8eaf23ae81
* Put in my keymaps * Fixed all but weird lets split issue * Organized and tried to trobleshoot lets split * Organized and tried to trobleshoot lets split * Added bbaserdem keymaps * Added bbaserdem keymaps * Fixed stuff * FIxed a filename error |
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.. | ||
bbaserdem.c | ||
bbaserdem.h | ||
README.md | ||
rules.mk |
Overview
I have mostly ortholinear keyboards, which share a lot of functions. For this purpose, I collected them here.
I have the following keymaps:
- Gherkin (Does not use the user space)
- Let's Split
- Let's Split It Up
- Planck
Layout
I use DVORAK with an unorthodox Turkish layout. If you wanna grab my code, andused a previous layout with a persistent base layer change, change it to layer 0 before proceeding.
Layers
- Dvorak: Base layer,withdvorak layout.
- Alternative: Has alternate characters.
- Game: Toggled from Function, comfortable for gaming use.
- Numeric: Has numericals and symbols. Can be locked.
- Function: Layer has media and function keys.
- Mouse: Manipulates mouse. Can be locked.
- Music Allows playing sounds like a keyboard.
Functionality
- RGB Backlight: With layer indication, and ability to change base layer lighting mode.
- Secrets: By placing a secrets.h, and not tracking it, you can store passwords etc.
- Mouse: Mouse emulation, complete with diagonal keys.
- Turkish: An AltGr-like overlay that allows some non-common letters, in unicode.
I suggest checking out how I enabled shifting for Turkish layer, how I planned out RGB lighting, and my mouse implementation; they might offer some insight into fringe user cases.
Issues
All features are too big for the 32kB bootloader.
Offenders are audio and rgb lights; it comes down to one or the other.
The Proton board, and rev 6 should fix that.
Credits
I have previously written my keymap by myself before, but I rewrote it here, heavily inspired by @drashna's user folder.