mirror of
https://github.com/openstenoproject/qmk
synced 2024-11-10 02:30:07 +00:00
76 lines
2.2 KiB
C
76 lines
2.2 KiB
C
/* Copyright 2019
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "process_backlight.h"
|
|
|
|
#ifdef LED_MATRIX_ENABLE
|
|
# include "led_matrix.h"
|
|
#else
|
|
# include "backlight.h"
|
|
#endif
|
|
|
|
bool process_backlight(uint16_t keycode, keyrecord_t *record) {
|
|
if (record->event.pressed) {
|
|
switch (keycode) {
|
|
#ifdef LED_MATRIX_ENABLE
|
|
case BL_ON:
|
|
led_matrix_enable();
|
|
return false;
|
|
case BL_OFF:
|
|
led_matrix_disable();
|
|
return false;
|
|
case BL_DEC:
|
|
led_matrix_decrease_val();
|
|
return false;
|
|
case BL_INC:
|
|
led_matrix_increase_val();
|
|
return false;
|
|
case BL_TOGG:
|
|
led_matrix_toggle();
|
|
return false;
|
|
case BL_STEP:
|
|
led_matrix_step();
|
|
return false;
|
|
#else
|
|
case BL_ON:
|
|
backlight_level(BACKLIGHT_LEVELS);
|
|
return false;
|
|
case BL_OFF:
|
|
backlight_level(0);
|
|
return false;
|
|
case BL_DEC:
|
|
backlight_decrease();
|
|
return false;
|
|
case BL_INC:
|
|
backlight_increase();
|
|
return false;
|
|
case BL_TOGG:
|
|
backlight_toggle();
|
|
return false;
|
|
case BL_STEP:
|
|
backlight_step();
|
|
return false;
|
|
# ifdef BACKLIGHT_BREATHING
|
|
case BL_BRTG:
|
|
backlight_toggle_breathing();
|
|
return false;
|
|
# endif
|
|
#endif
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|