mirror of
https://github.com/openstenoproject/qmk
synced 2024-11-22 16:34:38 +00:00
86 lines
2.4 KiB
C
86 lines
2.4 KiB
C
/*
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Copyright 2017 Balz Guenat
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x4853
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#define PRODUCT_ID 0x980C
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#define DEVICE_VER 0x0100
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#define MANUFACTURER Hasu
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#define PRODUCT FC980C
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/* Maximum dynamic keymap layers (constrained by EEPROM space) */
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#define DYNAMIC_KEYMAP_LAYER_COUNT 3
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/* key matrix size */
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 16
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// #define MATRIX_ROW_PINS { B0, B2, B4, B5, B6 }
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// #define MATRIX_COL_PINS { F5, B1, F0, F1, F4, B3, D7, D6, D4, D5, D3, D2, D1, D0 }
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// #define UNUSED_PINS
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//#define DIODE_DIRECTION
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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// #define BACKLIGHT_LEVELS 1
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/* mapping backlight LEDs to correct Pin */
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// #define BACKLIGHT_PIN B7
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 0
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#define LED_NUM_LOCK_PIN B4
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#define LED_CAPS_LOCK_PIN B5
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#define LED_SCROLL_LOCK_PIN B6
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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// #define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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// #define LOCKING_RESYNC_ENABLE
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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#define USE_I2C
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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// higher value means deeper actuation point, less sensitive
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// be careful and only make small adjustments (steps of 1 or 2).
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// too high and keys will fail to actuate. too low and keys will actuate spontaneously.
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// test all keys before further adjustment.
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// this should probably stay in the range +/-5.
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// #define ACTUATION_DEPTH_ADJUSTMENT 0
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