mirror of
https://github.com/openstenoproject/qmk
synced 2024-11-22 00:14:38 +00:00
278 lines
No EOL
12 KiB
C
278 lines
No EOL
12 KiB
C
/* Copyright 2020 Janos Daniel Reibl <janos.daniel.reibl@protonmail.com> @riblee
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "riblee.h"
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#include "raw_hid.h"
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#include <string.h>
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// Tap Dance functions
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void dance_key_a (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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SEND_STRING("a");
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reset_tap_dance(state);
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} else if (state->count == 2) {
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if (!(keyboard_report->mods & MOD_MASK_SHIFT)) {
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send_unicode_string("á");
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} else {
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send_unicode_string("Á");
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}
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reset_tap_dance(state);
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}
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}
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void dance_key_e (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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SEND_STRING("e");
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reset_tap_dance(state);
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} else if (state->count == 2) {
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if (!(keyboard_report->mods & MOD_MASK_SHIFT)) {
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send_unicode_string("é");
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} else {
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send_unicode_string("É");
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}
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reset_tap_dance(state);
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}
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}
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void dance_key_i (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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SEND_STRING("i");
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reset_tap_dance(state);
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} else if (state->count == 2) {
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if (!(keyboard_report->mods & MOD_MASK_SHIFT)) {
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send_unicode_string("í");
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} else {
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send_unicode_string("Í");
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}
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reset_tap_dance(state);
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}
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}
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void dance_key_o (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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SEND_STRING("o");
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reset_tap_dance(state);
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} else if (state->count == 2) {
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if (!(keyboard_report->mods & MOD_MASK_SHIFT)) {
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send_unicode_string("ó");
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} else {
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send_unicode_string("Ó");
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}
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reset_tap_dance(state);
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} else if (state->count == 3) {
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if (!(keyboard_report->mods & MOD_MASK_SHIFT)) {
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send_unicode_string("ö");
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} else {
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send_unicode_string("Ö");
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}
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reset_tap_dance(state);
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} else if (state->count == 4) {
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if (!(keyboard_report->mods & MOD_MASK_SHIFT)) {
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send_unicode_string("ő");
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} else {
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send_unicode_string("Ő");
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}
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reset_tap_dance(state);
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}
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}
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void dance_key_u (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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SEND_STRING("u");
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reset_tap_dance(state);
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} else if (state->count == 2) {
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if (!(keyboard_report->mods & MOD_MASK_SHIFT)) {
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send_unicode_string("ú");
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} else {
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send_unicode_string("Ú");
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}
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reset_tap_dance(state);
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} else if (state->count == 3) {
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if (!(keyboard_report->mods & MOD_MASK_SHIFT)) {
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send_unicode_string("ü");
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} else {
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send_unicode_string("Ü");
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}
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reset_tap_dance(state);
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} else if (state->count == 4) {
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if (!(keyboard_report->mods & MOD_MASK_SHIFT)) {
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send_unicode_string("ű");
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} else {
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send_unicode_string("Ű");
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}
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reset_tap_dance(state);
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}
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_COLEMAK);
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}
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return false;
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break;
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case DVORAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_DVORAK);
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}
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return false;
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break;
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case WORKMAN:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_WORKMAN);
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}
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return false;
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break;
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case HUNGARIAN:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_HUNGARIAN);
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}
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return false;
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break;
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}
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return true;
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};
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#ifdef OLED_ENABLE
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static char receive_buffer[128] = {};
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static uint8_t receive_buffer_length = 0;
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uint16_t startup_timer;
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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startup_timer = timer_read();
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return rotation;
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}
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static void render_logo(void) {
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static const char PROGMEM raw_logo[] = {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 96, 96, 96,240,248,255, 63, 56,255,255,248, 63, 63,248,255,255, 56, 63,255,248,240, 96, 96, 96, 0, 0, 0, 0, 0,252,254, 38, 54, 60, 8,240,152,152,248,240, 24,248,224,248,120,224,240,120, 96,248,248,248,248, 32,248,248, 24, 24,240,248,248,248,240,240,248,152,152,254,254, 0, 0, 0,254,254,152,248,240, 24,248,224,240,120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0,219,219,219,255,255,255,240,192,143,159, 63, 0, 0, 63,159,143,192,240,255,255,255,219,219,219, 0, 0, 0, 0, 0,192,225,112, 48, 48, 48,112,225,129, 1,240,240,240,193, 1, 0, 1,193,240,240,241, 1, 1,241,240,193,225,112, 48, 0, 1, 1, 1, 1,240,241, 49, 49, 49, 0,240,240, 0,129,193,129,193,192, 0,196,135,193,192,128,128,192,192,128, 0, 0,192,128, 0,128,192,128, 0, 0,192,192,128,128,192,192,192,128, 0,128,192,128,192,192, 0,128,192,192,192,128, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 6, 6, 6, 15, 31,255,255, 31,255,255, 31,252,252, 31,255,255, 31,255,255, 31, 15, 6, 6, 6, 0, 0, 0, 0, 0, 15, 31, 56, 48, 48, 48, 60,127,103, 96, 63, 63, 0, 7, 63, 56, 31, 7, 0, 63, 63, 0, 0, 63, 63, 7, 30, 60, 48, 0, 0, 0, 0, 0, 63, 31, 3, 3, 3, 0, 63, 63, 0, 31, 63, 1, 0, 0, 0, 63, 31, 0, 1, 63, 63, 0, 0, 63, 63, 0, 7, 63, 60, 63, 7, 31, 60, 63, 15, 0, 28, 60, 54, 54, 63, 63, 0, 63, 63, 1, 0, 0, 31, 63, 54, 54, 55, 55, 2, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128,128,128,128,128, 0, 0,192,192,192, 0,192,192,192, 0, 0, 0, 0, 0, 0,192,192,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255, 29,127,255,247,224, 0,254,254,254, 0,255,255,255,198,254,254,254, 0, 0,255,255,255,124,254,254,214,214,222,222, 92,124,254,254,214,214,222,222, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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};
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oled_write_raw_P(raw_logo, sizeof(raw_logo));
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}
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static void render_info(void) {
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// Keyboard Layer Status
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oled_write_P(PSTR("Layer: "), false);
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switch (get_highest_layer(layer_state)) {
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case _QWERTY:
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if (layer_state_cmp(default_layer_state, _QWERTY)) {
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oled_write_P(PSTR("Qwerty\n"), false);
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} else if (layer_state_cmp(default_layer_state, _COLEMAK)) {
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oled_write_P(PSTR("Colmak\n"), false);
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} else if (layer_state_cmp(default_layer_state, _DVORAK)) {
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oled_write_P(PSTR("Dvorak\n"), false);
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} else if (layer_state_cmp(default_layer_state, _WORKMAN)) {
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oled_write_P(PSTR("Workman\n"), false);
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} else if (layer_state_cmp(default_layer_state, _HUNGARIAN)) {
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oled_write_P(PSTR("HUN Qwerty\n"), false);
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} else {
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oled_write_P(PSTR("Undefined\n"), false);
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}
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break;
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case _LOWER:
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oled_write_P(PSTR("Lower\n"), false);
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break;
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case _RAISE:
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oled_write_P(PSTR("Raise\n"), false);
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break;
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case _ADJUST:
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oled_write_P(PSTR("Adjust\n"), false);
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break;
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default:
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oled_write_P(PSTR("Undefined\n"), false);
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}
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// Print string received via HID RAW
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oled_write_ln(receive_buffer, false);}
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bool oled_task_user(void) {
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static bool finished_timer = false;
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if (!finished_timer && (timer_elapsed(startup_timer) < 1000)) {
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render_logo();
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} else {
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if (!finished_timer) {
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oled_clear();
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finished_timer = true;
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}
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render_info();
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}
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return false;
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}
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#ifdef RAW_ENABLE
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void raw_hid_receive(uint8_t *data, uint8_t length) {
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// Append data to receive_buffer, without the first byte
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memcpy(receive_buffer + receive_buffer_length, data + 1, length - 1);
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receive_buffer_length += (length - 1);
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// First byte indicate if we will recive more package for the current string
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// If it's 1 then this was the last package and we can reset the offset
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if (data[0] == 1) {
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// Reset the offset for memcpy to the begining of our buffer
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receive_buffer_length = 0;
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}
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// Reset the offset to prevent overwriting memory outside of the buffer
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if (receive_buffer_length + 32 >= 128) {
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receive_buffer_length = 0;
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}
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}
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#endif
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#endif
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void keyboard_pre_init_user(void) {
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// Set C13 pin as output
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setPinOutput(C13);
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// Turn off the LED
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writePinHigh(C13);
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} |