opensteno_qmk/keyboards/planck/keymaps/brandon/keymap.c

406 lines
18 KiB
C

#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "keymap_plover.h"
#include "action_tapping.h"
extern keymap_config_t keymap_config;
// Keymap layers
enum planck_layers {
BASE_QWERTY_LAYER,
BASE_COLEMAK_LAYER,
BASE_STENO_LAYER,
LOWER_LAYER,
RAISE_LAYER,
NAVIGATION_LAYER,
GUI_LAYER,
KEYBOARD_LAYER
};
// Key aliases for legibility
#define ___x___ KC_NO
// Macros
enum planck_macros {
LALT_BRACE,
RALT_BRACE
};
// Dashes (macOS)
#define KC_NDSH LALT(KC_MINS)
#define KC_MDSH S(LALT(KC_MINS))
// Window manager keys
#define WM_FULL LALT(LGUI(KC_F))
#define WM_NEXT LCTL(LALT(LGUI(KC_RGHT)))
#define WM_PREV LCTL(LALT(LGUI(KC_LEFT)))
#define WM_NW LCTL(LGUI(KC_LEFT))
#define WM_N LALT(LGUI(KC_UP))
#define WM_NE LCTL(LGUI(KC_RGHT))
#define WM_E LALT(LGUI(KC_RGHT))
#define WM_SE S(LCTL(LGUI(KC_RGHT)))
#define WM_S LALT(LGUI(KC_DOWN))
#define WM_SW S(LCTL(LGUI(KC_LEFT)))
#define WM_W LALT(LGUI(KC_LEFT))
#define WM_CNTR LALT(LGUI(KC_C))
// Special key codes
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
STENO,
LOWER,
RAISE,
PV_EXIT,
PV_LOOK
};
//Tap Dance Declarations
enum {
TD_ESC_GRV = 0
};
// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// Tap once for Esc, twice for Backspace
[TD_ESC_GRV] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_GRV)
// Other declarations would go here, separated by commas, if you have them
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base layer (Qwerty)
* ,-----------------------------------------------------------------------.
* Double tap 4 ~ | ESC | Q | W | E | R | T | Y | U | I | O | P | ' |
* |-----------------------------------------------------------------------|
* Tap for Tab -- |Ctrl | A | S | D | F | G | H | J | K | L |; Fn4|Ctrl | -- Tap for Enter
* |-----------------------------------------------------------------------|
* Tap for ( -- |Shift| Z | X | C | V | B | N | M | , | . | / |Shift| -- Tap for )
* |-----------------------------------------------------------------------|
* Tap for [ -- | Fn3 |Hyper| Alt |Super| Fn1 | Space | Fn2 |Super| Alt |Hyper| Fn3 | -- Tap for ]
* `-----------------------------------------------------------------------'
* / /
* Tap for ] [ --------'-----------------------------------------------------'
*/
[BASE_QWERTY_LAYER] = {
{TD(TD_ESC_GRV), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_QUOT},
{F(5), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, F(1), F(6)},
{KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC},
{F(3), ALL_T(KC_RBRC), M(LALT_BRACE), KC_LGUI, LOWER, KC_SPC, KC_BSPC, RAISE, KC_RGUI, M(RALT_BRACE), ALL_T(KC_LBRC), F(4)}
},
/* Base layer (Colemak)
* ,-----------------------------------------------------------------------.
* | | Q | W | F | P | G | J | L | U | Y | ; | |
* |-----------------------------------------------------------------------|
* | | A | R | S | T | D | H | N | E | I |O Fn4| |
* |-----------------------------------------------------------------------|
* | | Z | X | C | V | B | K | M | | | | |
* |-----------------------------------------------------------------------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------'
*/
[BASE_COLEMAK_LAYER] = {
{_______, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, _______},
{_______, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, F(2), _______},
{_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Base layer (Qwerty-Steno)
* ,-----------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |-----------------------------------------------------------------------|
* |Look | | T | P | H | | F | P | L | T | D |
* | -up | S |-----+-----+-----| * |-----+-----+-----+-----+-----|
* | | | K | W | R | | R | B | G | S | Z |
* |-----------------------------------------------------------------------|
* |Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------'
*/
[BASE_STENO_LAYER] = {
{PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM},
{PV_LOOK, PV_LS, PV_LT, PV_LP, PV_LH, PV_STAR, PV_STAR, PV_RF, PV_RP, PV_RL, PV_RT, PV_RD},
{PV_LOOK, PV_LS, PV_LK, PV_LW, PV_LR, PV_STAR, PV_STAR, PV_RR, PV_RB, PV_RG, PV_RS, PV_RZ},
{PV_EXIT, ___x___, ___x___, PV_A, PV_O, _______, _______, PV_E, PV_U, ___x___, ___x___, ___x___}
},
/* Numeric layer
* ,-----------------------------------------------------------------------.
* Application -- |D-Grv| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | # |
* window |-----------------------------------------------------------------------|
* switcher | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* |-----------------------------------------------------------------------|
* | | - | = | ` | \ | |ndash|mdash| , | . | / | |
* |-----------------------------------------------------------------------|
* | | | | | | Backspace | | | | | |
* `-----------------------------------------------------------------------'
*/
[LOWER_LAYER] = {
{LGUI(KC_GRV), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, S(KC_3)},
{F(5), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, F(6)},
{KC_LSPO, KC_MINS, KC_EQL, KC_GRV, KC_BSLS, ___x___, KC_NDSH, KC_MDSH, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC},
{F(3), ALL_T(KC_LBRC), M(LALT_BRACE), KC_LGUI, LOWER, KC_BSPC, KC_BSPC, RAISE, KC_RGUI, M(RALT_BRACE), ALL_T(KC_RBRC), F(4)}
},
/* Symbol layer
* ,-----------------------------------------------------------------------.
* | | F11 | F12 | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | # |
* |-----------------------------------------------------------------------|
* | | ! | @ | # | $ | % | ^ | & | * | ' | " | | \
* |-----------------------------------------------------------------------| |-- Mostly shifted version
* | | _ | + | ~ | | | |ndash|mdash| , | . | / | | / of lower layer
* |-----------------------------------------------------------------------|
* | | | | | | Delete | | | | | |
* `-----------------------------------------------------------------------'
*/
[RAISE_LAYER] = {
{_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, S(KC_3)},
{_______, S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), KC_QUOT, S(KC_QUOT), _______},
{_______, KC_UNDS, KC_PLUS, KC_TILD, KC_PIPE, ___x___, KC_NDSH, KC_MDSH, KC_COMM, KC_DOT, KC_SLSH, _______},
{_______, _______, _______, _______, _______, KC_DEL, KC_DEL, _______, _______, _______, _______, _______}
},
/* Directional navigation layer
*
* Large movements -----/```````````````````\ /```````````````````\----- Vim-style arrow keys
* ,-----------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |-----------------------------------------------------------------------|
* | | |Home |PgUp |PgDn | End |Left |Down | Up |Right| | |
* |-----------------------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------------------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------'
*/
[NAVIGATION_LAYER] = {
{___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___},
{_______, ___x___, KC_HOME, KC_PGUP, KC_PGDN, KC_END, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, F(1), _______},
{_______, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, _______},
{_______, _______, _______, _______, ___x___, ___x___, ___x___, ___x___, _______, _______, _______, _______}
},
/* GUI (window management/mouse/media controls) layer
*
* Mouse keys -----/```````````````````\ /```````````````````\----- Window manager
* ,-----------------------------------------------------------------------.
* | |Ms B2|Ms Up|Ms B1|Ms WD| | |Prev | NW | N | NE | |
* |-----------------------------------------------------------------------|
* | |Ms L |Ms Dn|Ms R |Ms WU| | |Full | W |Centr| E | |
* |-----------------------------------------------------------------------|
* | |Ms WL|Ms B3|Ms WR| | | |Next | SW | S | SE | |
* |-----------------------------------------------------------------------|
* | |Prev |Play |Next |Brig-| Sleep |Brig+|Mute |Vol- |Vol+ | |
* `-----------------------------------------------------------------------'
* \___ Media ___/ \___ Screen/sleep __/ \___ Volume __/
*/
[GUI_LAYER] = {
{_______, KC_BTN2, KC_MS_U, KC_BTN1, KC_WH_D, ___x___, ___x___, WM_PREV, WM_NW, WM_N, WM_NE, _______},
{_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_U, ___x___, ___x___, WM_FULL, WM_W, WM_CNTR, WM_E, _______},
{_______, KC_WH_L, KC_BTN3, KC_WH_R, ___x___, ___x___, ___x___, WM_NEXT, WM_SW, WM_S, WM_SE, _______},
{_______, KC_MPRV, KC_MPLY, KC_MNXT, KC_SLCK, KC_SLEP, KC_SLEP, KC_PAUS, KC_MUTE, KC_VOLD, KC_VOLU, _______}
},
/* Keyboard settings layer
* ,-----------------------------------------------------------------------.
* Firmware -- | |Reset| | | | | | | | | | |
* |-----------------------------------------------------------------------|
* Set layer -- | |Qwert|Colem|Steno| ... | | | | | | | |
* |-----------------------------------------------------------------------|
* Audio -- | |Voic-|Voic+|Mus +|Mus -|MIDI+|MIDI-| | |Aud +|Aud -| |
* |-----------------------------------------------------------------------|
* | | | | | | Toggle | |Toggl| BL- | BL+ | |
* `-----------------------------------------------------------------------'
* \_____________\_ Backlight _/
*/
[KEYBOARD_LAYER] = {
{___x___, RESET, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___},
{___x___, QWERTY, COLEMAK, STENO, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___},
{___x___, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, ___x___, ___x___, AU_ON, AU_OFF, ___x___},
{___x___, ___x___, ___x___, ___x___, LOWER, BL_TOGG, BL_TOGG, RAISE, BL_TOGG, BL_DEC, BL_INC, ___x___}
}
};
const uint16_t PROGMEM fn_actions[] = {
// Layer switching
[1] = ACTION_LAYER_TAP_KEY(NAVIGATION_LAYER, KC_SCOLON),
[2] = ACTION_LAYER_TAP_KEY(NAVIGATION_LAYER, KC_O),
[3] = ACTION_LAYER_TAP_KEY(GUI_LAYER, KC_LBRACKET),
[4] = ACTION_LAYER_TAP_KEY(GUI_LAYER, KC_RBRACKET),
// Modifiers
[5] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_TAB),
[6] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENT),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case LALT_BRACE:
if (record->event.pressed) {
register_mods(MOD_LALT);
record->tap.interrupted = 0;
} else {
unregister_mods(MOD_LALT);
if (record->tap.count && !record->tap.interrupted) {
add_weak_mods(MOD_LSFT);
register_code(KC_LBRACKET);
unregister_code(KC_LBRACKET);
del_weak_mods(MOD_LSFT);
}
record->tap.count = 0;
}
break;
case RALT_BRACE:
if (record->event.pressed) {
register_mods(MOD_RALT);
record->tap.interrupted = 0;
} else {
unregister_mods(MOD_RALT);
if (record->tap.count && !record->tap.interrupted) {
add_weak_mods(MOD_LSFT);
register_code(KC_RBRACKET);
unregister_code(KC_RBRACKET);
del_weak_mods(MOD_LSFT);
}
record->tap.count = 0;
}
break;
}
return MACRO_NONE;
}
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Send PHROPB ({PLOVER:RESUME}).
void plover_resume(void) {
register_code(PV_LP);
register_code(PV_LH);
register_code(PV_LR);
register_code(PV_O);
register_code(PV_RP);
register_code(PV_RB);
unregister_code(PV_LP);
unregister_code(PV_LH);
unregister_code(PV_LR);
unregister_code(PV_O);
unregister_code(PV_RP);
unregister_code(PV_RB);
}
// Send PHROF ({PLOVER:SUSPEND}).
void plover_suspend(void) {
register_code(PV_LP);
register_code(PV_LH);
register_code(PV_LR);
register_code(PV_O);
register_code(PV_RF);
unregister_code(PV_LP);
unregister_code(PV_LH);
unregister_code(PV_LR);
unregister_code(PV_O);
unregister_code(PV_RF);
}
// Send PHROBG ({PLOVER:LOOKUP}).
void plover_lookup(void) {
register_code(PV_LP);
register_code(PV_LH);
register_code(PV_LR);
register_code(PV_O);
register_code(PV_RB);
register_code(PV_RG);
unregister_code(PV_LP);
unregister_code(PV_LH);
unregister_code(PV_LR);
unregister_code(PV_O);
unregister_code(PV_RB);
unregister_code(PV_RG);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<BASE_QWERTY_LAYER);
}
return false;
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<BASE_COLEMAK_LAYER);
}
return false;
case LOWER:
if (record->event.pressed) {
layer_on(LOWER_LAYER);
update_tri_layer(LOWER_LAYER, RAISE_LAYER, KEYBOARD_LAYER);
} else {
layer_off(LOWER_LAYER);
update_tri_layer(LOWER_LAYER, RAISE_LAYER, KEYBOARD_LAYER);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(RAISE_LAYER);
update_tri_layer(LOWER_LAYER, RAISE_LAYER, KEYBOARD_LAYER);
} else {
layer_off(RAISE_LAYER);
update_tri_layer(LOWER_LAYER, RAISE_LAYER, KEYBOARD_LAYER);
}
return false;
case STENO:
if (record->event.pressed) {
layer_off(RAISE_LAYER);
layer_off(LOWER_LAYER);
layer_off(KEYBOARD_LAYER);
layer_on(BASE_STENO_LAYER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
plover_resume();
}
return false;
case PV_EXIT:
if (record->event.pressed) {
plover_suspend();
layer_off(BASE_STENO_LAYER);
}
return false;
case PV_LOOK:
if (record->event.pressed) {
plover_lookup();
}
return false;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}