mirror of
https://github.com/openstenoproject/qmk
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9cb1d36974
This creates a v1 and v2 subproject. V1 retains all the same implementations of the bootmapper-ported Mechmnini 1 including #2196. V2 adds the Mechmini 2.0 kayboard support (I know it took me way to long to get it a pull request in). All readme's updated to reflect compiling the two seperate keyboards. Simply either `make mechmini/v1:default` or `make mechmini/v2:defualt`. Utilizing the rules.mk using `make mechmini:default` will automatically create the Mechmini 2 default keymap as this is the current version and has a much wider user base.
30 lines
953 B
C
30 lines
953 B
C
/* Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
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* Copyright 2018 TurboMech /u/TurboMech <discord> @A9entOran9e#6134
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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*This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MECHMINI_H
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#define MECHMINI_H
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#include "quantum.h"
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#ifdef KEYBOARD_mechmini_v1
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#include "v1.h"
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#endif
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#ifdef KEYBOARD_mechmini_v2
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#include "v2.h"
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#endif
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#endif
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