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* Remove unused IS_COMMAND() instances from keyboard-level config.h, 0-9 * Remove unused IS_COMMAND() instances from keyboard-level config.h, A-B * Remove unused IS_COMMAND() instances from keyboard-level config.h, C-D * Remove unused IS_COMMAND() instances from keyboard-level config.h, E-G * Remove unused IS_COMMAND() instances from keyboard-level config.h, handwired * Remove unused IS_COMMAND() instances from keyboard-level config.h, H-M * Remove unused IS_COMMAND() instances from keyboard-level config.h, N-R * Remove unused IS_COMMAND() instances from keyboard-level config.h, S-Z * Remove unused Magic Key definitions from keyboard-level config.h, 0-9 * Remove unused Magic Key definitions from keyboard-level config.h, A * Remove unused Magic Key definitions from keyboard-level config.h, B * Remove unused Magic Key definitions from keyboard-level config.h, C * Remove unused Magic Key definitions from keyboard-level config.h, D-E * Remove unused Magic Key definitions from keyboard-level config.h, F-H * Remove unused Magic Key definitions from keyboard-level config.h, handwired * Remove unused Magic Key definitions from keyboard-level config.h, I-K * Remove unused Magic Key definitions from keyboard-level config.h, L-M * Remove unused Magic Key definitions from keyboard-level config.h, N-R * Remove unused Magic Key definitions from keyboard-level config.h, S-V * Remove unused Magic Key definitions from keyboard-level config.h, W-Z * Merge remote-tracking branch 'upstream/master' into clean/command_and_magic * Remove remaining unused IS_COMMAND() instances from keyboard-level config.h |
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.. | ||
keymaps/default | ||
ares.c | ||
ares.h | ||
config.h | ||
info.json | ||
readme.md | ||
rules.mk |
LSJ Ares
- Keyboard Maintainer: QMK Community
- Hardware Supported: LSJ Ares PCB
- Hardware Availability: 2018 Geekhack Group Buy
Make example for this keyboard (after setting up your build environment):
make ares:default
Flashing example for this keyboard (after setting up the bootloadHID flashing environment)
make ares:default:flash
Reset Key: Hold down the top left key, commonly programmed as Escape, while plugging in the keyboard.
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.