[Keymap] clean up helix:five_rows keymap (#10866)

* Makes the OLED driver used by the helix:five_rows keymap switchable.

* use TOP/drivers/oled/oled_driver.c
  `make HELIX=stdole helix:five_rows`
* use helix/local_drivers/ssd1306.c
  `make HELIX=oled helix:five_rows`

* Separated the OLED related code from keymap.c and moved it to oled_display.c.

* scan rate without OLED
  * make HELIX=verbose,dispoff,scan helix/rev2:five_rows
    use Helix original code
    text   data    bss    dec    hex   filename
    18880    58    235  19173   4ae5   .build/helix_rev2_five_rows.elf
    matrix scan frequency: 1590

  * make HELIX=verbose,dispoff,scan,sc helix/rev2:five_rows
    use split_common code
    text   data    bss    dec    hex   filename
    18554    40    231  18825   4989   .build/helix_rev2_five_rows.elf
    matrix scan frequency: 1202

* scan rate with helix/local_drivers/ssd1306.c
  * make HELIX=verbose,dispoff,scan,oled helix/rev2:five_rows
    use Helix original code
    text   data    bss    dec    hex   filename
    24048   196    342  24586   600a   .build/helix_rev2_five_rows.elf
    matrix scan frequency: 739

  * make HELIX=verbose,dispoff,scan,sc,oled helix/rev2:five_rows
    use split_common code
    text   data    bss    dec    hex   filename
    23750   176    338  24264   5ec8   .build/helix_rev2_five_rows.elf
    matrix scan frequency: 642

* scan rate with drivers/oled/oled_driver.c
  * make HELIX=verbose,dispoff,scan,stdole helix/rev2:five_rows
    use Helix original code
    text   data    bss    dec    hex   filename
    24590   210    798  25598   63fe   .build/helix_rev2_five_rows.elf
    matrix scan frequency: 293

  * make HELIX=verbose,dispoff,scan,sc,stdole helix/rev2:five_rows
    use split_common code
    text   data    bss    dec    hex   filename
    24290   190    794  25274   62ba   .build/helix_rev2_five_rows.elf
    matrix scan frequency: 277

* clean up helix/rev2/keymaps/five_rows/keymap.c

* update five_rows/oled_display.c

* update helix/rev2/keymaps/five_rows/keymap.c: remove LAYOUT_kc()

* Ported the keymap from helix/rev2:five_rows to helix/rev3_5rows:five_rows.

* update five_rows/oled_display.c

* add License comment
This commit is contained in:
Takeshi ISHII 2020-11-17 07:26:44 +09:00 committed by GitHub
parent aaea5e24b6
commit e6a13e0b1c
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
10 changed files with 1293 additions and 361 deletions

View file

@ -1,199 +1,234 @@
/* Copyright 2020 mtei
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "util.h"
#include "bootloader.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
#ifdef CONSOLE_ENABLE
#include <print.h>
#endif
#include "layer_number.h"
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_COLEMAK,
_DVORAK,
_EUCALYN,
_KEYPAD,
_AUX,
_KAUX,
_LOWER,
_RAISE,
_PADFUNC,
_ADJUST,
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
EUCALYN,
KEYPAD,
KC_xEISU,
KC_xKANA,
KC_ZERO2,
xEISU,
xKANA,
ZERO2,
RGBRST
};
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
//Macros
#define KC_LOWER MO(_LOWER)
#define KC_RABS LT(_RAISE,KC_BSPC)
#define KC_RAEN LT(_RAISE,KC_ENT)
#define KC_FF12 LT(_PADFUNC,KC_F12)
#define KC_____ _______
#define KC_XXXX XXXXXXX
#define XXXX XXXXXXX
#define ____ _______
#define KC_ADJ MO(_ADJUST)
#define KC_LSMI LSFT(KC_MINS)
#define KC_LSEQ LSFT(KC_EQL)
#define KC_LSRB LSFT(KC_RBRC)
#define KC_LSLB LSFT(KC_LBRC)
#define ___ _______
#define _1_2_3_4_5 KC_1, KC_2, KC_3, KC_4, KC_5
#define _6_7_8_9_0 KC_6, KC_7, KC_8, KC_9, KC_0
#define L_LOWER2_CAPS_LALT_LGUI_SPC_RABS \
KC_LOWER, KC_LOWER, KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC)
#define R_RAEN_SPC_RGUI_RALT_APP_LOWER2 \
LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP, KC_LOWER, KC_LOWER
#if MATRIX_ROWS == 10 // HELIX_ROWS == 5
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | Ctrl |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | ` | ' | N | M | , | . | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
* `-------------------------------------------------------------------------------------------------'
* ,-----------------------------------. ,-----------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Ctrl| A | S | D | F | G | | H | J | K | L | ; |Ctrl |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Shift| Z | X | C | V | B | ` | ' | N | M | , | . | / |Shift|
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Lower|Lower|Caps | Alt | GUI |Space| BS |Enter|Space| GUI | Alt |Menu |Lower|Lower|
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_kc( \
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC, \
TAB, Q, W, E, R, T, Y, U, I, O, P, BSLS, \
LCTL, A, S, D, F, G, H, J, K, L, SCLN, RCTL, \
LSFT, Z, X, C, V, B, GRV, QUOT, N, M, COMM, DOT, SLSH, RSFT, \
LOWER, LOWER, CAPS, LALT, LGUI, SPC, RABS, RAEN, SPC, RGUI, RALT, APP,LOWER, LOWER \
),
#define _Q_W_E_R_T KC_Q, KC_W, KC_E, KC_R, KC_T
#define _Y_U_I_O_P KC_Y, KC_U, KC_I, KC_O, KC_P
#define _A_S_D_F_G KC_A, KC_S, KC_D, KC_F, KC_G
#define _H_J_K_L_SCLN KC_H, KC_J, KC_K, KC_L, KC_SCLN
#define _Z_X_C_V_B KC_Z, KC_X, KC_C, KC_V, KC_B
#define _N_M_COMM_DOT_SLSH KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH
[_QWERTY] = LAYOUT_wrapper( \
KC_ESC, _1_2_3_4_5, _6_7_8_9_0, KC_BSPC, \
KC_TAB, _Q_W_E_R_T, _Y_U_I_O_P, KC_BSLS, \
KC_LCTL, _A_S_D_F_G, _H_J_K_L_SCLN, KC_RCTL, \
KC_LSFT, _Z_X_C_V_B, KC_GRV, KC_QUOT, _N_M_COMM_DOT_SLSH, KC_RSFT, \
L_LOWER2_CAPS_LALT_LGUI_SPC_RABS, R_RAEN_SPC_RGUI_RALT_APP_LOWER2 \
),
/* Colemak
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | A | R | S | T | D | | H | N | E | I | O | Ctrl |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | ` | ' | K | M | , | . | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
* `-------------------------------------------------------------------------------------------------'
* ,-----------------------------------. ,-----------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Ctrl| A | R | S | T | D | | H | N | E | I | O |Ctrl |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Shift| Z | X | C | V | B | ` | ' | K | M | , | . | / |Shift|
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Lower|Lower|Caps | Alt | GUI |Space| BS |Enter|Space| GUI | Alt |Menu |Lower|Lower|
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT_kc( \
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC, \
TAB, Q, W, F, P, G, J, L, U, Y, SCLN, BSLS, \
LCTL, A, R, S, T, D, H, N, E, I, O, RCTL, \
LSFT, Z, X, C, V, B, GRV, QUOT, K, M, COMM, DOT, SLSH, RSFT, \
LOWER, LOWER, CAPS, LALT, LGUI, SPC, RABS, RAEN, SPC, RGUI, RALT, APP,LOWER, LOWER \
),
#define _Q_W_F_P_G KC_Q, KC_W, KC_F, KC_P, KC_G
#define _J_L_U_Y_SCLN KC_J, KC_L, KC_U, KC_Y, KC_SCLN
#define _A_R_S_T_D KC_A, KC_R, KC_S, KC_T, KC_D
#define _H_N_E_I_O KC_H, KC_N, KC_E, KC_I, KC_O
#define _Z_X_C_V_B KC_Z, KC_X, KC_C, KC_V, KC_B
#define _K_M_COMM_DOT_SLSH KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH
[_COLEMAK] = LAYOUT_wrapper( \
KC_ESC, _1_2_3_4_5, _6_7_8_9_0, KC_BSPC, \
KC_TAB, _Q_W_F_P_G, _J_L_U_Y_SCLN, KC_BSLS, \
KC_LCTL, _A_R_S_T_D, _H_N_E_I_O, KC_RCTL, \
KC_LSFT, _Z_X_C_V_B, KC_GRV, KC_QUOT, _K_M_COMM_DOT_SLSH, KC_RSFT, \
L_LOWER2_CAPS_LALT_LGUI_SPC_RABS, R_RAEN_SPC_RGUI_RALT_APP_LOWER2 \
),
/* Dvorak
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | ' | , | . | P | Y | | F | G | C | R | L | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | A | O | E | U | I | | D | H | T | N | S | Ctrl |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | ` | / | B | M | W | V | Z | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
* `-------------------------------------------------------------------------------------------------'
* ,-----------------------------------. ,-----------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Tab | ' | , | . | P | Y | | F | G | C | R | L | \ |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Ctrl| A | O | E | U | I | | D | H | T | N | S |Ctrl |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Shift| ; | Q | J | K | X | ` | / | B | M | W | V | Z |Shift|
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Lower|Lower|Caps | Alt | GUI |Space| BS |Enter|Space| GUI | Alt |Menu |Lower|Lower|
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT_kc( \
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC, \
TAB, QUOT, COMM, DOT, P, Y, F, G, C, R, L, BSLS, \
LCTL, A, O, E, U, I, D, H, T, N, S, RCTL, \
LSFT, SCLN, Q, J, K, X, GRV, SLSH, B, M, W, V, Z, RSFT, \
LOWER, LOWER, CAPS, LALT, LGUI, SPC, RABS, RAEN, SPC, RGUI, RALT, APP,LOWER, LOWER \
),
#define _QUOT_COMM_DOT_P_Y KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
#define _F_G_C_R_L KC_F, KC_G, KC_C, KC_R, KC_L
#define _A_O_E_U_I KC_A, KC_O, KC_E, KC_U, KC_I
#define _D_H_T_N_S KC_D, KC_H, KC_T, KC_N, KC_S
#define _SCLN_Q_J_K_X KC_SCLN, KC_Q, KC_J, KC_K, KC_X
#define _B_M_W_V_Z KC_B, KC_M, KC_W, KC_V, KC_Z
[_DVORAK] = LAYOUT_wrapper( \
KC_ESC, _1_2_3_4_5, _6_7_8_9_0, KC_BSPC, \
KC_TAB, _QUOT_COMM_DOT_P_Y, _F_G_C_R_L, KC_BSLS, \
KC_LCTL, _A_O_E_U_I, _D_H_T_N_S, KC_RCTL, \
KC_LSFT, _SCLN_Q_J_K_X, KC_GRV, KC_SLSH, _B_M_W_V_Z, KC_RSFT, \
L_LOWER2_CAPS_LALT_LGUI_SPC_RABS, R_RAEN_SPC_RGUI_RALT_APP_LOWER2 \
),
/* Eucalyn (http://eucalyn.hatenadiary.jp/entry/about-eucalyn-layout)
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | , | . | ; | | M | R | D | Y | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | A | O | E | I | U | | G | T | K | S | N | Ctrl |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | F | ` | ' | B | H | J | L | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
* `-------------------------------------------------------------------------------------------------'
* ,-----------------------------------. ,-----------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Tab | Q | W | , | . | ; | | M | R | D | Y | P | \ |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Ctrl| A | O | E | I | U | | G | T | K | S | N |Ctrl |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Shift| Z | X | C | V | F | ` | ' | B | H | J | L | / |Shift|
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Lower|Lower|Caps | Alt | GUI |Space| BS |Enter|Space| GUI | Alt |Menu |Lower|Lower|
* `-----------------------------------------------------------------------------------'
*/
[_EUCALYN] = LAYOUT_kc( \
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC, \
TAB, Q, W, COMM, DOT, SCLN, M, R, D, Y, P, BSLS, \
LCTL, A, O, E, I, U, G, T, K, S, N, RCTL, \
LSFT, Z, X, C, V, F, GRV, QUOT, B, H, J, L, SLSH, RSFT, \
LOWER, LOWER, CAPS, LALT, LGUI, SPC, RABS, RAEN, SPC, RGUI, RALT, APP,LOWER, LOWER \
),
#define _Q_W_COMM_DOT_SCLN KC_Q, KC_W, KC_COMM, KC_DOT, KC_SCLN
#define _M_R_D_Y_P KC_M, KC_R, KC_D, KC_Y, KC_P
#define _A_O_E_I_U KC_A, KC_O, KC_E, KC_I, KC_U
#define _G_T_K_S_N KC_G, KC_T, KC_K, KC_S, KC_N
#define _Z_X_C_V_F KC_Z, KC_X, KC_C, KC_V, KC_F
#define _B_H_J_L_SLSH KC_B, KC_H, KC_J, KC_L, KC_SLSH
[_EUCALYN] = LAYOUT_wrapper( \
KC_ESC, _1_2_3_4_5, _6_7_8_9_0, KC_BSPC, \
KC_TAB, _Q_W_COMM_DOT_SCLN, _M_R_D_Y_P, KC_BSLS, \
KC_LCTL, _A_O_E_I_U, _G_T_K_S_N, KC_RCTL, \
KC_LSFT, _Z_X_C_V_F, KC_GRV, KC_QUOT, _B_H_J_L_SLSH, KC_RSFT, \
L_LOWER2_CAPS_LALT_LGUI_SPC_RABS, R_RAEN_SPC_RGUI_RALT_APP_LOWER2 \
),
/* Keypad
* ,-----------------------------------------. ,-----------------------------------------.
* | Tab | / | * | Del | F1 | F6 | | F1 | F6 | Del | Tab | / | * |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | 7 | 8 | 9 | BS | F2 | F7 | | F2 | F7 | BS | 7 | 8 | 9 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | 4 | 5 | 6 | - | F3 | F8 | | F3 | F8 | - | 4 | 5 | 6 |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | 1 | 2 | 3 | + | F4 | F9 | F11 | F11 | F4 | F9 | + | 1 | 2 | 3 |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | 0 | , | . | Enter| F5 | F10 | F12 | F12 | F5 | F10 | Enter| 0 | , | . |
* `-------------------------------------------------------------------------------------------------'
* ,-----------------------------------. ,-----------------------------------.
* | Tab | / | * | Del | F1 | F6 | | F1 | F6 | Del | Tab | / | * |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | 7 | 8 | 9 | BS | F2 | F7 | | F2 | F7 | BS | 7 | 8 | 9 |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | 4 | 5 | 6 | - | F3 | F8 | | F3 | F8 | - | 4 | 5 | 6 |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* | 1 | 2 | 3 | + | F4 | F9 | F11 | F11 | F4 | F9 | + | 1 | 2 | 3 |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* | 0 | , | . |Enter| F5 | F10| F12 | F12 | F5 | F10|Enter| 0 | , | . |
* `-----------------------------------------------------------------------------------'
*/
[_KEYPAD] = LAYOUT_kc( \
TAB, PSLS, PAST, DEL, F1, F6, F1, F6, DEL, TAB, PSLS, PAST, \
KP_7, KP_8, KP_9, BSPC, F2, F7, F2, F7, BSPC, KP_7, KP_8, KP_9, \
KP_4, KP_5, KP_6, PMNS, F3, F8, F3, F8, PMNS, KP_4, KP_5, KP_6, \
KP_1, KP_2, KP_3, PPLS, F4, F9, F11, F11, F4, F9, PPLS, KP_1, KP_2, KP_3, \
KP_0, COMM, PDOT, PENT, F5, F10, FF12, FF12, F5, F10, PENT, KP_0, COMM, PDOT \
),
#define KP_TOP KC_TAB, KC_PSLS, KC_PAST
#define KP_789 KC_KP_7, KC_KP_8, KC_KP_9
#define KP_456 KC_KP_4, KC_KP_5, KC_KP_6
#define KP_123 KC_KP_1, KC_KP_2, KC_KP_3
#define KP_BTM KC_KP_0, KC_COMM, KC_PDOT
#define F_1_6 KC_F1, KC_F6
#define F_2_7 KC_F2, KC_F7
#define F_3_8 KC_F3, KC_F8
#define F_4_9 KC_F4, KC_F9
#define F_510 KC_F5, KC_F10
#define FF12 LT(_PADFUNC,KC_F12)
[_KEYPAD] = LAYOUT_wrapper( \
KP_TOP, KC_DEL, F_1_6, F_1_6, KC_DEL, KP_TOP, \
KP_789, KC_BSPC, F_2_7, F_2_7, KC_BSPC, KP_789, \
KP_456, KC_PMNS, F_3_8, F_3_8, KC_PMNS, KP_456, \
KP_123, KC_PPLS, F_4_9, KC_F11, KC_F11, F_4_9, KC_PPLS, KP_123, \
KP_BTM, KC_PENT, F_510, FF12, FF12, F_510, KC_PENT, KP_BTM \
),
/* AUX modifier key layer
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | 00 | | | | | | | | | | | 00 | |
* `-------------------------------------------------------------------------------------------------'
* ,-----------------------------------. ,-----------------------------------.
* | | | | | | | | | | | | | |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | | | | | | | | | | | | | |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | | | | | | | | | | | | | |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* | | | | | | | | | | | | | | |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* | | 00 | | | | | | | | | | | 00 | |
* `-----------------------------------------------------------------------------------'
*/
[_KAUX] = LAYOUT_kc( \
[_KAUX] = LAYOUT( \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____,ZERO2, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ZERO2,____ \
____,ZERO2, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____,ZERO2, ____ \
),
/* Keypad function layer
@ -209,12 +244,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_PADFUNC] = LAYOUT_kc( \
XXXX, XXXX, XXXX, PAUS, SLCK, PSCR, PSCR, SLCK, PAUS, XXXX, XXXX, XXXX, \
XXXX, XXXX, XXXX, HOME, UP, PGUP, PGUP, UP, HOME, XXXX, XXXX, XXXX, \
XXXX, DEL, INS, LEFT, DOWN, RGHT, LEFT, DOWN, RGHT, INS, DEL, XXXX, \
XXXX, XXXX, XXXX, END, XXXX, PGDN, ADJ, ADJ, PGDN, XXXX, END, XXXX, XXXX, XXXX, \
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, ____, ____, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX \
#define _PAUS_SLCK_PSCR KC_PAUS, KC_SLCK, KC_PSCR
#define _PSCR_SLCK_PAUS KC_PSCR, KC_SLCK, KC_PAUS
#define _HOME_UP_PGUP KC_HOME, KC_UP, KC_PGUP
#define _PGUP_UP_HOME KC_PGUP, KC_UP, KC_HOME
#define _DEL_INS_LEFT_DOWN_RGHT KC_DEL, KC_INS, KC_LEFT, KC_DOWN, KC_RGHT
#define _LEFT_DOWN_RGHT_INS_DEL KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_DEL
#define _PGDN_ADJ_ADJ_PGDN KC_PGDN, KC_ADJ, KC_ADJ, KC_PGDN
[_PADFUNC] = LAYOUT_wrapper( \
XXXX, XXXX, XXXX, _PAUS_SLCK_PSCR, _PSCR_SLCK_PAUS, XXXX, XXXX, XXXX, \
XXXX, XXXX, XXXX, _HOME_UP_PGUP, _PGUP_UP_HOME, XXXX, XXXX, XXXX, \
XXXX, _DEL_INS_LEFT_DOWN_RGHT, _LEFT_DOWN_RGHT_INS_DEL, XXXX, \
XXXX, XXXX, XXXX, KC_END, XXXX, _PGDN_ADJ_ADJ_PGDN, XXXX, KC_END, XXXX, XXXX, XXXX, \
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, ____, ____, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX \
),
/* Lower
@ -230,12 +273,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | PrtSc| | | | | | | | | PrtSc| | |
* `-------------------------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_kc( \
XXXX, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, \
XXXX, XXXX, PAUS, SLCK, INS, XXXX, XXXX, INS, SLCK, PAUS, XXXX, F12, \
____, HOME, XXXX, UP, DEL, PGUP, PGUP, DEL, UP, XXXX, HOME, ____, \
____, END, LEFT, DOWN, RGHT, PGDN, XXXX, XXXX, PGDN, LEFT, DOWN, RGHT, END, ____, \
____, ____, PSCR, ____, ____, ____, ADJ, ADJ, ____, ____, ____, PSCR, ____, ____ \
#define _F1_F2_F3_F4_F5 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
#define _F6_F7_F8_F9_F10_F11 KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11
#define _PAUS_SLCK_INS KC_PAUS, KC_SLCK, KC_INS
#define _INS_SLCK_PAUS KC_INS, KC_SLCK, KC_PAUS
#define _ADJ_ADJ KC_ADJ, KC_ADJ
#define _UP_DEL_PGUP KC_UP, KC_DEL, KC_PGUP
#define _PGUP_DEL_UP KC_PGUP, KC_DEL, KC_UP
#define _END_LEFT_DOWN_RGHT_PGDN KC_END, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN
#define _PGDN_LEFT_DOWN_RGHT_END KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_END
[_LOWER] = LAYOUT_wrapper( \
XXXX, _F1_F2_F3_F4_F5, _F6_F7_F8_F9_F10_F11, \
XXXX, XXXX, _PAUS_SLCK_INS, XXXX, XXXX, _INS_SLCK_PAUS, XXXX, KC_F12, \
____, KC_HOME, XXXX, _UP_DEL_PGUP, _PGUP_DEL_UP, XXXX, KC_HOME, ____, \
____, _END_LEFT_DOWN_RGHT_PGDN, XXXX, XXXX, _PGDN_LEFT_DOWN_RGHT_END, ____, \
____, ____, KC_PSCR, ____, ____, ____, _ADJ_ADJ, ____, ____, ____, KC_PSCR, ____, ____ \
),
/* Raise
@ -251,12 +304,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_kc( \
#define _LSMI_MINS KC_LSMI, KC_MINS
#define _EQL_LSEQ KC_EQL, KC_LSEQ
#define _LSLB_LBRC KC_LSLB, KC_LBRC
#define _RBRC_LSRB KC_RBRC, KC_LSRB
#define _MNXT_VOLD_VOLU_MPLY KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
[_RAISE] = LAYOUT_wrapper( \
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, \
XXXX, XXXX, XXXX, XXXX, LSMI, MINS, EQL, LSEQ, XXXX, XXXX, XXXX, XXXX, \
____, XXXX, XXXX, XXXX, LSLB, LBRC, RBRC, LSRB, XXXX, XXXX, XXXX, ____, \
____, XXXX, XXXX, XXXX, XXXX,xEISU,xEISU, xKANA,xKANA,MNXT, VOLD, VOLU, MPLY, ____, \
ADJ, ADJ, XXXX, ____, ____, XXXX, ____, ____, XXXX, ____, ____, XXXX, ADJ, ADJ \
XXXX, XXXX, XXXX, XXXX, _LSMI_MINS, _EQL_LSEQ, XXXX, XXXX, XXXX, XXXX, \
____, XXXX, XXXX, XXXX, _LSLB_LBRC, _RBRC_LSRB, XXXX, XXXX, XXXX, ____, \
____, XXXX, XXXX, XXXX, XXXX,xEISU,xEISU, xKANA,xKANA, _MNXT_VOLD_VOLU_MPLY, ____, \
_ADJ_ADJ, XXXX, ____, ____, XXXX, ____, ____, XXXX, ____, ____, XXXX, _ADJ_ADJ \
),
/* Adjust (Lower + Raise)
@ -276,8 +335,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
XXXXXXX, KEYPAD, DVORAK, COLEMAK, EUCALYN, QWERTY, QWERTY, EUCALYN, COLEMAK, DVORAK, KEYPAD, XXXXXXX, \
XXXXXXX, RESET, RGBRST, RGB_TOG, AU_ON, AG_SWAP, AG_SWAP, AU_ON, RGB_TOG, RGBRST, XXXXXXX, XXXXXXX, \
RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, AU_OFF, AG_NORM, AG_NORM, AU_OFF, RGB_MOD, RGB_VAI, RGB_SAI, RGB_HUI, \
RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, ___,___, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_SAD, RGB_HUD, \
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ___,___, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______ \
RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX,____,____,XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_SAD, RGB_HUD, \
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,____,____,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______ \
),
/* AUX modifier key layer
@ -293,12 +352,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | BS | Enter| | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_AUX] = LAYOUT_kc( \
#define _BSPC_RAEN KC_BSPC, LT(_RAISE,KC_ENT)
[_AUX] = LAYOUT_wrapper( \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, BSPC, RAEN, ____, ____, ____, ____, ____, ____, ____ \
____, ____, ____, ____, ____, _BSPC_RAEN, ____, ____, ____, ____, ____, ____, ____ \
)
};
@ -307,28 +367,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#endif
#ifdef AUDIO_ENABLE
int current_default_layer;
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
static int current_default_layer;
uint32_t default_layer_state_set_kb(uint32_t state) {
// 1<<_QWERTY - 1 == 1 - 1 == _QWERTY (=0)
// 1<<_COLEMAK - 1 == 2 - 1 == _COLEMAK (=1)
current_default_layer = state - 1;
// 1<<_DVORAK - 2 == 4 - 2 == _DVORAK (=2)
if ( current_default_layer == 3 ) current_default_layer -= 1;
// 1<<_EUCALYN - 5 == 8 - 5 == _EUCALYN (=3)
if ( current_default_layer == 7 ) current_default_layer -= 4;
// 1<<_KEYPAD - 12 == 16 - 12 == _KEYPAD (=4)
if ( current_default_layer == 15 ) current_default_layer -= 11;
uint32_t default_layer_state_set_user(uint32_t state) {
current_default_layer = biton32(state);
return state;
}
@ -351,56 +393,41 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
update_base_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
update_base_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
update_base_layer(_DVORAK);
}
return false;
break;
case EUCALYN:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
update_base_layer(_EUCALYN);
}
return false;
break;
case KEYPAD:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
update_base_layer(_KEYPAD);
}
return false;
break;
case KC_ZERO2:
case ZERO2:
if (record->event.pressed) {
SEND_STRING("00");
}
return false;
break;
case KC_xEISU:
case xEISU:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG2);
@ -412,7 +439,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
case KC_xKANA:
case xKANA:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG1);
@ -437,161 +464,5 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
INIT_HELIX_OLED(); /* define in layer_number.h */
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
}
void shutdown_user()
{
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_SONG(music_scale);
}
#endif
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
void matrix_scan_user(void) {
iota_gfx_task(); // this is what updates the display continuously
}
void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
static void render_logo(struct CharacterMatrix *matrix) {
static char logo[]={
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
matrix_write(matrix, logo);
#ifdef RGBLIGHT_ENABLE
char buf[30];
if (RGBLIGHT_MODES > 1 && rgblight_config.enable) {
snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
rgblight_config.mode,
rgblight_config.hue/RGBLIGHT_HUE_STEP,
rgblight_config.sat/RGBLIGHT_SAT_STEP,
rgblight_config.val/RGBLIGHT_VAL_STEP);
matrix_write(matrix, buf);
}
#endif
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
}
static const char Qwerty_name[] PROGMEM = " Qwerty";
static const char Colemak_name[] PROGMEM = " Colemak";
static const char Dvorak_name[] PROGMEM = " Dvorak";
static const char Eucalyn_name[] PROGMEM = " Eucalyn";
static const char Keypad_name[] PROGMEM = " Keypad";
static const char AUX_name[] PROGMEM = ":AUX";
static const char KAUX_name[] PROGMEM = ":00";
static const char Padfunc_name[] PROGMEM = ":PadFunc";
static const char Lower_name[] PROGMEM = ":Func";
static const char Raise_name[] PROGMEM = ":Extra";
static const char Adjust_name[] PROGMEM = ":Adjust";
static const char *layer_names[] = {
[_QWERTY] = Qwerty_name,
[_COLEMAK] = Colemak_name,
[_DVORAK] = Dvorak_name,
[_EUCALYN]= Eucalyn_name,
[_KEYPAD] = Keypad_name,
[_AUX] = AUX_name,
[_KAUX] = KAUX_name,
[_LOWER] = Lower_name,
[_RAISE] = Raise_name,
[_PADFUNC]= Padfunc_name,
[_ADJUST] = Adjust_name
};
void render_status(struct CharacterMatrix *matrix) {
// Render to mode icon
static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if(keymap_config.swap_lalt_lgui==false){
matrix_write(matrix, logo[0][0]);
matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[0][1]);
}else{
matrix_write(matrix, logo[1][0]);
matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[1][1]);
}
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
int name_num;
uint32_t lstate;
matrix_write_P(matrix, layer_names[current_default_layer]);
matrix_write_P(matrix, PSTR("\n"));
for( lstate = layer_state, name_num = 0;
lstate && name_num < sizeof(layer_names)/sizeof(char *);
lstate >>=1, name_num++ ) {
if( (lstate & 1) != 0 ) {
if( layer_names[name_num] ) {
matrix_write_P(matrix, layer_names[name_num]);
}
}
}
// Host Keyboard LED Status
char led[40];
snprintf(led, sizeof(led), "\n%s %s %s",
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
matrix_write(matrix, led);
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
#if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
#endif
matrix_clear(&matrix);
if(is_master){
render_status(&matrix);
}else{
render_logo(&matrix);
}
matrix_update(&display, &matrix);
}
#endif

View file

@ -0,0 +1,26 @@
#pragma once
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_COLEMAK,
_DVORAK,
_EUCALYN,
_KEYPAD,
_AUX,
_KAUX,
_LOWER,
_RAISE,
_PADFUNC,
_ADJUST,
};
#if defined(SSD1306OLED)
extern void init_helix_oled(void);
# define INIT_HELIX_OLED() init_helix_oled();
#else
# define INIT_HELIX_OLED()
#endif

View file

@ -0,0 +1,200 @@
/* Copyright 2020 mtei
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include <stdio.h>
#ifdef CONSOLE_ENABLE
#include <print.h>
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
#include "string.h"
#include "layer_number.h"
extern int current_default_layer;
void init_helix_oled(void) {
#ifdef SSD1306OLED
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#if defined(SSD1306OLED) || defined(OLED_DRIVER_ENABLE)
# if defined(OLED_DRIVER_ENABLE)
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_keyboard_master()) {
return OLED_ROTATION_0;
} else {
return OLED_ROTATION_180;
}
}
# else
# define oled_write(data,flag) matrix_write(matrix, data)
# define oled_write_P(data,flag) matrix_write_P(matrix, data)
# endif
# ifdef SSD1306OLED
void matrix_scan_user(void) {
iota_gfx_task(); // this is what updates the display continuously
}
void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
# endif
# ifdef SSD1306OLED
static void render_logo(struct CharacterMatrix *matrix) {
# else
static void render_logo(void) {
# endif
static const char helix_logo[] PROGMEM = {
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
oled_write_P(helix_logo, false);
# ifdef RGBLIGHT_ENABLE
char buf[30];
if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) {
snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
rgblight_get_mode(),
rgblight_get_hue()/RGBLIGHT_HUE_STEP,
rgblight_get_sat()/RGBLIGHT_SAT_STEP,
rgblight_get_val()/RGBLIGHT_VAL_STEP);
oled_write(buf, false);
# ifndef SSD1306OLED
} else {
oled_write_P( PSTR("\n"), false);
# endif
}
# endif
}
static const char Qwerty_name[] PROGMEM = " Qwerty";
static const char Colemak_name[] PROGMEM = " Colemak";
static const char Dvorak_name[] PROGMEM = " Dvorak";
static const char Eucalyn_name[] PROGMEM = " Eucalyn";
static const char Keypad_name[] PROGMEM = " Keypad";
static const char AUX_name[] PROGMEM = ":AUX";
static const char KAUX_name[] PROGMEM = ":00";
static const char Padfunc_name[] PROGMEM = ":PadFunc";
static const char Lower_name[] PROGMEM = ":Func";
static const char Raise_name[] PROGMEM = ":Extra";
static const char Adjust_name[] PROGMEM = ":Adjust";
static const char *layer_names[] = {
[_QWERTY] = Qwerty_name,
[_COLEMAK] = Colemak_name,
[_DVORAK] = Dvorak_name,
[_EUCALYN]= Eucalyn_name,
[_KEYPAD] = Keypad_name,
[_AUX] = AUX_name,
[_KAUX] = KAUX_name,
[_LOWER] = Lower_name,
[_RAISE] = Raise_name,
[_PADFUNC]= Padfunc_name,
[_ADJUST] = Adjust_name
};
# ifdef SSD1306OLED
void render_status(struct CharacterMatrix *matrix) {
# else
void render_status(void) {
# endif
// Render to mode icon
static const char os_logo[][2][3] PROGMEM ={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if(keymap_config.swap_lalt_lgui==false){
oled_write_P(os_logo[0][0], false);
oled_write_P(PSTR("\n"), false);
oled_write_P(os_logo[0][1], false);
} else {
oled_write_P(os_logo[1][0], false);
oled_write_P(PSTR("\n"), false);
oled_write_P(os_logo[1][1], false);
}
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
int name_num;
uint32_t lstate;
oled_write_P(layer_names[current_default_layer], false);
oled_write_P(PSTR("\n"), false);
for (lstate = layer_state, name_num = 0;
lstate && name_num < sizeof(layer_names)/sizeof(char *);
lstate >>=1, name_num++) {
if ((lstate & 1) != 0) {
if (layer_names[name_num]) {
oled_write_P(layer_names[name_num], false);
}
}
}
// Host Keyboard LED Status
char led[40];
snprintf(led, sizeof(led), "\n%s %s %s",
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
oled_write(led, false);
}
# ifdef SSD1306OLED
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
# if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
# endif
matrix_clear(&matrix);
if (is_keyboard_master()) {
render_status(&matrix);
} else {
render_logo(&matrix);
}
matrix_update(&display, &matrix);
}
# else
void oled_task_user(void) {
# if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
# endif
if(is_keyboard_master()){
render_status();
}else{
render_logo();
}
}
# endif
#endif

View file

@ -25,9 +25,51 @@ HELIX_ROWS = 5 # Helix Rows is 4 or 5
# IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
ifneq ($(strip $(HELIX)),)
ifeq ($(findstring console,$(HELIX)), console)
CONSOLE_ENABLE = yes
endif
define KEYMAP_OPTION_PARSE
# $xinfo .$1.x #debug
# parse 'dispoff', 'consle', 'stdole', 'oled', 'sc'
ifeq ($(strip $1),dispoff)
OLED_ENABLE = no
OLED_DRIVER_ENABLE = no
LED_BACK_ENABLE = no
LED_UNDERGLOW_ENABLE = no
endif
ifeq ($(strip $1),console)
CONSOLE_ENABLE = yes
endif
ifeq ($(strip $1),stdole)
## make HELIX=stdole helix:five_rows -- use TOP/drivers/oled/oled_driver.c
OLED_ENABLE = new
endif
ifeq ($(strip $1),oled)
## make HELIX=oled helix:five_rows -- use helix/local_drivers/ssd1306.c
OLED_ENABLE = yes
endif
ifeq ($(strip $1),back)
LED_BACK_ENABLE = yes
endif
ifeq ($(strip $1),sc)
SPLIT_KEYBOARD = yes
endif
endef # end of KEYMAP_OPTION_PARSE
COMMA=,
$(eval $(foreach A_OPTION_NAME,$(subst $(COMMA), ,$(HELIX)), \
$(call KEYMAP_OPTION_PARSE,$(A_OPTION_NAME))))
endif
ifeq ($(strip $(OLED_ENABLE)), new)
OLED_DRIVER_ENABLE = yes
OLED_ENABLE = no
SRC += oled_display.c
ifeq ($(strip $(LOCAL_GLCDFONT)), yes)
OPT_DEFS += -DOLED_FONT_H=\<helixfont.h\>
else
OPT_DEFS += -DOLED_FONT_H=\"common/glcdfont.c\"
endif
endif
ifeq ($(strip $(OLED_ENABLE)), yes)
SRC += oled_display.c
endif
# convert Helix-specific options (that represent combinations of standard options)

View file

@ -0,0 +1,48 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2020 mtei
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#undef TAPPING_TERM
#define TAPPING_TERM 300
#define PERMISSIVE_HOLD
/* when TAPPING_TERM >= 500 same effect PERMISSIVE_HOLD.
see tmk_core/common/action_tapping.c */
// place overrides here
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
//#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_USER_H */

View file

@ -0,0 +1,7 @@
#include QMK_KEYBOARD_H
void keyboard_post_init_user(void) {
#if defined(DEBUG_MATRIX_SCAN_RATE)
debug_enable = true;
#endif
}

View file

@ -0,0 +1,468 @@
/* Copyright 2020 mtei
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "util.h"
#include "bootloader.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef CONSOLE_ENABLE
#include <print.h>
#endif
#include "layer_number.h"
extern keymap_config_t keymap_config;
extern uint8_t is_master;
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
EUCALYN,
KEYPAD,
xEISU,
xKANA,
ZERO2,
RGBRST
};
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
//Macros
#define KC_LOWER MO(_LOWER)
#define XXXX XXXXXXX
#define ____ _______
#define KC_ADJ MO(_ADJUST)
#define KC_LSMI LSFT(KC_MINS)
#define KC_LSEQ LSFT(KC_EQL)
#define KC_LSRB LSFT(KC_RBRC)
#define KC_LSLB LSFT(KC_LBRC)
#define _1_2_3_4_5 KC_1, KC_2, KC_3, KC_4, KC_5
#define _6_7_8_9_0 KC_6, KC_7, KC_8, KC_9, KC_0
#define L_LOWER2_CAPS_LALT_LGUI_SPC_RABS \
KC_LOWER, KC_LOWER, KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC)
#define R_RAEN_SPC_RGUI_RALT_APP_LOWER2 \
LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP, KC_LOWER, KC_LOWER
#if MATRIX_ROWS == 10 // HELIX_ROWS == 5
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------. ,-----------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Ctrl| A | S | D | F | G | | H | J | K | L | ; |Ctrl |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Shift| Z | X | C | V | B | ` | ' | N | M | , | . | / |Shift|
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Lower|Lower|Caps | Alt | GUI |Space| BS |Enter|Space| GUI | Alt |Menu |Lower|Lower|
* `-----------------------------------------------------------------------------------'
*/
#define _Q_W_E_R_T KC_Q, KC_W, KC_E, KC_R, KC_T
#define _Y_U_I_O_P KC_Y, KC_U, KC_I, KC_O, KC_P
#define _A_S_D_F_G KC_A, KC_S, KC_D, KC_F, KC_G
#define _H_J_K_L_SCLN KC_H, KC_J, KC_K, KC_L, KC_SCLN
#define _Z_X_C_V_B KC_Z, KC_X, KC_C, KC_V, KC_B
#define _N_M_COMM_DOT_SLSH KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH
[_QWERTY] = LAYOUT_wrapper( \
KC_ESC, _1_2_3_4_5, _6_7_8_9_0, KC_BSPC, \
KC_TAB, _Q_W_E_R_T, _Y_U_I_O_P, KC_BSLS, \
KC_LCTL, _A_S_D_F_G, _H_J_K_L_SCLN, KC_RCTL, \
KC_LSFT, _Z_X_C_V_B, KC_GRV, KC_QUOT, _N_M_COMM_DOT_SLSH, KC_RSFT, \
L_LOWER2_CAPS_LALT_LGUI_SPC_RABS, R_RAEN_SPC_RGUI_RALT_APP_LOWER2 \
),
/* Colemak
* ,-----------------------------------. ,-----------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Ctrl| A | R | S | T | D | | H | N | E | I | O |Ctrl |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Shift| Z | X | C | V | B | ` | ' | K | M | , | . | / |Shift|
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Lower|Lower|Caps | Alt | GUI |Space| BS |Enter|Space| GUI | Alt |Menu |Lower|Lower|
* `-----------------------------------------------------------------------------------'
*/
#define _Q_W_F_P_G KC_Q, KC_W, KC_F, KC_P, KC_G
#define _J_L_U_Y_SCLN KC_J, KC_L, KC_U, KC_Y, KC_SCLN
#define _A_R_S_T_D KC_A, KC_R, KC_S, KC_T, KC_D
#define _H_N_E_I_O KC_H, KC_N, KC_E, KC_I, KC_O
#define _Z_X_C_V_B KC_Z, KC_X, KC_C, KC_V, KC_B
#define _K_M_COMM_DOT_SLSH KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH
[_COLEMAK] = LAYOUT_wrapper( \
KC_ESC, _1_2_3_4_5, _6_7_8_9_0, KC_BSPC, \
KC_TAB, _Q_W_F_P_G, _J_L_U_Y_SCLN, KC_BSLS, \
KC_LCTL, _A_R_S_T_D, _H_N_E_I_O, KC_RCTL, \
KC_LSFT, _Z_X_C_V_B, KC_GRV, KC_QUOT, _K_M_COMM_DOT_SLSH, KC_RSFT, \
L_LOWER2_CAPS_LALT_LGUI_SPC_RABS, R_RAEN_SPC_RGUI_RALT_APP_LOWER2 \
),
/* Dvorak
* ,-----------------------------------. ,-----------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Tab | ' | , | . | P | Y | | F | G | C | R | L | \ |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Ctrl| A | O | E | U | I | | D | H | T | N | S |Ctrl |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Shift| ; | Q | J | K | X | ` | / | B | M | W | V | Z |Shift|
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Lower|Lower|Caps | Alt | GUI |Space| BS |Enter|Space| GUI | Alt |Menu |Lower|Lower|
* `-----------------------------------------------------------------------------------'
*/
#define _QUOT_COMM_DOT_P_Y KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
#define _F_G_C_R_L KC_F, KC_G, KC_C, KC_R, KC_L
#define _A_O_E_U_I KC_A, KC_O, KC_E, KC_U, KC_I
#define _D_H_T_N_S KC_D, KC_H, KC_T, KC_N, KC_S
#define _SCLN_Q_J_K_X KC_SCLN, KC_Q, KC_J, KC_K, KC_X
#define _B_M_W_V_Z KC_B, KC_M, KC_W, KC_V, KC_Z
[_DVORAK] = LAYOUT_wrapper( \
KC_ESC, _1_2_3_4_5, _6_7_8_9_0, KC_BSPC, \
KC_TAB, _QUOT_COMM_DOT_P_Y, _F_G_C_R_L, KC_BSLS, \
KC_LCTL, _A_O_E_U_I, _D_H_T_N_S, KC_RCTL, \
KC_LSFT, _SCLN_Q_J_K_X, KC_GRV, KC_SLSH, _B_M_W_V_Z, KC_RSFT, \
L_LOWER2_CAPS_LALT_LGUI_SPC_RABS, R_RAEN_SPC_RGUI_RALT_APP_LOWER2 \
),
/* Eucalyn (http://eucalyn.hatenadiary.jp/entry/about-eucalyn-layout)
* ,-----------------------------------. ,-----------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Tab | Q | W | , | . | ; | | M | R | D | Y | P | \ |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | Ctrl| A | O | E | I | U | | G | T | K | S | N |Ctrl |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Shift| Z | X | C | V | F | ` | ' | B | H | J | L | / |Shift|
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* |Lower|Lower|Caps | Alt | GUI |Space| BS |Enter|Space| GUI | Alt |Menu |Lower|Lower|
* `-----------------------------------------------------------------------------------'
*/
#define _Q_W_COMM_DOT_SCLN KC_Q, KC_W, KC_COMM, KC_DOT, KC_SCLN
#define _M_R_D_Y_P KC_M, KC_R, KC_D, KC_Y, KC_P
#define _A_O_E_I_U KC_A, KC_O, KC_E, KC_I, KC_U
#define _G_T_K_S_N KC_G, KC_T, KC_K, KC_S, KC_N
#define _Z_X_C_V_F KC_Z, KC_X, KC_C, KC_V, KC_F
#define _B_H_J_L_SLSH KC_B, KC_H, KC_J, KC_L, KC_SLSH
[_EUCALYN] = LAYOUT_wrapper( \
KC_ESC, _1_2_3_4_5, _6_7_8_9_0, KC_BSPC, \
KC_TAB, _Q_W_COMM_DOT_SCLN, _M_R_D_Y_P, KC_BSLS, \
KC_LCTL, _A_O_E_I_U, _G_T_K_S_N, KC_RCTL, \
KC_LSFT, _Z_X_C_V_F, KC_GRV, KC_QUOT, _B_H_J_L_SLSH, KC_RSFT, \
L_LOWER2_CAPS_LALT_LGUI_SPC_RABS, R_RAEN_SPC_RGUI_RALT_APP_LOWER2 \
),
/* Keypad
* ,-----------------------------------. ,-----------------------------------.
* | Tab | / | * | Del | F1 | F6 | | F1 | F6 | Del | Tab | / | * |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | 7 | 8 | 9 | BS | F2 | F7 | | F2 | F7 | BS | 7 | 8 | 9 |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | 4 | 5 | 6 | - | F3 | F8 | | F3 | F8 | - | 4 | 5 | 6 |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* | 1 | 2 | 3 | + | F4 | F9 | F11 | F11 | F4 | F9 | + | 1 | 2 | 3 |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* | 0 | , | . |Enter| F5 | F10| F12 | F12 | F5 | F10|Enter| 0 | , | . |
* `-----------------------------------------------------------------------------------'
*/
#define KP_TOP KC_TAB, KC_PSLS, KC_PAST
#define KP_789 KC_KP_7, KC_KP_8, KC_KP_9
#define KP_456 KC_KP_4, KC_KP_5, KC_KP_6
#define KP_123 KC_KP_1, KC_KP_2, KC_KP_3
#define KP_BTM KC_KP_0, KC_COMM, KC_PDOT
#define F_1_6 KC_F1, KC_F6
#define F_2_7 KC_F2, KC_F7
#define F_3_8 KC_F3, KC_F8
#define F_4_9 KC_F4, KC_F9
#define F_510 KC_F5, KC_F10
#define FF12 LT(_PADFUNC,KC_F12)
[_KEYPAD] = LAYOUT_wrapper( \
KP_TOP, KC_DEL, F_1_6, F_1_6, KC_DEL, KP_TOP, \
KP_789, KC_BSPC, F_2_7, F_2_7, KC_BSPC, KP_789, \
KP_456, KC_PMNS, F_3_8, F_3_8, KC_PMNS, KP_456, \
KP_123, KC_PPLS, F_4_9, KC_F11, KC_F11, F_4_9, KC_PPLS, KP_123, \
KP_BTM, KC_PENT, F_510, FF12, FF12, F_510, KC_PENT, KP_BTM \
),
/* AUX modifier key layer
* ,-----------------------------------. ,-----------------------------------.
* | | | | | | | | | | | | | |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | | | | | | | | | | | | | |
* |-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----|
* | | | | | | | | | | | | | |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* | | | | | | | | | | | | | | |
* |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
* | | 00 | | | | | | | | | | | 00 | |
* `-----------------------------------------------------------------------------------'
*/
[_KAUX] = LAYOUT( \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____,ZERO2, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____,ZERO2, ____ \
),
/* Keypad function layer
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | Pause| ScrLk| PtrSc| | PtrSc| ScrLk| Pause| | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | Home | Up | PgUp | | PgUp | Up | Home | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | |Delete|Insert| Left | Down | Right| | Left | Down | Right|Insert|Delete| |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | End | | PgDn |Adjust|Adjust| PgDn | | End | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
#define _PAUS_SLCK_PSCR KC_PAUS, KC_SLCK, KC_PSCR
#define _PSCR_SLCK_PAUS KC_PSCR, KC_SLCK, KC_PAUS
#define _HOME_UP_PGUP KC_HOME, KC_UP, KC_PGUP
#define _PGUP_UP_HOME KC_PGUP, KC_UP, KC_HOME
#define _DEL_INS_LEFT_DOWN_RGHT KC_DEL, KC_INS, KC_LEFT, KC_DOWN, KC_RGHT
#define _LEFT_DOWN_RGHT_INS_DEL KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_DEL
#define _PGDN_ADJ_ADJ_PGDN KC_PGDN, KC_ADJ, KC_ADJ, KC_PGDN
[_PADFUNC] = LAYOUT_wrapper( \
XXXX, XXXX, XXXX, _PAUS_SLCK_PSCR, _PSCR_SLCK_PAUS, XXXX, XXXX, XXXX, \
XXXX, XXXX, XXXX, _HOME_UP_PGUP, _PGUP_UP_HOME, XXXX, XXXX, XXXX, \
XXXX, _DEL_INS_LEFT_DOWN_RGHT, _LEFT_DOWN_RGHT_INS_DEL, XXXX, \
XXXX, XXXX, XXXX, KC_END, XXXX, _PGDN_ADJ_ADJ_PGDN, XXXX, KC_END, XXXX, XXXX, XXXX, \
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, ____, ____, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX \
),
/* Lower
* ,-----------------------------------------. ,-----------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | |Pause | ScrLk| Ins | | | | Ins | ScrLk|Pause | | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | PgUp | | Up |Delete| Home | | Home |Delete| Up | | PgUp | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | PgDn | Left | Down | Right| End |Adjust|Adjust| End | Left | Down | Right| PgDn | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | PrtSc| | | | | | | | | PrtSc| | |
* `-------------------------------------------------------------------------------------------------'
*/
#define _F1_F2_F3_F4_F5 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
#define _F6_F7_F8_F9_F10_F11 KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11
#define _PAUS_SLCK_INS KC_PAUS, KC_SLCK, KC_INS
#define _INS_SLCK_PAUS KC_INS, KC_SLCK, KC_PAUS
#define _ADJ_ADJ KC_ADJ, KC_ADJ
#define _UP_DEL_PGUP KC_UP, KC_DEL, KC_PGUP
#define _PGUP_DEL_UP KC_PGUP, KC_DEL, KC_UP
#define _END_LEFT_DOWN_RGHT_PGDN KC_END, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN
#define _PGDN_LEFT_DOWN_RGHT_END KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_END
[_LOWER] = LAYOUT_wrapper( \
XXXX, _F1_F2_F3_F4_F5, _F6_F7_F8_F9_F10_F11, \
XXXX, XXXX, _PAUS_SLCK_INS, XXXX, XXXX, _INS_SLCK_PAUS, XXXX, KC_F12, \
____, KC_HOME, XXXX, _UP_DEL_PGUP, _PGUP_DEL_UP, XXXX, KC_HOME, ____, \
____, _END_LEFT_DOWN_RGHT_PGDN, XXXX, XXXX, _PGDN_LEFT_DOWN_RGHT_END, ____, \
____, ____, KC_PSCR, ____, ____, ____, _ADJ_ADJ, ____, ____, ____, KC_PSCR, ____, ____ \
),
/* Raise
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | _ | - | | = | + | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | { | [ | | ] | } | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | EISU | EISU | KANA | KANA | Next | Vol- | Vol+ | Play | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
#define _LSMI_MINS KC_LSMI, KC_MINS
#define _EQL_LSEQ KC_EQL, KC_LSEQ
#define _LSLB_LBRC KC_LSLB, KC_LBRC
#define _RBRC_LSRB KC_RBRC, KC_LSRB
#define _MNXT_VOLD_VOLU_MPLY KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
[_RAISE] = LAYOUT_wrapper( \
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, \
XXXX, XXXX, XXXX, XXXX, _LSMI_MINS, _EQL_LSEQ, XXXX, XXXX, XXXX, XXXX, \
____, XXXX, XXXX, XXXX, _LSLB_LBRC, _RBRC_LSRB, XXXX, XXXX, XXXX, ____, \
____, XXXX, XXXX, XXXX, XXXX,xEISU,xEISU, xKANA,xKANA, _MNXT_VOLD_VOLU_MPLY, ____, \
_ADJ_ADJ, XXXX, ____, ____, XXXX, ____, ____, XXXX, ____, ____, XXXX, _ADJ_ADJ \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------. ,-----------------------------------------.
* | |Keypad|Dvorak|Colemk|Euclyn|Qwerty| |Qwerty|Euclyn|Colemk|Dvorak|Keypad| |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Reset|RGBRST|RGB ON|Aud on| Win | | Win |Aud on|RGB ON|RGBRST| | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | HUE+ | SAT+ | VAL+ |RGB md|Audoff| Mac | | Mac |Audoff|RGB md| VAL+ | SAT+ | HUE+ |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | HUE- | SAT- | VAL- | | | | | | | | | VAL- | SAT- | HUE- |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT( \
XXXXXXX, KEYPAD, DVORAK, COLEMAK, EUCALYN, QWERTY, QWERTY, EUCALYN, COLEMAK, DVORAK, KEYPAD, XXXXXXX, \
XXXXXXX, RESET, RGBRST, RGB_TOG, AU_ON, AG_SWAP, AG_SWAP, AU_ON, RGB_TOG, RGBRST, XXXXXXX, XXXXXXX, \
RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, AU_OFF, AG_NORM, AG_NORM, AU_OFF, RGB_MOD, RGB_VAI, RGB_SAI, RGB_HUI, \
RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX,____,____,XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_SAD, RGB_HUD, \
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,____,____,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______ \
),
/* AUX modifier key layer
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | BS | Enter| | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
#define _BSPC_RAEN KC_BSPC, LT(_RAISE,KC_ENT)
[_AUX] = LAYOUT_wrapper( \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
____, ____, ____, ____, ____, _BSPC_RAEN, ____, ____, ____, ____, ____, ____, ____ \
)
};
#else
#error "undefined keymaps"
#endif
int current_default_layer;
uint32_t default_layer_state_set_user(uint32_t state) {
current_default_layer = biton32(state);
return state;
}
void update_base_layer(int base)
{
if( current_default_layer != base ) {
eeconfig_update_default_layer(1UL<<base);
default_layer_set(1UL<<base);
layer_off(_AUX);
layer_off(_KAUX);
} else {
if( base < _KEYPAD )
layer_invert(_AUX);
else
layer_invert(_KAUX);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
update_base_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
update_base_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
update_base_layer(_DVORAK);
}
return false;
break;
case EUCALYN:
if (record->event.pressed) {
update_base_layer(_EUCALYN);
}
return false;
break;
case KEYPAD:
if (record->event.pressed) {
update_base_layer(_KEYPAD);
}
return false;
break;
case ZERO2:
if (record->event.pressed) {
SEND_STRING("00");
}
return false;
break;
case xEISU:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG2);
}else{
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
return false;
break;
case xKANA:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG1);
}else{
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG1);
}
return false;
break;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
}
#endif
break;
}
return true;
}
void matrix_init_user(void) {
INIT_HELIX_OLED(); /* define in layer_number.h */
}

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@ -0,0 +1,26 @@
#pragma once
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_COLEMAK,
_DVORAK,
_EUCALYN,
_KEYPAD,
_AUX,
_KAUX,
_LOWER,
_RAISE,
_PADFUNC,
_ADJUST,
};
#if defined(SSD1306OLED)
extern void init_helix_oled(void);
# define INIT_HELIX_OLED() init_helix_oled();
#else
# define INIT_HELIX_OLED()
#endif

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@ -0,0 +1,200 @@
/* Copyright 2020 mtei
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include <stdio.h>
#ifdef CONSOLE_ENABLE
#include <print.h>
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
#include "string.h"
#include "layer_number.h"
extern int current_default_layer;
void init_helix_oled(void) {
#ifdef SSD1306OLED
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#if defined(SSD1306OLED) || defined(OLED_DRIVER_ENABLE)
# if defined(OLED_DRIVER_ENABLE)
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_keyboard_master()) {
return OLED_ROTATION_0;
} else {
return OLED_ROTATION_180;
}
}
# else
# define oled_write(data,flag) matrix_write(matrix, data)
# define oled_write_P(data,flag) matrix_write_P(matrix, data)
# endif
# ifdef SSD1306OLED
void matrix_scan_user(void) {
iota_gfx_task(); // this is what updates the display continuously
}
void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
# endif
# ifdef SSD1306OLED
static void render_logo(struct CharacterMatrix *matrix) {
# else
static void render_logo(void) {
# endif
static const char helix_logo[] PROGMEM = {
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
oled_write_P(helix_logo, false);
# ifdef RGBLIGHT_ENABLE
char buf[30];
if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) {
snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
rgblight_get_mode(),
rgblight_get_hue()/RGBLIGHT_HUE_STEP,
rgblight_get_sat()/RGBLIGHT_SAT_STEP,
rgblight_get_val()/RGBLIGHT_VAL_STEP);
oled_write(buf, false);
# ifndef SSD1306OLED
} else {
oled_write_P( PSTR("\n"), false);
# endif
}
# endif
}
static const char Qwerty_name[] PROGMEM = " Qwerty";
static const char Colemak_name[] PROGMEM = " Colemak";
static const char Dvorak_name[] PROGMEM = " Dvorak";
static const char Eucalyn_name[] PROGMEM = " Eucalyn";
static const char Keypad_name[] PROGMEM = " Keypad";
static const char AUX_name[] PROGMEM = ":AUX";
static const char KAUX_name[] PROGMEM = ":00";
static const char Padfunc_name[] PROGMEM = ":PadFunc";
static const char Lower_name[] PROGMEM = ":Func";
static const char Raise_name[] PROGMEM = ":Extra";
static const char Adjust_name[] PROGMEM = ":Adjust";
static const char *layer_names[] = {
[_QWERTY] = Qwerty_name,
[_COLEMAK] = Colemak_name,
[_DVORAK] = Dvorak_name,
[_EUCALYN]= Eucalyn_name,
[_KEYPAD] = Keypad_name,
[_AUX] = AUX_name,
[_KAUX] = KAUX_name,
[_LOWER] = Lower_name,
[_RAISE] = Raise_name,
[_PADFUNC]= Padfunc_name,
[_ADJUST] = Adjust_name
};
# ifdef SSD1306OLED
void render_status(struct CharacterMatrix *matrix) {
# else
void render_status(void) {
# endif
// Render to mode icon
static const char os_logo[][2][3] PROGMEM ={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if(keymap_config.swap_lalt_lgui==false){
oled_write_P(os_logo[0][0], false);
oled_write_P(PSTR("\n"), false);
oled_write_P(os_logo[0][1], false);
} else {
oled_write_P(os_logo[1][0], false);
oled_write_P(PSTR("\n"), false);
oled_write_P(os_logo[1][1], false);
}
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
int name_num;
uint32_t lstate;
oled_write_P(layer_names[current_default_layer], false);
oled_write_P(PSTR("\n"), false);
for (lstate = layer_state, name_num = 0;
lstate && name_num < sizeof(layer_names)/sizeof(char *);
lstate >>=1, name_num++) {
if ((lstate & 1) != 0) {
if (layer_names[name_num]) {
oled_write_P(layer_names[name_num], false);
}
}
}
// Host Keyboard LED Status
char led[40];
snprintf(led, sizeof(led), "\n%s %s %s",
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
oled_write(led, false);
}
# ifdef SSD1306OLED
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
# if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
# endif
matrix_clear(&matrix);
if (is_keyboard_master()) {
render_status(&matrix);
} else {
render_logo(&matrix);
}
matrix_update(&display, &matrix);
}
# else
void oled_task_user(void) {
# if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
# endif
if(is_keyboard_master()){
render_status();
}else{
render_logo();
}
}
# endif
#endif

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# QMK Standard Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
# See TOP/docs/config_options.md for more information.
#
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# CONSOLE_ENABLE and COMMAND_ENABLE
# yes, no +1500
# yes, yes +3200
# no, yes +400
LTO_ENABLE = no # if firmware size over limit, try this option
ifneq ($(strip $(HELIX)),)
define KEYMAP_OPTION_PARSE
# $xinfo .$1.x #debug
# parse 'dispoff', 'consle', 'back', 'oled'
ifeq ($(strip $1),dispoff)
OLED_DRIVER_ENABLE = no
RGBLIGHT_ENABLE = no
endif
ifeq ($(strip $1),console)
CONSOLE_ENABLE = yes
endif
ifeq ($(strip $1),oled)
OLED_DRIVER_ENABLE = yes
endif
ifeq ($(strip $1),back)
RGBLIGHT_ENABLE = yes
endif
ifeq ($(strip $1),scan)
# use DEBUG_MATRIX_SCAN_RATE
# see docs/newbs_testing_debugging.md
OPT_DEFS += -DDEBUG_MATRIX_SCAN_RATE
CONSOLE_ENABLE = yes
SRC += keyboard_post_init_user_scan.c
endif
endef # end of KEYMAP_OPTION_PARSE
COMMA=,
$(eval $(foreach A_OPTION_NAME,$(subst $(COMMA), ,$(HELIX)), \
$(call KEYMAP_OPTION_PARSE,$(A_OPTION_NAME))))
endif