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Added comments to LED stuff and included .hex file
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2 changed files with 1496 additions and 1 deletions
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@ -160,16 +160,28 @@ void * matrix_init_user(void) {
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// Runs constantly in the background, in a loop.
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// Runs constantly in the background, in a loop.
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void * matrix_scan_user(void) {
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void * matrix_scan_user(void) {
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static uint8_t leds[4]; // Yes, I'm wasting a byte. Sue me.
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/* leds is a static array holding the current brightness of each of the
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* three keyboard LEDs. It's 4 long simply to avoid the ugliness of +1s and
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* -1s in the code below, and because wasting a byte really doesn't matter
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* that much (no, it *doesn't*, stop whinging!). Note that because it's
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* static it'll maintain state across invocations of this routine.
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*/
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static uint8_t leds[4];
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uint8_t led;
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uint8_t led;
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uint8_t layer = biton32(layer_state);
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uint8_t layer = biton32(layer_state);
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ergodox_board_led_off();
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ergodox_board_led_off();
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/* Loop over each LED/layer */
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for (led = 1; led <= 3; ++led) {
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for (led = 1; led <= 3; ++led) {
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/* If the current layer matches the current LED, increment its
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* brightness by 1 up to a maximum of 255. If the current layer doesn't
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* match, decrement its brightness by 1 down to a minimum of zero.
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*/
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leds[led] += (layer == led) ?
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leds[led] += (layer == led) ?
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(leds[led] < 255 ? 1 : 0):
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(leds[led] < 255 ? 1 : 0):
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(leds[led] > 0 ? -1 : 0);
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(leds[led] > 0 ? -1 : 0);
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/* Set LED state according to the new brightness */
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if (leds[led]) {
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if (leds[led]) {
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ergodox_right_led_on(led);
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ergodox_right_led_on(led);
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ergodox_right_led_set(led, leds[led]);
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ergodox_right_led_set(led, leds[led]);
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1483
keyboard/ergodox_ez/keymaps/keymap_dave.hex
Normal file
1483
keyboard/ergodox_ez/keymaps/keymap_dave.hex
Normal file
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