opensteno_qmk/users/kuatsure/kuatsure.c
Jarrett Drouillard 258954dc3e Add kuatsure map to preonic board (#3087)
* preonic-keymap: kuatsure keymap

* preonic-kuatsure: move arrows and braces and stuffs

* preonic-kuatsure: give more time for leader

* preonic-kuatsure: move _ to lower o

* preonic-kuatsure: tap dance space to enter

* preonic-kuatsure: move vol buttons around

conflicted with kaleidoscope file navigation

* preonic-kuatsure: lower+spc = esc

* preonic-kuatsure: add lock key & remove led stuff

* preonic-kuatsure: little bit of tmux leadering

* preonic-kuatsure: remove colemak and dvorak

* preonic-kuatsure: remove lock key and tap dance

* preonic-kuatsure: lower space -> enter -- raise space -> esc

* preonice-kuatsure: move tmux stuff to homerow keys

* preonic-kuatsure: set tmux prefix to a function

* preonic-kuatsure: hello game layers

* preonic-kuatsure: instead of zelda, ffvii for game mode :)

* preonic-kuatsure: mild changes after playing games to game modes

* preonice-kuatsure: omg comma dangles and spaces in switch!

* preonic-kuatsure: kinda make lower a shift on special characters

* preonic-kuatsure: I don't use these

* preonic-kuatsure: move vol- to the begining of media row

* preonic-kuatsure: more tmux leader stuff ( pane 3 & last pane )

* preonic-kuatsure: abstract out tmux pane zooming

* preonic-kuatsure: abstract pane switch

* preonic-kuatsure: game_mod is carries over lower positions

starting to wonder if I need game_mod ... lol

* preonic-kuatsure: switch lwr/rse esc / ent

* preonic-kuatsure: add leaders for window switching

* preonic-kuatsure: major pruning of adjust layer

* preonic-kuatsure: major rework on raise layer

* preonic-kuatsure: game mods f layer is raise now

* user-kuatsure: hello

* various-kuatsure: use layout format + globalize querty / number keys

* preonic-kuatsure: don't use tap dance anymore

* various-kuatsure: code formatting

* various-kuatsure: add function layer vars

* preonic-kuatsure: moar formatting

* preonic-kuatsure: add home / end keys
2018-05-30 14:49:20 -07:00

111 lines
2.1 KiB
C

#include "kuatsure.h"
void tmux_prefix(void) {
register_code(KC_LCTL);
register_code(KC_SPC);
unregister_code(KC_LCTL);
unregister_code(KC_SPC);
}
void tmux_pane_zoom(void) {
tmux_prefix();
register_code(KC_Z);
unregister_code(KC_Z);
}
void tmux_pane_switch(uint16_t keycode) {
tmux_prefix();
register_code(KC_Q);
unregister_code(KC_Q);
register_code(keycode);
unregister_code(keycode);
}
void tmux_window_switch(uint16_t keycode) {
tmux_prefix();
register_code(keycode);
unregister_code(keycode);
}
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
// Available seqs
// SEQ_ONE_KEY, SEQ_TWO_KEYS, SEQ_THREE_KEYS
// anything you can do in a macro https://docs.qmk.fm/macros.html
// https://docs.qmk.fm/feature_leader_key.html
// Whole Screen Shot
SEQ_ONE_KEY(KC_A) {
register_code(KC_LGUI);
register_code(KC_LSFT);
register_code(KC_3);
unregister_code(KC_3);
unregister_code(KC_LSFT);
unregister_code(KC_LGUI);
}
// Selective Screen Shot
SEQ_ONE_KEY(KC_S) {
register_code(KC_LGUI);
register_code(KC_LSFT);
register_code(KC_4);
unregister_code(KC_4);
unregister_code(KC_LSFT);
unregister_code(KC_LGUI);
}
// TMUX - shift to pane 1 and zoom
SEQ_ONE_KEY(KC_J) {
tmux_pane_switch(KC_1);
tmux_pane_zoom();
}
// TMUX - shift to pane 2 and zoom
SEQ_ONE_KEY(KC_K) {
tmux_pane_switch(KC_2);
tmux_pane_zoom();
}
// TMUX - shift to pane 3 and zoom
SEQ_ONE_KEY(KC_L) {
tmux_pane_switch(KC_3);
tmux_pane_zoom();
}
// TMUX - shift to last pane and zoom
SEQ_ONE_KEY(KC_SCOLON) {
tmux_prefix();
register_code(KC_SCOLON);
unregister_code(KC_SCOLON);
tmux_pane_zoom();
}
// TMUX - shift to first window
SEQ_ONE_KEY(KC_U) {
tmux_window_switch(KC_1);
}
// TMUX - shift to second window
SEQ_ONE_KEY(KC_I) {
tmux_window_switch(KC_2);
}
// TMUX - shift to third window
SEQ_ONE_KEY(KC_O) {
tmux_window_switch(KC_3);
}
}
}