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* ai03 Soyuz ## Description @ai03-2725 Soyuz: 1. Update `soyuz.h` (Add `LAYOUT_5x4`) 2. Added `keymap.c` 3. Added `readme.md` * Update readme.md * Update readme.md * Update keymap.c * Update keymap.c * Update keymap.c * Update keymap.c * Update soyuz.h Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/ai03/soyuz/soyuz.h Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/ai03/soyuz/keymaps/mrsendyyk/keymap.c Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/ai03/soyuz/keymaps/mrsendyyk/keymap.c Co-authored-by: Joel Challis <git@zvecr.com> * Update rules.mk * Update keymap.c * Update keymap.c * Update keymap.c * Update readme.md * Update rules.mk * Update soyuz.h * Update soyuz.h * Update * Rename readme.md to README.md * Update keymap.c * Rename README.md to readme.md Co-authored-by: Joel Challis <git@zvecr.com>
69 lines
2 KiB
C
69 lines
2 KiB
C
/* Copyright 2019 Ryota Goto
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT_ortho_5x4( \
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K00, K01, K02, K03, \
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K10, K11, K12, K13, \
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K20, K21, K22, K23, \
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K30, K31, K32, K33, \
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K40, K41, K42, K43 \
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) { \
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{ K00, K01, K02, K03 }, \
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{ K10, K11, K12, K13 }, \
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{ K20, K21, K22, K23 }, \
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{ K30, K31, K32, K33 }, \
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{ K40, K41, K42, K43 } \
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}
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/*
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* ┌───┬───┬───┬───┐
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* │00 │01 │02 │03 │
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* ├───┼───┼───┼───┤
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* │10 │11 │12 │ │
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* ├───┼───┼───┤23 │
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* │20 │21 │22 │ │
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* ├───┼───┼───┼───┤
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* │30 │31 │32 │ │
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* ├───┴───┼───┤43 │
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* │41 │42 │ │
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* └───────┴───┴───┘
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*/
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#define LAYOUT_numpad_5x4( \
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k00, k01, k02, k03, \
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k10, k11, k12, \
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k20, k21, k22, k23, \
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k30, k31, k32, \
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k41, k42, k43 \
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) { \
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{ k00, k01, k02, k03 }, \
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{ k10, k11, k12, KC_NO }, \
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{ k20, k21, k22, k23 }, \
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{ k30, k31, k32, KC_NO }, \
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{ KC_NO, k41, k42, k43 } \
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}
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