opensteno_qmk/keyboards/cannonkeys/balance/config.h
Andrew Kannan 46b8230468
[Keyboard] Add CannonKeys Balance PCB to QMK (#13489)
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-07-19 18:49:26 -07:00

71 lines
1.9 KiB
C

/*
Copyright 2015 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCA04
#define PRODUCT_ID 0xBA77
#define DEVICE_VER 0x0001
#define MANUFACTURER CannonKeys
#define PRODUCT Balance
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 20
#define MATRIX_COL_PINS { B11, B10, B2, B1, B0, A7, A6, A5, A4, A3, A2, A1, F1, C15, B3, C14, C13, B9, B8, B7 }
#define MATRIX_ROW_PINS { B4, A15, A14, A0, F0 }
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define ENCODERS_PAD_A { B5 }
#define ENCODERS_PAD_B { B6 }
#define ENCODER_RESOLUTION 2
#define TAP_CODE_DELAY 25
#define DYNAMIC_KEYMAP_LAYER_COUNT 3
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION