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https://github.com/openstenoproject/qmk
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abcf64ecbd
* DZ60: Deleted K214 from LAYOUT_all * DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical. Deprecated LAYOUT_2_shifts in favor of LAYOUT_all. * DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead. LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.) * DZ60: bugfix for dbroqua keymap This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well. The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted. * DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional. * DZ60: added layout mock-ups to dz60.h Documenting the physical layouts that go with each matrix. * DZ60: replace TMK SHIFT_ESC with QMK Grave Escape Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior. * DZ60: delete SHIFT_ESC code blocks Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided. * DZ60: deleted unused MODS_CTRL_MASk definitions Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug* * DZ60: refactor jkbone keymap to use process_record_user Replaced TMK action_function keycodes with QMK process_record_user equivalents. * DZ60: delete unused layout macros The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted. * DZ60: refactor iso_6u_space and iso_7u_space keymaps Both keymaps refactored to use the LAYOUT_60_iso macro. * DZ60: refactor dz60.h Updated the notation of the switch arguments. Format is now: `k<row><column>` where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`. * DZ60: refactor LAYOUT_60_iso_5x1u matrix Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts. * DZ60: fix white space in dz60.h I hate when indentation is inconsistent within a file.
39 lines
1.8 KiB
C
39 lines
1.8 KiB
C
#include QMK_KEYBOARD_H
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// Make special keycodes more visible
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#define ____ KC_TRNS
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#define XXXX KC_NO
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// Layer definition
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#define L0 0
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#define L1 1
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#define L2 2
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Base layer - ANSI QWERTY
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[L0] = LAYOUT_all(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXX, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, XXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(L1), KC_SPC, KC_RALT, MO(L2), KC_LEFT, KC_DOWN, KC_RIGHT),
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// Utility layer - RGB and multimedia control
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[L1] = LAYOUT_all(
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____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ____, ____,
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____, RGB_TOG, RGB_MOD, RGB_M_K, RGB_M_R, ____, ____, KC_PSCR, ____, KC_PAUS, ____, ____, ____, ____,
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____, RGB_HUI, RGB_HUD, ____, ____, ____, ____, KC_INS, KC_HOME, KC_PGUP, ____, ____, ____,
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____, ____, RGB_SAI, RGB_SAD, ____, ____, ____, ____, ____, KC_END, KC_PGDN, ____, KC_MPLY, KC_VOLU, KC_MUTE,
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____, RGB_VAI, RGB_VAD, ____, ____, ____, ____, ____, KC_MPRV, KC_VOLD, KC_MNXT),
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// Setup layer - Reset an additional "b" button
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[L2] = LAYOUT_all(
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RESET, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____,
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KC_B, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, RESET,
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____,
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____,
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____),
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};
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