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Adds VIA support for the KPRepublic's BM60 Poker (#11267)
* WIP working on new keymap * tweaking keymap * updated keymap * cleaned up a little bit * New preonic keymap * my preonic keymap * added mac layout * preonic map update * cleaning up old repo * cleaning up to match upstream * more cleanup * removing old keymaps * cleaned up commit history for bm60poker via support * cleaned up via keymap * fixed copywrite Co-authored-by: Peter Peterson <ppeterson@noao.edu>
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4 changed files with 52 additions and 3 deletions
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@ -21,10 +21,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* USB Device descriptor parameter */
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x4B50 // "KP"
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#define VENDOR_ID 0x4B50 // "KP"
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#define PRODUCT_ID 0xEF8E
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#define PRODUCT_ID 0xEF8D
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#define DEVICE_VER 0x0001
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#define DEVICE_VER 0x0001
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#define MANUFACTURER KP Republic
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#define MANUFACTURER KP Republic
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#define PRODUCT BM60POKER
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#define PRODUCT BM60 RGB POKER
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/* key matrix size */
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_ROWS 5
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@ -1,5 +1,5 @@
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{
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{
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"keyboard_name": "BM60POKER",
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"keyboard_name": "BM60 POKER RGB",
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"url": "",
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"url": "",
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"maintainer": "qmk",
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"maintainer": "qmk",
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"width": 15,
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"width": 15,
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47
keyboards/bm60poker/keymaps/via/keymap.c
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keyboards/bm60poker/keymaps/via/keymap.c
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/* Copyright 2020 ipetepete
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_60_ansi(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, MO(1)
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),
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[1] = LAYOUT_60_ansi(
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RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
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_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______,
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_______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______
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),
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[2] = LAYOUT_60_ansi(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______
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),
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[3] = LAYOUT_60_ansi(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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2
keyboards/bm60poker/keymaps/via/rules.mk
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keyboards/bm60poker/keymaps/via/rules.mk
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VIA_ENABLE = yes
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LTO_ENABLE = yes
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