mirror of
https://github.com/openstenoproject/qmk
synced 2024-11-13 12:04:42 +00:00
40b0ddd425
* Basic Rev 2 implementation * Updated LED defines and added Extra encoder support * Fixed rgb pin assignment * Physically accurate LED positions * Single Color Band scrolling left to right effects * Spirals, Pinwheels, and Documentation....Oh My! * Spiral effect band thickness adjustments * Fixing animation spin directions * Full hand LED positions * Basic Rev 2 implementation Updated LED defines and added Extra encoder support Fixed rgb pin assignment Physically accurate LED positions Full hand LED positions Moving rev2 folder * RGB Center Point LED position update * Fixing led config commas * Fixing led config commas * fix enter key * fix enter * Small changes to default * update default * typo fix * update default * Fixing defines & led config, turned full hand & extra encoders into rules.mk feature * Refactored rules.mk to have a post_rules.mk * Forgot to offset the matrix to led map due to the edge led additions * Updated LED flags and fixed my keymap * Update keymap.c include speed controls for RGB * Fixing more rules.mk and adding keymap like encoders functionality * Sol Rev 2 Implementation * Minor fixes * Keymap fixes * Fix Colemak, add lock keys |
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333fred | ||
_example | ||
arkag | ||
bbaserdem | ||
bcat | ||
billypython | ||
bocaj | ||
cbbrowne | ||
dhertz | ||
doogle999 | ||
drashna | ||
dudeofawesome | ||
edvorakjp | ||
ericgebhart | ||
gordon | ||
ishtob | ||
jackhumbert | ||
jarred | ||
kageurufu | ||
konstantin | ||
kuatsure | ||
losinggeneration | ||
manna-harbour_miryoku | ||
mattly | ||
mechmerlin | ||
mtdjr | ||
not-quite-neo | ||
nstickney | ||
pvinis | ||
replicaJunction | ||
romus | ||
rs | ||
sigma | ||
spacebarracecar | ||
stanrc85 | ||
talljoe | ||
turbomech | ||
vosechu | ||
wanleg | ||
xtonhasvim | ||
xulkal | ||
zer09 | ||
readme.md |
User space
This is a place for users to put code that they might use between keyboards. If you build the keymap mine
, /users/mine/rules.mk
will be included in your build, and /users/mine/
will be in your path - keep these things in mind when naming your files and referencing them from other places.