mirror of
https://github.com/openstenoproject/qmk
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881f27b461
* add temporary test shell-spript * Use LINK_TIME_OPTIMIZATION_ENABLE instead of Link_Time_Optimization No change in build result. * Helix config.h use '#pragma once' No change in build result. * Helix helix.h,rev?/rev?.h,pico/pico.h use '#pragma once' No change in build result. * Use drivers/avr/pro_micro.h instead of keyboards/helix/pro_micro.h No change in build result. * remove keyboards/helix/{rev2|pico}/serial_config.h No change in build result. * 'HELIX_ROWS' macro is now referenced only in rev1/config.h and rev2/config.h. No change in build result. * The contents of helix/rules.mk were distributed to subdirectories. This is a preparation to create a new subdirectory for helix code using split_common. No change in build result. remove 'USE_I2C = yes', 'SUBPROJECT_rev1 = no' from keyboards/helix/rules.mk. follow code move from keyboards/helix/rules.mk to keyboards/helix/{rev1,rev2,pico}/rules.mk. ---- SRC += i2c.c SRC += serial.c SRC += ssd1306.c CUSTOM_MATRIX = yes --- * helix/{i2c.[ch], serial.[ch], ssd1306.[ch]} move into helix/local_drivers/ No change in build result. * Simplified 'helix/pico/keymap/*/rules.mk' using KEYBOARD_LOCAL_FEATURES_MK. No change in build result. * add keyboards/helix/pico/local_features.mk * add 'KEYBOARD_LOCAL_FEATURES_MK := $(dir $(lastword $(MAKEFILE_LIST)))local_features.mk' into keyboards/helix/pico/rules.mk * remove HELIX_CUSTOMISE_MSG from keyboards/helix/pico/keymaps/*/rules.mk * remove HELIX= process from keyboards/helix/pico/keymaps/*/rules.mk * remove convert code(helix to standaerd) from keyboards/helix/pico/keymaps/*/rules.mk * add 'include $(strip $(KEYBOARD_LOCAL_FEATURES_MK))' into keyboards/helix/pico/keymaps/*/rules.mk * Simplified 'helix/rev2/keymap/*/rules.mk' using KEYBOARD_LOCAL_FEATURES_MK. No change in build result. * add keyboards/helix/rev2/local_features.mk * add 'KEYBOARD_LOCAL_FEATURES_MK := $(dir $(lastword $(MAKEFILE_LIST)))local_features.mk' into keyboards/helix/rev2/rules.mk * remove HELIX_CUSTOMISE_MSG from keyboards/helix/rev2/keymaps/*/rules.mk * remove HELIX= process from keyboards/helix/rev2/keymaps/*/rules.mk * remove convert code(helix to standaerd) from keyboards/helix/rev2/keymaps/*/rules.mk * add 'include $(strip $(KEYBOARD_LOCAL_FEATURES_MK))' into keyboards/helix/rev2/keymaps/*/rules.mk * Added helix keyboard build NEW method. No change in build result. ## Helix build $ make helix:default ## no oled, no backlight, no underglow $ make helix/rev2/back:default ## no oled, with backlight, no underglow $ make helix/rev2/under:default ## no oled, no backlight, with underglow $ make helix/rev2/oled:default ## with oled, no backlight, not underglow $ make helix/rev2/oled/back:default ## with oled, with backlight, no underglow $ make helix/rev2/back/oled:default ## with oled, with backlight, no underglow $ make helix/rev2/oled/under:default ## with oled, no backlight, with underglow $ make helix/rev2/under/oled:default ## with oled, no backlight, with underglow ## Helix pico build $ make helix/pico:default ## no oled, no backlight, no underglow $ make helix/pico/back:default ## no oled, with backlight, no underglow $ make helix/pico/under:default ## no oled, no backlight, with underglow $ make helix/pico/oled:default ## with oled, no backlight, not underglow * add temporary test shell-spript * test end remove test script. Revert "add temporary test shell-spript" This reverts commit 5dac20cd0f8b4bc192edb2313652c1635f829657. * test end remove test script. Revert "add temporary test shell-spript" This reverts commit ec49f63b2dc0f2b3fe8c1c36ffa615cee2f7e3ed. * Extended the 'HELIX=' option. add keyword 'verbose', 'no_ani'. No change in build result. * update keyboards/helix/{rev2,pico}/keymaps/default/readme.md * rename KEYBOARD_TOP_DIR to HELIX_TOP_DIR in rules.mk * update keyboards/helix/{rev2,pico}/keymaps/default/readme_jp.md * rm keyboards/helix/pico/oled/rules.mk * update helix's readmes. All the ':avrdude' was replaced with ':flash'. * remove F_CPU, ARCH, F_USB, INTERRUPT_CONTROL_ENDPOINT from helix/rules.mk No change in build result.
180 lines
7.4 KiB
C
180 lines
7.4 KiB
C
#pragma once
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#include "../helix.h"
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#include "quantum.h"
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#ifdef USE_I2C
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#include <stddef.h>
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#ifdef __AVR__
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#include <avr/io.h>
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#include <avr/interrupt.h>
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#endif
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#endif
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#if MATRIX_ROWS == 6 // HELIX_ROWS == 3
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#ifndef FLIP_HALF
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// Standard Keymap
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// (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
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#define LAYOUT( \
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L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
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L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
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L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25 \
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) \
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{ \
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{ L00, L01, L02, L03, L04, L05 }, \
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{ L10, L11, L12, L13, L14, L15 }, \
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{ L20, L21, L22, L23, L24, L25 }, \
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{ R05, R04, R03, R02, R01, R00 }, \
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{ R15, R14, R13, R12, R11, R10 }, \
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{ R25, R24, R23, R22, R21, R20 }, \
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}
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#else
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// Keymap with right side flipped
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// (TRRS jack on both halves are to the right)
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#define LAYOUT( \
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L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
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L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
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L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25 \
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) \
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{ \
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{ L00, L01, L02, L03, L04, L05 }, \
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{ L10, L11, L12, L13, L14, L15 }, \
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{ L20, L21, L22, L23, L24, L25 }, \
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{ R00, R01, R02, R03, R04, R05 }, \
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{ R10, R11, R12, R13, R14, R15 }, \
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{ R20, R21, R22, R23, R24, R25 }, \
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}
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#endif
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#elif MATRIX_ROWS == 8 // HELIX_ROWS == 4
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#ifndef FLIP_HALF
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// Standard Keymap
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// (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
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#define LAYOUT( \
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L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
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L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
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L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
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L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
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) \
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{ \
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{ L00, L01, L02, L03, L04, L05 }, \
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{ L10, L11, L12, L13, L14, L15 }, \
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{ L20, L21, L22, L23, L24, L25 }, \
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{ L30, L31, L32, L33, L34, L35 }, \
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{ R05, R04, R03, R02, R01, R00 }, \
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{ R15, R14, R13, R12, R11, R10 }, \
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{ R25, R24, R23, R22, R21, R20 }, \
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{ R35, R34, R33, R32, R31, R30 } \
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}
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#else
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// Keymap with right side flipped
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// (TRRS jack on both halves are to the right)
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#define LAYOUT( \
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L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
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L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
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L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
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L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
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) \
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{ \
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{ L00, L01, L02, L03, L04, L05 }, \
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{ L10, L11, L12, L13, L14, L15 }, \
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{ L20, L21, L22, L23, L24, L25 }, \
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{ L30, L31, L32, L33, L34, L35 }, \
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{ R00, R01, R02, R03, R04, R05 }, \
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{ R10, R11, R12, R13, R14, R15 }, \
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{ R20, R21, R22, R23, R24, R25 }, \
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{ R30, R31, R32, R33, R34, R35 } \
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}
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#endif
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#elif MATRIX_ROWS == 10 // HELIX_ROWS == 5
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#ifndef FLIP_HALF
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// Standard Keymap
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// (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
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#define LAYOUT( \
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L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
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L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
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L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
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L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
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L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
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) \
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{ \
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{ L00, L01, L02, L03, L04, L05 }, \
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{ L10, L11, L12, L13, L14, L15 }, \
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{ L20, L21, L22, L23, L24, L25 }, \
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{ L30, L31, L32, L33, L34, L35 }, \
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{ L40, L41, L42, L43, L44, L45 }, \
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{ R05, R04, R03, R02, R01, R00 }, \
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{ R15, R14, R13, R12, R11, R10 }, \
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{ R25, R24, R23, R22, R21, R20 }, \
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{ R35, R34, R33, R32, R31, R30 }, \
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{ R45, R44, R43, R42, R41, R40 } \
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}
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#else
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// Keymap with right side flipped
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// (TRRS jack on both halves are to the right)
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#define LAYOUT( \
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L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
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L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
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L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
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L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
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L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
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) \
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{ \
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{ L00, L01, L02, L03, L04, L05 }, \
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{ L10, L11, L12, L13, L14, L15 }, \
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{ L20, L21, L22, L23, L24, L25 }, \
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{ L30, L31, L32, L33, L34, L35 }, \
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{ L40, L41, L42, L43, L44, L45 }, \
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{ R00, R01, R02, R03, R04, R05 }, \
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{ R10, R11, R12, R13, R14, R15 }, \
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{ R20, R21, R22, R23, R24, R25 }, \
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{ R30, R31, R32, R33, R34, R35 }, \
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{ R40, R41, R42, R43, R44, R45 } \
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}
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#endif
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#else
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#error "expected HELIX_ROWS 3 or 4 or 5"
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#endif
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// Used to create a keymap using only KC_ prefixed keys
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#if MATRIX_ROWS == 6 // HELIX_ROWS == 3
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#define LAYOUT_kc( \
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L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
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L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
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L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25 \
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) \
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LAYOUT( \
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KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, \
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KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, \
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KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25 \
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)
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#elif MATRIX_ROWS == 8 // HELIX_ROWS == 4
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#define LAYOUT_kc( \
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L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
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L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
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L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
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L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
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) \
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LAYOUT( \
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KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, \
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KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, \
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KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25, \
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KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##R30, KC_##R31, KC_##R32, KC_##R33, KC_##R34, KC_##R35 \
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)
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#else
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#define LAYOUT_kc( \
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L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
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L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
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L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
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L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
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L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
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) \
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LAYOUT( \
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KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, \
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KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, \
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KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25, \
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KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##R30, KC_##R31, KC_##R32, KC_##R33, KC_##R34, KC_##R35, \
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KC_##L40, KC_##L41, KC_##L42, KC_##L43, KC_##L44, KC_##L45, KC_##R40, KC_##R41, KC_##R42, KC_##R43, KC_##R44, KC_##R45 \
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)
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#endif
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