opensteno_qmk/keyboards/moonlander/keymaps/drashna/keymap.c
Drashna Jaelre 855dd2d218
[Keymap] Drashna Code Cleanup (#10656)
* Add Launchpad keymap

Note: RGB and Audio won't work when using B pins for audio

* Add support for rgb matrix on launchpad

* Update config for launchpag

* Disable wait on layer change

* Update config for ErgoDox EZ

* Fixup rgb light userspace code

* Move Corne layout to community layouts folder

* Update config for corne to support community layouts

* Add license header to files

* Minor cleanup of userspace config

* Update Pimironi Trackball code

* Increase debounce time on ergodox

* Fix keymap handling

* Enable wait for USB for moonlander

* Update/add license headers

* fix review issues
2020-10-17 11:46:57 -07:00

277 lines
16 KiB
C

/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "drashna.h"
#ifndef UNICODE_ENABLE
# define UC(x) KC_NO
#endif
enum more_custom_keycodes { KC_SWAP_NUM = NEW_SAFE_RANGE };
// clang-format off
#define LAYOUT_moonlander_wrapper(...) LAYOUT_moonlander(__VA_ARGS__)
#define LAYOUT_moonlander_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_moonlander_wrapper( \
KC_ESC, ________________NUMBER_LEFT________________, UC_FLIP, UC_TABL, ________________NUMBER_RIGHT_______________, KC_MINS, \
KC_TAB, K01, K02, K03, K04, K05, TG(_DIABLO),TG(_DIABLO), K06, K07, K08, K09, K0A, KC_BSLS, \
KC_C1R3, K11, K12, K13, K14, K15, TG(_GAMEPAD),TG(_GAMEPAD), K16, K17, K18, K19, K1A, RALT_T(KC_QUOT), \
KC_MLSF, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, RCTL_T(K2A),KC_MRSF, \
KC_GRV, OS_MEH, OS_HYPR, KC_LBRC, KC_RBRC, KC_NO, KC_DEL, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, UC(0x2E2E), \
KC_SPC, BK_LWER, OS_LALT, OS_RGUI, DL_RAIS, KC_ENT \
)
#define LAYOUT_moonlander_base_wrapper(...) LAYOUT_moonlander_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_moonlander_base_wrapper(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
[_COLEMAK] = LAYOUT_moonlander_base_wrapper(
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
[_DVORAK] = LAYOUT_moonlander_base_wrapper(
_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
),
[_WORKMAN] = LAYOUT_moonlander_base_wrapper(
_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
),
[_NORMAN] = LAYOUT_moonlander_base_wrapper(
_________________NORMAN_L1_________________, _________________NORMAN_L1_________________,
_________________NORMAN_L2_________________, _________________NORMAN_R2_________________,
_________________NORMAN_L3_________________, _________________NORMAN_R3_________________
),
[_MALTRON] = LAYOUT_moonlander_base_wrapper(
_________________MALTRON_L1________________, _________________MALTRON_R1________________,
_________________MALTRON_L2________________, _________________MALTRON_R2________________,
_________________MALTRON_L3________________, _________________MALTRON_R3________________
),
[_EUCALYN] = LAYOUT_moonlander_base_wrapper(
_________________EUCALYN_L1________________, _________________EUCALYN_R1________________,
_________________EUCALYN_L2________________, _________________EUCALYN_R2________________,
_________________EUCALYN_L3________________, _________________EUCALYN_R3________________
),
[_CARPLAX] = LAYOUT_moonlander_base_wrapper(
_____________CARPLAX_QFMLWY_L1_____________, _____________CARPLAX_QFMLWY_R1_____________,
_____________CARPLAX_QFMLWY_L2_____________, _____________CARPLAX_QFMLWY_R2_____________,
_____________CARPLAX_QFMLWY_L3_____________, _____________CARPLAX_QFMLWY_R3_____________
),
#ifdef _MODS
[_MODS] = LAYOUT_moonlander_wrapper(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
_______, KC_MEH, KC_HYPR, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LALT, _______, _______, _______, _______, KC_RGUI
),
#endif
[_GAMEPAD] = LAYOUT_moonlander_wrapper(
KC_ESC, KC_NO, KC_1, KC_2, KC_3, KC_4, HYPR(KC_Q), KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T, UC_SHRG, UC_DISA, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, KC_TRNS, TG(_GAMEPAD), KC_I, KC_O, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
KC_GRV, KC_U, KC_I, KC_Y, KC_T, KC_PSCR, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO,
KC_V, KC_SPC, KC_H, KC_NO, KC_NO, KC_SWAP_NUM
),
[_DIABLO] = LAYOUT_moonlander_wrapper(
KC_ESC, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
KC_TAB, KC_S, KC_I, KC_F, KC_M, KC_T, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_1, KC_2, KC_3, KC_4, KC_G, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_L, KC_J, KC_F, KC_PSCR, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_DIABLO_CLEAR, SFT_T(KC_SPACE), ALT_T(KC_Q), KC_PGDN, KC_DEL, KC_ENT
),
[_LOWER] = LAYOUT_moonlander_wrapper(
KC_F12, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
_______, _________________LOWER_L1__________________, _______, _______, _________________LOWER_R1__________________, KC_PIPE,
_______, _________________LOWER_L2__________________, _______, _______, _________________LOWER_R2__________________, KC_DQUO,
_______, _________________LOWER_L3__________________, _________________LOWER_R3__________________, KC_PSCR,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PAUS,
_______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_moonlander_wrapper(
KC_F12, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
_______, _________________RAISE_L1__________________, _______, _______, _________________RAISE_R1__________________, KC_BSLS,
_______, _________________RAISE_L2__________________, _______, _______, _________________RAISE_R2__________________, KC_QUOT,
_______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, KC_PSCR,
_______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_PAUS,
_______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT_moonlander_wrapper(
KC_MAKE, _________________FUNC_LEFT_________________, UC_MOD, KC_NUKE, _________________ADJUST_R1_________________, KC_RST,
VRSN, _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, EEP_RST,
_______, _________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, RGB_IDL,
_______, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, TG_MODS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PAUS,
_______, _______, _______, _______, _______, _______
),
};
/* Blank
[_LAYER] = LAYOUT_moonlander_wrapper(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
*/
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_1:
if (layer_state_is(_GAMEPAD) && userspace_config.swapped_numbers) {
if (record->event.pressed) {
register_code(KC_2);
} else {
unregister_code(KC_2);
}
return false;
}
break;
case KC_2:
if (layer_state_is(_GAMEPAD) && userspace_config.swapped_numbers) {
if (record->event.pressed) {
register_code(KC_1);
} else {
unregister_code(KC_1);
}
return false;
}
break;
case KC_SWAP_NUM:
if (record->event.pressed) {
userspace_config.swapped_numbers ^= 1;
eeconfig_update_user(userspace_config.raw);
unregister_code(KC_1);
unregister_code(KC_2);
}
break;
}
return true;
}
#ifdef RGB_MATRIX_ENABLE
# ifndef RGB_MATRIX_INDICATOR_SET_COLOR
# define RGB_MATRIX_INDICATOR_SET_COLOR(i, r, g, b) rgb_matrix_set_color(i, r, g, b)
void rgb_matrix_indicators_user(void) {
#else
void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
# endif
if (g_suspend_state || !rgb_matrix_config.enable) return;
if (layer_state_is(_GAMEPAD)) {
RGB_MATRIX_INDICATOR_SET_COLOR(11, 0x00, 0xFF, 0x00); // Q
RGB_MATRIX_INDICATOR_SET_COLOR(16, 0x00, 0xFF, 0xFF); // W
RGB_MATRIX_INDICATOR_SET_COLOR(21, 0xFF, 0x00, 0x00); // E
RGB_MATRIX_INDICATOR_SET_COLOR(26, 0xFF, 0x80, 0x00); // R
RGB_MATRIX_INDICATOR_SET_COLOR(12, 0x00, 0xFF, 0xFF); // A
RGB_MATRIX_INDICATOR_SET_COLOR(17, 0x00, 0xFF, 0xFF); // S
RGB_MATRIX_INDICATOR_SET_COLOR(22, 0x00, 0xFF, 0xFF); // D
RGB_MATRIX_INDICATOR_SET_COLOR(27, 0x7A, 0x00, 0xFF); // F
RGB_MATRIX_INDICATOR_SET_COLOR((userspace_config.swapped_numbers ? 10 : 15), 0xFF, 0xFF, 0xFF); // 1
RGB_MATRIX_INDICATOR_SET_COLOR((userspace_config.swapped_numbers ? 15 : 10), 0x00, 0xFF, 0x00); // 2
RGB_MATRIX_INDICATOR_SET_COLOR(20, 0x7A, 0x00, 0xFF); // 3
}
if (userspace_config.rgb_layer_change) {
switch (get_highest_layer(layer_state|default_layer_state)) {
case _QWERTY:
rgb_matrix_layer_helper(HSV_CYAN, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _COLEMAK:
rgb_matrix_layer_helper(HSV_MAGENTA, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _DVORAK:
rgb_matrix_layer_helper(HSV_SPRINGGREEN, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _WORKMAN:
rgb_matrix_layer_helper(HSV_GOLDENROD, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _NORMAN:
rgb_matrix_layer_helper(HSV_CORAL, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _MALTRON:
rgb_matrix_layer_helper(HSV_YELLOW, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _EUCALYN:
rgb_matrix_layer_helper(HSV_PINK, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _CARPLAX:
rgb_matrix_layer_helper(HSV_BLUE, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _GAMEPAD:
rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _DIABLO:
rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed * 8, LED_FLAG_MODIFIER);
break;
case _RAISE:
rgb_matrix_layer_helper(HSV_YELLOW, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _LOWER:
rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _ADJUST:
rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
}
}
}
#endif
#ifdef TAPPING_TERM_PER_KEY
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
if (keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) {
if (mod_config(keycode & 0xf) & MOD_MASK_ALT) {
return (2 * TAPPING_TERM);
}
}
return TAPPING_TERM;
}
#endif