opensteno_qmk/keyboards/wren/keymaps/default/keymap.c
Walter Hanley db8cf0b872
[Keyboard] Add Support for Wren Keyboard (#14570)
* initial prime_o commit

* Cleaned up comments, other things.

* Updated keymap to use standard seven-underscore KC_TRNS notation

* initial prime_o commit

* Cleaned up comments, other things.

* Updated keymap to use standard seven-underscore KC_TRNS notation

* Initial Code for Wren Keyboard

This is the initial hardware test commit for the wren. More detailed keymaps will be added soon.

* Update layout and add author

* Add PCB Image and Clarify Bootloader Instructions

* Update config.h

Updating config.h to remove mentions to LED backlighting (not supported on this PCB)

* Update wren.h to match PR checklist

* Roll back addition of code that should have been in wren.h

* Update /default/keymap.c

Make keyboard.c "pristine" to the best of my ability and add information about configuring a "non-standard" layout.

* Update readme.md

* Update keymap readmes to match PR checklist

* Update readme.md

* Final touches before PR

* Un-delete non-wren files

* Create rules.mk

* Create config.h

* Update keyboards/wren/keymaps/walterhanley/keymap.c

* Update keyboards/wren/keymaps/walterhanley/keymap.c

* Update keyboards/wren/wren.c

As per feedback, move encoder definition to wren.c from keymap.c.

* Update keyboards/wren/keymaps/walterhanley/keymap.c

As per feedback, move encoder definition to wren.c from keymap.c

* Update keyboards/wren/keymaps/default/keymap.c

As per feedback, move encoder definition to wren.c from keymap.c

* Create Keymap-Level config.h

I've been dealing with some issues with this board over-drawing power on certain devices; this should fix that issue on my build without affecting other users.

* Add bells and whistles to personal keymap

This update adds bells and whistles to my personal keymap. I couldn't figure out how to modify rotary encoder functionality for just my personal layout with the definition in wren.c, so I moved it back into the individual keymaps. Please let me know if this is an issue and I can look into possible alternative implementations.

* Update to match drashna's requested changes

* Update keymap.c

This update refines drashna's requested changes.

* Update keymap.c

Fix typo
2022-01-06 17:38:42 -08:00

36 lines
2.1 KiB
C

/* Copyright 2021 Walter Hanley
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE
};
/* This layout preserves the entire keyboard matrix, but only includes keycodes
* for a numpad/nav cluster configuration. Depending on your configuration, you
* may need to replace some of the existing KC_NO values with actual keycodes.
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KC_PSLS, KC_7, KC_8, KC_9, KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV, KC_INS, KC_HOME, KC_PGUP, KC_NO,
KC_PAST, KC_4, KC_5, KC_6, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_NO,
KC_PMNS, KC_1, KC_2, KC_3, KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_UP, KC_NO, KC_NO,
KC_PPLS, KC_0, KC_DOT, KC_ENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO,
KC_NLCK, KC_LALT, KC_LGUI, KC_BSPC, KC_ENT, KC_SPC, KC_DEL, KC_RGUI, KC_RALT, KC_MUTE
)
};