mirror of
https://github.com/openstenoproject/qmk
synced 2024-11-14 04:24:41 +00:00
383a3c1e08
* gordon.c defines many aliases for KC codes. * gordon.c defines many advanced tap dance functions. * This is a squashed commit of about 6 months of work on chimera and ergodox infinity changes. * Ignore the change-id below. Change-Id: I83927139e8a80fe08992ae91ec7d62571498f7f7
275 lines
No EOL
8.4 KiB
C
275 lines
No EOL
8.4 KiB
C
#include "gordon.h"
|
|
#include "quantum.h"
|
|
#include "action.h"
|
|
#include "process_keycode/process_tap_dance.h"
|
|
|
|
#if (__has_include("secret.h"))
|
|
#include "secret.h"
|
|
#else
|
|
const char secret[][64] = {
|
|
"test1",
|
|
"test2",
|
|
"test3",
|
|
"test4",
|
|
"test5"
|
|
};
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void register_hyper (void) { //Helper function to invoke Hyper
|
|
register_code (KC_LSFT);
|
|
register_code (KC_LCTL);
|
|
register_code (KC_LALT);
|
|
register_code (KC_LGUI);
|
|
}
|
|
void unregister_hyper (void) { //Helper function to invoke Hyper
|
|
unregister_code (KC_LSFT);
|
|
unregister_code (KC_LCTL);
|
|
unregister_code (KC_LALT);
|
|
unregister_code (KC_LGUI);
|
|
}
|
|
|
|
void register_ctrl_a (void) {
|
|
register_code(KC_LCTL);
|
|
register_code(KC_A);
|
|
}
|
|
|
|
void unregister_ctrl_a (void) {
|
|
unregister_code(KC_LCTL);
|
|
unregister_code(KC_A);
|
|
}
|
|
|
|
void register_alt_f7 (void) {
|
|
register_code (KC_LALT);
|
|
register_code (KC_F7);
|
|
}
|
|
|
|
void unregister_alt_f7 (void) {
|
|
unregister_code (KC_LALT);
|
|
unregister_code (KC_F7);
|
|
}
|
|
|
|
void register_shift_f6 (void) {
|
|
register_code (KC_LSFT);
|
|
register_code (KC_F6);
|
|
}
|
|
|
|
void unregister_shift_f6 (void) {
|
|
unregister_code (KC_LSFT);
|
|
unregister_code (KC_F6);
|
|
}
|
|
|
|
void register_ctrl_shift (void) {
|
|
register_code (KC_LSFT);
|
|
register_code (KC_LCTRL);
|
|
}
|
|
|
|
void unregister_ctrl_shift (void) {
|
|
unregister_code (KC_LSFT);
|
|
unregister_code (KC_LCTRL);
|
|
}
|
|
|
|
void register_alt_shift (void) {
|
|
register_code (KC_LSFT);
|
|
register_code (KC_LALT);
|
|
}
|
|
|
|
void unregister_alt_shift (void) {
|
|
unregister_code (KC_LSFT);
|
|
unregister_code (KC_LALT);
|
|
}
|
|
|
|
// To activate SINGLE_HOLD, you will need to hold for 200ms first.
|
|
// This tap dance favors keys that are used frequently in typing like 'f'
|
|
int cur_dance (qk_tap_dance_state_t *state) {
|
|
if (state->count == 1) {
|
|
//If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
|
|
if (state->interrupted) {
|
|
// if (!state->pressed) return SINGLE_TAP;
|
|
//need "permissive hold" here.
|
|
// else return SINsGLE_HOLD;
|
|
//If the interrupting key is released before the tap-dance key, then it is a single HOLD
|
|
//However, if the tap-dance key is released first, then it is a single TAP
|
|
//But how to get access to the state of the interrupting key????
|
|
return SINGLE_TAP;
|
|
}
|
|
else {
|
|
if (!state->pressed) return SINGLE_TAP;
|
|
else return SINGLE_HOLD;
|
|
}
|
|
}
|
|
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
|
|
//with single tap.
|
|
else if (state->count == 2) {
|
|
if (state->interrupted) return DOUBLE_SINGLE_TAP;
|
|
else if (state->pressed) return DOUBLE_HOLD;
|
|
else return DOUBLE_TAP;
|
|
}
|
|
else if ((state->count == 3) && ((state->interrupted) || (!state->pressed))) return TRIPLE_TAP;
|
|
else if (state->count == 3) return TRIPLE_HOLD;
|
|
else return 8; //magic number. At some point this method will expand to work for more presses
|
|
}
|
|
|
|
//This works well if you want this key to work as a "fast modifier". It favors being held over being tapped.
|
|
int hold_cur_dance (qk_tap_dance_state_t *state) {
|
|
if (state->count == 1) {
|
|
if (state->interrupted) {
|
|
if (!state->pressed) return SINGLE_TAP;
|
|
else return SINGLE_HOLD;
|
|
}
|
|
else {
|
|
if (!state->pressed) return SINGLE_TAP;
|
|
else return SINGLE_HOLD;
|
|
}
|
|
}
|
|
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
|
|
//with single tap.
|
|
else if (state->count == 2) {
|
|
if (state->pressed) return DOUBLE_HOLD;
|
|
else return DOUBLE_TAP;
|
|
}
|
|
else if (state->count == 3) {
|
|
if (!state->pressed) return TRIPLE_TAP;
|
|
else return TRIPLE_HOLD;
|
|
}
|
|
else return 8; //magic number. At some point this method will expand to work for more presses
|
|
}
|
|
|
|
|
|
static xtap htap_state = {
|
|
.is_press_action = true,
|
|
.state = 0
|
|
};
|
|
|
|
void h_finished (qk_tap_dance_state_t *state, void *user_data) {
|
|
htap_state.state = cur_dance(state);
|
|
switch (htap_state.state) {
|
|
case SINGLE_TAP: register_code(KC_H); break;
|
|
case SINGLE_HOLD: layer_on(8); register_code(KC_LALT); break;
|
|
case DOUBLE_TAP: layer_invert(8); register_code(KC_LALT); break;
|
|
// case DOUBLE_HOLD: register_code(KC_LALT);
|
|
case DOUBLE_SINGLE_TAP: register_code(KC_H);unregister_code(KC_H);register_code(KC_H);
|
|
}
|
|
}
|
|
|
|
void h_reset (qk_tap_dance_state_t *state, void *user_data) {
|
|
switch (htap_state.state) {
|
|
case SINGLE_TAP: unregister_code(KC_H); break;
|
|
case SINGLE_HOLD: layer_off(8); unregister_code(KC_LALT); break;
|
|
case DOUBLE_TAP: unregister_code(KC_LALT);break;
|
|
// case DOUBLE_HOLD: unregister_code(KC_LALT);
|
|
case DOUBLE_SINGLE_TAP: unregister_code(KC_H);
|
|
}
|
|
htap_state.state = 0;
|
|
}
|
|
|
|
|
|
/**************** QUAD FUNCTION FOR TAB ****************/
|
|
// TAB, ALT + SHIFT, TAB TAB, CTRL + SHIFT
|
|
static xtap tab_state = {
|
|
.is_press_action = true,
|
|
.state = 0
|
|
};
|
|
|
|
void tab_finished (qk_tap_dance_state_t *state, void *user_data) {
|
|
tab_state.state = cur_dance(state);
|
|
switch (tab_state.state) {
|
|
case SINGLE_TAP: register_code(KC_TAB); break; //send tab on single press
|
|
case SINGLE_HOLD: register_ctrl_shift(); break;
|
|
case DOUBLE_HOLD: register_alt_shift(); break; //alt shift on single hold
|
|
case DOUBLE_TAP: register_code(KC_TAB); unregister_code(KC_TAB); register_code(KC_TAB); break; //tab tab
|
|
case TRIPLE_TAP: register_code(KC_LSHIFT) ;register_code(KC_ESC); break;
|
|
case TRIPLE_HOLD: register_code(KC_LSHIFT); register_code(KC_LGUI); break;
|
|
}
|
|
}
|
|
|
|
void tab_reset (qk_tap_dance_state_t *state, void *user_data) {
|
|
switch (tab_state.state) {
|
|
case SINGLE_TAP: unregister_code(KC_TAB); break; //unregister tab
|
|
case DOUBLE_HOLD: unregister_alt_shift(); break; //let go of alt shift
|
|
case DOUBLE_TAP: unregister_code(KC_TAB); break;
|
|
case SINGLE_HOLD: unregister_ctrl_shift(); break;
|
|
case TRIPLE_TAP: unregister_code(KC_LSHIFT); unregister_code(KC_ESC); break;
|
|
case TRIPLE_HOLD: unregister_code(KC_LSHIFT); unregister_code(KC_LGUI); break;
|
|
}
|
|
tab_state.state = 0;
|
|
}
|
|
/**************** QUAD FUNCTION FOR TAB ****************/
|
|
|
|
//*************** SUPER COMMA *******************//
|
|
// Assumption: we don't care about trying to hit ,, quickly
|
|
//*************** SUPER COMMA *******************//
|
|
static xtap comma_state = {
|
|
.is_press_action = true,
|
|
.state = 0
|
|
};
|
|
|
|
void comma_finished (qk_tap_dance_state_t *state, void *user_data) {
|
|
comma_state.state = hold_cur_dance(state); //Use the dance that favors being held
|
|
switch (comma_state.state) {
|
|
case SINGLE_TAP: register_code(KC_COMMA); break;
|
|
case SINGLE_HOLD: layer_on(1); break; //turn on symbols layer
|
|
case DOUBLE_TAP: layer_invert(4); break; //toggle numbers layer
|
|
case DOUBLE_HOLD: layer_on(2); break;
|
|
case TRIPLE_TAP: register_code(KC_CALCULATOR); break;
|
|
case TRIPLE_HOLD: layer_on(3);
|
|
}
|
|
}
|
|
|
|
void comma_reset (qk_tap_dance_state_t *state, void *user_data) {
|
|
switch (comma_state.state) {
|
|
case SINGLE_TAP: unregister_code(KC_COMMA); break; //unregister comma
|
|
case SINGLE_HOLD: layer_off(1); break;
|
|
case DOUBLE_TAP: ;break;
|
|
case DOUBLE_HOLD: layer_off(2); break;
|
|
case TRIPLE_TAP: unregister_code(KC_CALCULATOR); break;
|
|
case TRIPLE_HOLD: layer_off(3);
|
|
}
|
|
comma_state.state = 0;
|
|
}
|
|
//*************** SUPER COMMA *******************//
|
|
//*************** SUPER COMMA *******************//
|
|
|
|
|
|
//*************** F3 TAP DANCE *******************//
|
|
//Good example for accessing multiple layers from the same key.
|
|
static xtap S1_state = {
|
|
.is_press_action = true,
|
|
.state = 0
|
|
};
|
|
|
|
void bt_finished (qk_tap_dance_state_t *state, void *user_data) {
|
|
S1_state.state = cur_dance(state);
|
|
switch (S1_state.state) {
|
|
case SINGLE_TAP: register_code(KC_F3); break;
|
|
case SINGLE_HOLD: layer_on(4); break;
|
|
case DOUBLE_TAP: layer_invert(4); break;
|
|
case DOUBLE_HOLD: layer_on(5); break;
|
|
case DOUBLE_SINGLE_TAP: layer_invert(4); break;
|
|
}
|
|
}
|
|
|
|
void bt_reset (qk_tap_dance_state_t *state, void *user_data) {
|
|
switch (S1_state.state) {
|
|
case SINGLE_TAP: unregister_code(KC_F3); break;
|
|
case SINGLE_HOLD: layer_off(4); break;
|
|
case DOUBLE_TAP: break; //already inverted. Don't do anything.
|
|
case DOUBLE_HOLD: layer_off(5); break;
|
|
case DOUBLE_SINGLE_TAP: break;
|
|
}
|
|
S1_state.state = 0;
|
|
}
|
|
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
switch (keycode) {
|
|
case KC_SECRET_1 ... KC_SECRET_5:
|
|
if (!record->event.pressed) {
|
|
send_string(secret[keycode - KC_SECRET_1]);
|
|
}
|
|
return false;
|
|
break;
|
|
}
|
|
return true;
|
|
} |