mirror of
https://github.com/openstenoproject/qmk
synced 2024-11-08 17:29:09 +00:00
[Keyboard] Add deskpad (#15602)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
parent
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10 changed files with 578 additions and 0 deletions
62
keyboards/h0oni/deskpad/config.h
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62
keyboards/h0oni/deskpad/config.h
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@ -0,0 +1,62 @@
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/* Copyright 2021 Hydrogen BD <support@hgenbd.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x4D53
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#define PRODUCT_ID 0x4450 //hD
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Hydrogen
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#define PRODUCT Deskpad
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/* key matrix size */
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#define MATRIX_ROWS 2
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#define MATRIX_COLS 3
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D7, C6 }
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#define MATRIX_COL_PINS { D0, D4, D1}
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 3
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/* Defining encoder pads */
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#define ENCODERS_PAD_A { D2 }
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#define ENCODERS_PAD_B { D3 }
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* Defining tapping term */
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#define TAPPING_TERM 250
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53
keyboards/h0oni/deskpad/deskpad.c
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53
keyboards/h0oni/deskpad/deskpad.c
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@ -0,0 +1,53 @@
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/* Copyright 2021 Hydrogen BD <support@hgenbd.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "deskpad.h"
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#ifdef ENCODER_ENABLE
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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if (!encoder_update_user(index, clockwise)) { return false; }
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const layer_state_t curr_layer = get_highest_layer(layer_state);
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if(curr_layer == 0) {
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if (clockwise) {
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tap_code(KC_VOLU);
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} else {
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tap_code(KC_VOLD);
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}
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}
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else if(curr_layer == 1) {
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if (clockwise) {
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tap_code(KC_WH_D);
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} else {
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tap_code(KC_WH_U);
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}
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}
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else if(curr_layer == 2) {
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if (clockwise) {
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tap_code16(C(KC_WH_U));
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} else {
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tap_code16(C(KC_WH_D));
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}
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}
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else {
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if (clockwise) {
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tap_code(KC_BRIU);
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} else {
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tap_code(KC_BRID);
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}
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}
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return false;
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}
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#endif
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28
keyboards/h0oni/deskpad/deskpad.h
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28
keyboards/h0oni/deskpad/deskpad.h
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/* Copyright 2021 Hydrogen BD <support@hgenbd.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#define LAYOUT_all( \
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K00, K01, K02, K10, K11, K12\
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) { \
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{ K00, K01, K02 },\
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{ K10, K11, K12 } \
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}
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15
keyboards/h0oni/deskpad/info.json
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15
keyboards/h0oni/deskpad/info.json
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{
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"keyboard_name": "Deskpad",
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"url": "",
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"maintainer": "Hydrogen BD",
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"layouts": {
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"LAYOUT_all": {
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"layout": [{"label":"k1", "x":0, "y":0},
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{"label":"k2", "x":1, "y":0},
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{"label":"k3", "x":2, "y":0},
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{"label":"k4", "x":3, "y":0},
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{"label":"k5", "x":4, "y":0},
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{"label":"k6", "x":6, "y":0}]
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}
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}
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}
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189
keyboards/h0oni/deskpad/keymaps/default/keymap.c
Normal file
189
keyboards/h0oni/deskpad/keymaps/default/keymap.c
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/* Copyright 2021 Hydrogen BD <support@hgenbd.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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typedef enum {
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TD_NONE,
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TD_UNKNOWN,
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TD_SINGLE_TAP,
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TD_SINGLE_HOLD,
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TD_DOUBLE_TAP,
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TD_DOUBLE_HOLD,
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TD_DOUBLE_SINGLE_TAP, // Send two single taps
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} td_state_t;
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typedef struct {
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bool is_press_action;
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td_state_t state;
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} td_tap_t;
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enum custom_keycodes {
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TD_CUT_REDO,
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TD_PLAY_PAUSE_MUTE,
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TD_MNXT_RIGHT,
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TD_MPRV_LEFT,
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TD_SEARCH_REFRESH,
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QUAD_LAYER_SWITCH,
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QUAD_CVXA,
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YOUTUBE = SAFE_RANGE,
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FACEBOOK,
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DISCORD,
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VALORANT,
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VSCODE,
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};
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td_state_t cur_dance(qk_tap_dance_state_t *state);
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/* Quad layer switching */
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void layer_finished(qk_tap_dance_state_t *state, void *user_data);
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void layer_reset(qk_tap_dance_state_t *state, void *user_data);
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/* Copy, paste, select all, cut */
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void cvxa_finished(qk_tap_dance_state_t *state, void *user_data);
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void cvxa_reset(qk_tap_dance_state_t *state, void *user_data);
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static td_tap_t layerTap_state = {
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.is_press_action = true,
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.state = TD_NONE
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};
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static td_tap_t cvxa_state = {
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.is_press_action = true,
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.state = TD_NONE
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};
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// Determine the current tap dance state
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td_state_t cur_dance(qk_tap_dance_state_t *state) {
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if (state->count == 1) {
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if (state->interrupted || !state->pressed) return TD_SINGLE_TAP;
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// Key has not been interrupted, but the key is still held. Means you want to send a 'HOLD'.
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else return TD_SINGLE_HOLD;
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} else if (state->count == 2) {
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if (state->interrupted) return TD_DOUBLE_SINGLE_TAP;
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else if (state->pressed) return TD_DOUBLE_HOLD;
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else return TD_DOUBLE_TAP;
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} else return TD_UNKNOWN;
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}
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void layer_finished(qk_tap_dance_state_t *state, void *user_data) {
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layerTap_state.state = cur_dance(state);
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layer_off(get_highest_layer(layer_state));
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switch (layerTap_state.state) {
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case TD_SINGLE_TAP: layer_on(0); break;
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case TD_SINGLE_HOLD: layer_on(1); break;
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case TD_DOUBLE_TAP: layer_on(2); break;
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case TD_DOUBLE_HOLD: layer_on(3); break;
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default: layer_on(0);
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}
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}
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void layer_reset(qk_tap_dance_state_t *state, void *user_data) {
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layerTap_state.state = TD_NONE;
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}
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void cvxa_finished(qk_tap_dance_state_t *state, void *user_data) {
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cvxa_state.state = cur_dance(state);
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register_mods(MOD_BIT(KC_LCTRL));
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switch (cvxa_state.state) {
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case TD_SINGLE_TAP: tap_code(KC_V); break;
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case TD_SINGLE_HOLD: tap_code(KC_A); break;
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case TD_DOUBLE_TAP: tap_code(KC_C); break;
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case TD_DOUBLE_HOLD: tap_code(KC_X); break;
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default: tap_code(KC_V);
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}
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unregister_mods(MOD_BIT(KC_LCTRL));
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}
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void cvxa_reset(qk_tap_dance_state_t *state, void *user_data) {
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cvxa_state.state = TD_NONE;
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}
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// Tap Dance definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_CUT_REDO] = ACTION_TAP_DANCE_DOUBLE(C(KC_Z), S(C(KC_Z))),
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[TD_PLAY_PAUSE_MUTE] = ACTION_TAP_DANCE_DOUBLE(KC_MPLY, KC_MUTE),
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[TD_MNXT_RIGHT] = ACTION_TAP_DANCE_DOUBLE(KC_MNXT, KC_RIGHT),
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[TD_MPRV_LEFT] = ACTION_TAP_DANCE_DOUBLE(KC_MPRV, KC_LEFT),
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[TD_SEARCH_REFRESH] = ACTION_TAP_DANCE_DOUBLE(KC_WREF, KC_WSCH),
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[QUAD_LAYER_SWITCH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, layer_finished, layer_reset),
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[QUAD_CVXA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, cvxa_finished, cvxa_reset)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch(keycode) {
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case YOUTUBE:
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if (record->event.pressed) {
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tap_code16(C(KC_L));
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SEND_STRING("https://www.youtube.com/");
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} else {
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tap_code(KC_ENT);
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}
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break;
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case FACEBOOK:
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if (record->event.pressed) {
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tap_code16(C(KC_L));
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SEND_STRING("https://www.facebook.com/");
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} else {
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tap_code(KC_ENT);
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}
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break;
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case VALORANT:
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if (record->event.pressed) {
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tap_code16(G(KC_S));
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SEND_STRING("valorant");
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} else {
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tap_code(KC_ENT);
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}
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break;
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case DISCORD:
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if (record->event.pressed) {
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tap_code16(G(KC_S));
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SEND_STRING("discord");
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} else {
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tap_code(KC_ENT);
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}
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break;
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case VSCODE:
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if (record->event.pressed) {
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tap_code16(G(KC_S));
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SEND_STRING("vscode");
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} else {
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tap_code(KC_ENT);
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}
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break;
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}
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return true;
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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TD(TD_CUT_REDO), TD(TD_MPRV_LEFT), TD(TD_PLAY_PAUSE_MUTE), TD(TD_MNXT_RIGHT), TD(QUAD_CVXA), TD(QUAD_LAYER_SWITCH)
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),
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[1] = LAYOUT_all(
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YOUTUBE, KC_WBAK, TD(TD_SEARCH_REFRESH), KC_WFWD, FACEBOOK, TD(QUAD_LAYER_SWITCH)
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),
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[2] = LAYOUT_all(
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A(KC_F4), SGUI(KC_S), KC_MYCM, LCA(KC_DEL), KC_CALC, TD(QUAD_LAYER_SWITCH)
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),
|
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|
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[3] = LAYOUT_all(
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C(KC_SLSH), VALORANT, VSCODE, DISCORD, LSA(KC_A), TD(QUAD_LAYER_SWITCH)
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),
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};
|
1
keyboards/h0oni/deskpad/keymaps/default/rules.mk
Normal file
1
keyboards/h0oni/deskpad/keymaps/default/rules.mk
Normal file
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TAP_DANCE_ENABLE = yes
|
189
keyboards/h0oni/deskpad/keymaps/via/keymap.c
Normal file
189
keyboards/h0oni/deskpad/keymaps/via/keymap.c
Normal file
|
@ -0,0 +1,189 @@
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/* Copyright 2021 Hydrogen BD <support@hgenbd.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
typedef enum {
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TD_NONE,
|
||||
TD_UNKNOWN,
|
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TD_SINGLE_TAP,
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TD_SINGLE_HOLD,
|
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TD_DOUBLE_TAP,
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TD_DOUBLE_HOLD,
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TD_DOUBLE_SINGLE_TAP, // Send two single taps
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} td_state_t;
|
||||
|
||||
typedef struct {
|
||||
bool is_press_action;
|
||||
td_state_t state;
|
||||
} td_tap_t;
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||||
|
||||
enum custom_keycodes {
|
||||
TD_CUT_REDO,
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TD_PLAY_PAUSE_MUTE,
|
||||
TD_MNXT_RIGHT,
|
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TD_MPRV_LEFT,
|
||||
TD_SEARCH_REFRESH,
|
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QUAD_LAYER_SWITCH,
|
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QUAD_CVXA,
|
||||
YOUTUBE = SAFE_RANGE,
|
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FACEBOOK,
|
||||
DISCORD,
|
||||
VALORANT,
|
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VSCODE,
|
||||
};
|
||||
|
||||
td_state_t cur_dance(qk_tap_dance_state_t *state);
|
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|
||||
/* Quad layer switching */
|
||||
void layer_finished(qk_tap_dance_state_t *state, void *user_data);
|
||||
void layer_reset(qk_tap_dance_state_t *state, void *user_data);
|
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|
||||
/* Copy, paste, select all, cut */
|
||||
void cvxa_finished(qk_tap_dance_state_t *state, void *user_data);
|
||||
void cvxa_reset(qk_tap_dance_state_t *state, void *user_data);
|
||||
|
||||
static td_tap_t layerTap_state = {
|
||||
.is_press_action = true,
|
||||
.state = TD_NONE
|
||||
};
|
||||
|
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static td_tap_t cvxa_state = {
|
||||
.is_press_action = true,
|
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.state = TD_NONE
|
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};
|
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|
||||
// Determine the current tap dance state
|
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td_state_t cur_dance(qk_tap_dance_state_t *state) {
|
||||
if (state->count == 1) {
|
||||
if (state->interrupted || !state->pressed) return TD_SINGLE_TAP;
|
||||
// Key has not been interrupted, but the key is still held. Means you want to send a 'HOLD'.
|
||||
else return TD_SINGLE_HOLD;
|
||||
} else if (state->count == 2) {
|
||||
if (state->interrupted) return TD_DOUBLE_SINGLE_TAP;
|
||||
else if (state->pressed) return TD_DOUBLE_HOLD;
|
||||
else return TD_DOUBLE_TAP;
|
||||
} else return TD_UNKNOWN;
|
||||
}
|
||||
|
||||
void layer_finished(qk_tap_dance_state_t *state, void *user_data) {
|
||||
layerTap_state.state = cur_dance(state);
|
||||
layer_off(get_highest_layer(layer_state));
|
||||
switch (layerTap_state.state) {
|
||||
case TD_SINGLE_TAP: layer_on(0); break;
|
||||
case TD_SINGLE_HOLD: layer_on(1); break;
|
||||
case TD_DOUBLE_TAP: layer_on(2); break;
|
||||
case TD_DOUBLE_HOLD: layer_on(3); break;
|
||||
default: layer_on(0);
|
||||
}
|
||||
}
|
||||
|
||||
void layer_reset(qk_tap_dance_state_t *state, void *user_data) {
|
||||
layerTap_state.state = TD_NONE;
|
||||
}
|
||||
|
||||
void cvxa_finished(qk_tap_dance_state_t *state, void *user_data) {
|
||||
cvxa_state.state = cur_dance(state);
|
||||
register_mods(MOD_BIT(KC_LCTRL));
|
||||
switch (cvxa_state.state) {
|
||||
case TD_SINGLE_TAP: tap_code(KC_V); break;
|
||||
case TD_SINGLE_HOLD: tap_code(KC_A); break;
|
||||
case TD_DOUBLE_TAP: tap_code(KC_C); break;
|
||||
case TD_DOUBLE_HOLD: tap_code(KC_X); break;
|
||||
default: tap_code(KC_V);
|
||||
}
|
||||
unregister_mods(MOD_BIT(KC_LCTRL));
|
||||
}
|
||||
|
||||
void cvxa_reset(qk_tap_dance_state_t *state, void *user_data) {
|
||||
cvxa_state.state = TD_NONE;
|
||||
}
|
||||
|
||||
// Tap Dance definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
[TD_CUT_REDO] = ACTION_TAP_DANCE_DOUBLE(C(KC_Z), S(C(KC_Z))),
|
||||
[TD_PLAY_PAUSE_MUTE] = ACTION_TAP_DANCE_DOUBLE(KC_MPLY, KC_MUTE),
|
||||
[TD_MNXT_RIGHT] = ACTION_TAP_DANCE_DOUBLE(KC_MNXT, KC_RIGHT),
|
||||
[TD_MPRV_LEFT] = ACTION_TAP_DANCE_DOUBLE(KC_MPRV, KC_LEFT),
|
||||
[TD_SEARCH_REFRESH] = ACTION_TAP_DANCE_DOUBLE(KC_WREF, KC_WSCH),
|
||||
[QUAD_LAYER_SWITCH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, layer_finished, layer_reset),
|
||||
[QUAD_CVXA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, cvxa_finished, cvxa_reset)
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch(keycode) {
|
||||
case YOUTUBE:
|
||||
if (record->event.pressed) {
|
||||
tap_code16(C(KC_L));
|
||||
SEND_STRING("https://www.youtube.com/");
|
||||
} else {
|
||||
tap_code(KC_ENT);
|
||||
}
|
||||
break;
|
||||
case FACEBOOK:
|
||||
if (record->event.pressed) {
|
||||
tap_code16(C(KC_L));
|
||||
SEND_STRING("https://www.facebook.com/");
|
||||
} else {
|
||||
tap_code(KC_ENT);
|
||||
}
|
||||
break;
|
||||
case VALORANT:
|
||||
if (record->event.pressed) {
|
||||
tap_code16(G(KC_S));
|
||||
SEND_STRING("valorant");
|
||||
} else {
|
||||
tap_code(KC_ENT);
|
||||
}
|
||||
break;
|
||||
case DISCORD:
|
||||
if (record->event.pressed) {
|
||||
tap_code16(G(KC_S));
|
||||
SEND_STRING("discord");
|
||||
} else {
|
||||
tap_code(KC_ENT);
|
||||
}
|
||||
break;
|
||||
case VSCODE:
|
||||
if (record->event.pressed) {
|
||||
tap_code16(G(KC_S));
|
||||
SEND_STRING("vscode");
|
||||
} else {
|
||||
tap_code(KC_ENT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[0] = LAYOUT_all(
|
||||
TD(TD_CUT_REDO), TD(TD_MPRV_LEFT), TD(TD_PLAY_PAUSE_MUTE), TD(TD_MNXT_RIGHT), TD(QUAD_CVXA), TD(QUAD_LAYER_SWITCH)
|
||||
),
|
||||
|
||||
[1] = LAYOUT_all(
|
||||
YOUTUBE, KC_WBAK, TD(TD_SEARCH_REFRESH), KC_WFWD, FACEBOOK, TD(QUAD_LAYER_SWITCH)
|
||||
),
|
||||
|
||||
[2] = LAYOUT_all(
|
||||
A(KC_F4), SGUI(KC_S), KC_MYCM, LCA(KC_DEL), KC_CALC, TD(QUAD_LAYER_SWITCH)
|
||||
),
|
||||
|
||||
[3] = LAYOUT_all(
|
||||
C(KC_SLSH), VALORANT, VSCODE, DISCORD, LSA(KC_A), TD(QUAD_LAYER_SWITCH)
|
||||
),
|
||||
};
|
3
keyboards/h0oni/deskpad/keymaps/via/rules.mk
Normal file
3
keyboards/h0oni/deskpad/keymaps/via/rules.mk
Normal file
|
@ -0,0 +1,3 @@
|
|||
VIA_ENABLE = yes
|
||||
LTO_ENABLE = yes
|
||||
TAP_DANCE_ENABLE = yes
|
19
keyboards/h0oni/deskpad/readme.md
Normal file
19
keyboards/h0oni/deskpad/readme.md
Normal file
|
@ -0,0 +1,19 @@
|
|||
# Hydrogen Deskpad
|
||||
|
||||
A 5 key macropad with an encoder, that can be mounted to a desk or below your monitor.
|
||||
|
||||
* Keyboard Maintainer: [Hydrogen BD](https://www.facebook.com/hgenbd/)
|
||||
* Hardware Supported: [5k Deskpad](https://fb.watch/akRLW7s-UT/)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make h0oni/deskpad:default
|
||||
|
||||
## Bootloader
|
||||
|
||||
Enter the bootloader in 2 ways:
|
||||
|
||||
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (the left most key) and plug in the keyboard.
|
||||
* **Physical reset button**: Press the button at the back of the PCB twice to enter into the bootloader mode.
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
19
keyboards/h0oni/deskpad/rules.mk
Normal file
19
keyboards/h0oni/deskpad/rules.mk
Normal file
|
@ -0,0 +1,19 @@
|
|||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Enable N-Key Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
ENCODER_ENABLE = yes
|
Loading…
Reference in a new issue