breaks One Shot Tap Toggle

* Cleanup

* Moke keymaps more consistent

* minor ergodox tweak

* More OSM for the Orthodox

* Cleanup of userspace

* Toggle Secrets

* Add hidden process record for super secret macros

* Make sure secret macros always compiles

* finish up making them super secret

* Add ColinTA's rgb twinkle as WIP

* Optimize RGB Twinkling for typing

Also, tweak RGB indicators.

AND WTF, I HAVE NO IDEA WHY THE INDICATORS ONLY WORK AS IS.  The logical method for getting them working doesn't ... and it's beyond bizarre

* Make console logging more configurable

* Indicator travisty

* Clean up userspace rgb code

* Optimize RGB Twinking to work on default layer only, and to base it's color on the curent hue

* Eff it... rgblight_sethsv_at runs at every matrix scan

* RGB Twinkle cleanup

* Update Iris code for new board

* Move RGB Indicator and RGB Twinkle into userspace

* Move RGB Indicator code to rgb_stuff.c

* Major cleanup of RGB Code in userspace

* Additional cleanup of RGB code in userspace

* Use noeeprom functions to save my boards!

* Enable RGB Sleep on all boards now

* Add old iris board

* tapping tweak

* Use byte 19 for eeprom to prepare for possible merge of eeconfig function pr

* Add code to fix default layer after eeprom reset
2018-06-01 01:11:06 -04:00

16 lines
340 B
C

#include "quantum.h"
typedef struct {
bool enabled;
uint8_t hue;
uint16_t timer;
uint8_t life;
} rgblight_fadeout;
bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record);
void scan_rgblight_fadeout(void);
void matrix_init_rgb(void);
void matrix_scan_rgb(void);
uint32_t layer_state_set_rgb(uint32_t state);