opensteno_qmk/keyboards/pom_keyboards/tnln95/config.h
Nguyen Minh Hoang 00b8a12d06
[Keyboard] POM Keyboards TNLN95 (#9788)
* add keyboard tnln95

* keyboard tnln95, fix info

* Apply suggestions from code review

* keyboard tnln95, fix info (2)

* keyboard tnln95, move folder, fix info

* keyboard tnln95, fix keymap

* Apply suggestions from code review

* Apply suggestions from code review

* Apply suggestions from code review

* keyboard tnln95, fix link, comment currently not used pin

* Apply suggestions from code review
2020-08-01 00:05:35 -07:00

81 lines
2.9 KiB
C

/*
Copyright 2020 Nguyen Minh Hoang
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x544E
#define PRODUCT_ID 0x3931
#define DEVICE_VER 0x0001
#define MANUFACTURER POM_keyboard
#define PRODUCT tnln95
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 10
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B6, B4, B0, D7, E6, D4, F5, D6, C6, B5 }
#define MATRIX_COL_PINS { F4, F1, F0, F6, F7, D0, D1, D2, D3, D5 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
#define BACKLIGHT_PIN B7
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 10
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 8
/* Bootmagic lite */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 4
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* RGB Configs */
#define RGB_DI_PIN C7
#ifdef RGB_DI_PIN
#define RGBLED_NUM 14
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP // RGB will turn off when PC is put to sleep
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 225 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR // Sets the default mode, if none has been set
#endif