mirror of
https://github.com/openstenoproject/qmk
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0c6155ec42
* physically arrange layout macro, phase 1 Break the keymap up into rows. * physically arrange layout macro, phase 2 Moves the Escape and Enter keys to the top row. * refactor default keymap - use QMK short-form keycodes - grid align keycodes * physically arrange layout macro, phase 3 Moves the X key (Bomb) to the bottom row. * physically arrange layout macro, phase 4 Physically arrange the Escape and Enter keys. * physically arrange layout macro, phase 5 Physically arrange the arrow keys. * physically arrange layout macro, phase 6 Physically align the X (Bomb) key. * align escape characters in layout macro * info.json: apply human-friendly formatting
28 lines
1 KiB
C
28 lines
1 KiB
C
/* Copyright 2021 Michele Ferri <zomgsako@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#define LAYOUT( \
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k09, k08, \
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k00, k01, k02, \
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k07, \
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k04, k05, k06, \
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k03 \
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) { \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09 } \
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}
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