mirror of
https://github.com/openstenoproject/qmk
synced 2024-11-23 08:54:38 +00:00
Refine ACT_LAYER and ACT_LAYER_TAP
- Remove ACT_LAYER_BITOP
This commit is contained in:
parent
10f33a3e48
commit
cc8e66754b
8 changed files with 268 additions and 320 deletions
201
common/action.c
201
common/action.c
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@ -50,14 +50,19 @@ void action_exec(keyevent_t event)
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void process_action(keyrecord_t *record)
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{
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keyevent_t event = record->event;
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#ifndef NO_ACTION_TAPPING
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uint8_t tap_count = record->tap.count;
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#endif
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if (IS_NOEVENT(event)) { return; }
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action_t action = layer_switch_get_action(event.key);
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debug("ACTION: "); debug_action(action);
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debug(" keymaps: "); keymap_debug();
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debug(" default_layer: "); debug_dec(default_layer); debug("\n");
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#ifndef NO_ACTION_LAYER
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debug(" layer_state: "); layer_debug();
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debug(" default_layer_state: "); default_layer_debug();
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#endif
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debug("\n");
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switch (action.kind.id) {
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/* Key and Mods */
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@ -92,7 +97,7 @@ void process_action(keyrecord_t *record)
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{
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uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
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action.key.mods<<4;
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switch (action.layer.code) {
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switch (action.layer_tap.code) {
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#ifndef NO_ACTION_ONESHOT
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case 0x00:
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// Oneshot modifier
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@ -200,163 +205,86 @@ void process_action(keyrecord_t *record)
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#endif
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#ifndef NO_ACTION_LAYER
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case ACT_LAYER:
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case ACT_LAYER1:
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switch (action.layer.code) {
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/* Keymap clear */
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case OP_RESET:
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switch (action.layer.val & 0x03) {
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case 0:
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// NOTE: reserved
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keymap_clear();
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break;
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case ON_PRESS:
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if (event.pressed) {
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keymap_clear();
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}
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break;
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case ON_RELEASE:
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if (!event.pressed) {
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keymap_clear();
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}
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break;
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case ON_BOTH:
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keymap_clear();
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break;
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/* NOTE: 4-7 rserved */
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if (action.layer_bitop.on == 0) {
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/* Default Layer Bitwise Operation */
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if (!event.pressed) {
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uint8_t shift = action.layer_bitop.part*4;
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uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
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uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
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switch (action.layer_bitop.op) {
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case OP_BIT_AND: default_layer_and(bits | mask); break;
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case OP_BIT_OR: default_layer_or(bits | mask); break;
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case OP_BIT_XOR: default_layer_xor(bits | mask); break;
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case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break;
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}
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break;
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/* Keymap Reset default layer */
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case (OP_RESET | ON_PRESS):
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if (event.pressed) {
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default_layer_set(action.layer.val);
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}
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} else {
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/* Layer Bitwise Operation */
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if (event.pressed ? (action.layer_bitop.on & ON_PRESS) :
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(action.layer_bitop.on & ON_RELEASE)) {
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uint8_t shift = action.layer_bitop.part*4;
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uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
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uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
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switch (action.layer_bitop.op) {
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case OP_BIT_AND: layer_and(bits | mask); break;
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case OP_BIT_OR: layer_or(bits | mask); break;
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case OP_BIT_XOR: layer_xor(bits | mask); break;
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case OP_BIT_SET: layer_and(mask); layer_or(bits); break;
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}
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break;
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case (OP_RESET | ON_RELEASE):
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if (!event.pressed) {
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default_layer_set(action.layer.val);
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}
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break;
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case (OP_RESET | ON_BOTH):
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default_layer_set(action.layer.val);
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break;
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/* Keymap Bit invert */
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case OP_INV:
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/* with tap toggle */
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}
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}
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break;
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#ifndef NO_ACTION_TAPPING
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case ACT_LAYER_TAP:
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case ACT_LAYER_TAP1:
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switch (action.layer_tap.code) {
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case OP_TAP_TOGGLE:
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/* tap toggle */
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if (event.pressed) {
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if (tap_count < TAPPING_TOGGLE) {
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debug("KEYMAP_INV: tap toggle(press).\n");
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keymap_invert(action.layer.val);
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layer_invert(action.layer_tap.val);
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}
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} else {
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if (tap_count <= TAPPING_TOGGLE) {
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debug("KEYMAP_INV: tap toggle(release).\n");
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keymap_invert(action.layer.val);
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layer_invert(action.layer_tap.val);
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}
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}
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break;
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case (OP_INV | ON_PRESS):
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if (event.pressed) {
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keymap_invert(action.layer.val);
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}
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case OP_ON_OFF:
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event.pressed ? layer_on(action.layer_tap.val) :
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layer_off(action.layer_tap.val);
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break;
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case (OP_INV | ON_RELEASE):
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if (!event.pressed) {
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keymap_invert(action.layer.val);
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}
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case OP_OFF_ON:
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event.pressed ? layer_off(action.layer_tap.val) :
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layer_on(action.layer_tap.val);
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break;
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case (OP_INV | ON_BOTH):
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keymap_invert(action.layer.val);
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case OP_SET_CLEAR:
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event.pressed ? layer_move(action.layer_tap.val) :
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layer_clear();
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break;
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/* Keymap Bit on */
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case OP_ON:
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if (event.pressed) {
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keymap_on(action.layer.val);
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} else {
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keymap_off(action.layer.val);
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}
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break;
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case (OP_ON | ON_PRESS):
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if (event.pressed) {
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keymap_on(action.layer.val);
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}
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break;
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case (OP_ON | ON_RELEASE):
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if (!event.pressed) {
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keymap_on(action.layer.val);
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}
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break;
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case (OP_ON | ON_BOTH):
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keymap_on(action.layer.val);
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break;
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/* Keymap Bit off */
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case OP_OFF:
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if (event.pressed) {
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keymap_off(action.layer.val);
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} else {
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keymap_on(action.layer.val);
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}
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break;
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case (OP_OFF | ON_PRESS):
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if (event.pressed) {
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keymap_off(action.layer.val);
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}
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break;
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case (OP_OFF | ON_RELEASE):
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if (!event.pressed) {
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keymap_off(action.layer.val);
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}
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break;
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case (OP_OFF | ON_BOTH):
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keymap_off(action.layer.val);
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break;
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/* Keymap Bit set */
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case OP_SET:
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if (event.pressed) {
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keymap_set(action.layer.val);
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} else {
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keymap_clear();
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}
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break;
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case (OP_SET | ON_PRESS):
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if (event.pressed) {
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keymap_set(action.layer.val);
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}
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break;
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case (OP_SET | ON_RELEASE):
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if (!event.pressed) {
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keymap_set(action.layer.val);
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}
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break;
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case (OP_SET | ON_BOTH):
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keymap_set(action.layer.val);
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break;
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/* Keymap Bit invert with tap key */
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default:
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/* tap key */
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if (event.pressed) {
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if (tap_count > 0) {
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debug("KEYMAP_TAP_KEY: Tap: register_code\n");
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register_code(action.layer.code);
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register_code(action.layer_tap.code);
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} else {
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debug("KEYMAP_TAP_KEY: No tap: On on press\n");
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keymap_on(action.layer.val);
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layer_on(action.layer_tap.val);
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}
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} else {
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if (tap_count > 0) {
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debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
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unregister_code(action.layer.code);
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unregister_code(action.layer_tap.code);
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} else {
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debug("KEYMAP_TAP_KEY: No tap: Off on release\n");
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keymap_off(action.layer.val);
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layer_off(action.layer_tap.val);
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}
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}
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break;
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}
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break;
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#endif
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#endif
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/* Extentions */
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#ifndef NO_ACTION_MACRO
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@ -508,15 +436,9 @@ bool is_tap_key(key_t key)
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switch (action.kind.id) {
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case ACT_LMODS_TAP:
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case ACT_RMODS_TAP:
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case ACT_LAYER_TAP:
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case ACT_LAYER_TAP1:
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return true;
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case ACT_LAYER:
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switch (action.layer.code) {
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case 0x04 ... 0xEF: /* tap key */
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case OP_INV:
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return true;
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default:
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return false;
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}
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case ACT_MACRO:
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case ACT_FUNCTION:
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if (action.func.opt & FUNC_TAP) { return true; }
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@ -555,7 +477,8 @@ void debug_action(action_t action)
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case ACT_USAGE: debug("ACT_USAGE"); break;
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case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
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case ACT_LAYER: debug("ACT_LAYER"); break;
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case ACT_LAYER_BITOP: debug("ACT_LAYER_BITOP"); break;
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case ACT_LAYER_TAP: debug("ACT_LAYER_TAP"); break;
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case ACT_LAYER_TAP1: debug("ACT_LAYER_TAP1"); break;
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case ACT_MACRO: debug("ACT_MACRO"); break;
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case ACT_COMMAND: debug("ACT_COMMAND"); break;
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case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
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164
common/action.h
164
common/action.h
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@ -63,11 +63,19 @@ typedef union {
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uint8_t mods :4;
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uint8_t kind :4;
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} key;
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struct action_layer {
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struct action_layer_bitop {
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uint8_t bits :4;
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uint8_t xbit :1;
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uint8_t part :3;
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uint8_t on :2;
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uint8_t op :2;
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uint8_t kind :4;
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} layer_bitop;
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struct action_layer_tap {
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uint8_t code :8;
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uint8_t val :5;
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uint8_t kind :3;
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} layer;
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} layer_tap;
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struct action_usage {
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uint16_t code :10;
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uint8_t page :2;
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@ -170,40 +178,27 @@ void debug_action(action_t action);
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*
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* Layer Actions(10XX)
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* -------------------
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* ACT_LAYER:
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* 1000|--xx|0000 0000 Clear keyamp
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* 100X|LLLL|0000 00xx Reset default layer and clear keymap
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* 100X|LLLL| keycode Invert with tap key
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* 100X|LLLL|1111 0000 Invert with tap toggle
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* 100X|LLLL|1111 00xx Invert[^= 1<<L]
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* 100X|LLLL|1111 0100 On/Off
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* 100X|LLLL|1111 01xx On[|= 1<<L]
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* 100X|LLLL|1111 1000 Off/On
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* 100X|LLLL|1111 10xx Off[&= ~(1<<L)]
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* 100X|LLLL|1111 1100 Set/Clear
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* 100X|LLLL|1111 11xx Set[= 1<<L]
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* XLLLL: Layer 0-31
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* xx: On {00:for special use, 01:press, 10:release, 11:both}
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* ACT_LAYER:
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* 1000|oo00|pppx BBBB Default Layer Bitwise operation
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* oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
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* ppp: 4-bit chunk part(0-7)
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* xBBBB: bits and extra bit
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* 1000|ooee|pppx BBBB Layer Bitwise Operation
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* oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
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* ppp: 4-bit chunk part(0-7)
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* xBBBB: bits and extra bit
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* ee: on event(00:default layer, 01:press, 10:release, 11:both)
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*
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* ACT_LAYER_TAP:
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* 101x|LLLL| keycode Invert with tap key
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* 101x|LLLL|1110 xxxx Reserved(0xE0-EF)
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* 101x|LLLL|1111 0000 Invert with tap toggle(0xF0)
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* 101x|LLLL|1111 0001 On Off
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* 101x|LLLL|1111 0010 Off On
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* 101x|LLLL|1111 0011 Set Clear
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* 101x|LLLL|1111 xxxx Reserved(0xF4-FF)
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* xLLLL: layer(0-31)
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*
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* ACT_LAYER_BITOP:
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* 101B|Booo|xxxx xxxx bit operation
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* BB: operand. which part of layer state bits
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* 00: 0-7th bit
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* 01: 8-15th bit
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* 10: 16-23th bit
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* 11: 24-31th bit
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* ooo: operation.
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* 000: AND
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* 001: OR
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* 010: XOR
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* 011:
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* 100: LSHIFT
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* 101: RSHIFT
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* 110:
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* 111:
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* bbbb bbbb: bits
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* layer_state |= (((layer_state>>(0bBB*8)) & 0xff) BITOP 0bxxxxxxxx)<<(0bBB*8)
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* layer_state: 32-bit layer switch state
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*
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*
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*
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@ -234,9 +229,8 @@ enum action_kind_id {
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ACT_MOUSEKEY = 0b0101,
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ACT_LAYER = 0b1000,
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ACT_LAYER1 = 0b1001,
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ACT_LAYER_BITOP = 0b1010,
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ACT_LAYER1_BITOP = 0b1011,
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ACT_LAYER_TAP = 0b1010,
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ACT_LAYER_TAP1 = 0b1011,
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ACT_MACRO = 0b1100,
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ACT_COMMAND = 0b1110,
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@ -289,71 +283,61 @@ enum usage_pages {
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/* Layer Actions:
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* Invert layer ^= (1<<layer)
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* On layer |= (1<<layer)
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* Off layer &= ~(1<<layer)
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* Set layer = (1<<layer)
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* Clear layer = 0
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*/
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/* Layer Actions */
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enum layer_param_on {
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ON_PRESS = 1,
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ON_RELEASE = 2,
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ON_BOTH = 3,
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};
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enum layer_pram_op {
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OP_RESET = 0x00,
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OP_INV4 = 0x00,
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OP_INV = 0xF0,
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OP_ON = 0xF4,
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OP_OFF = 0xF8,
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OP_SET = 0xFC,
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enum layer_param_op {
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OP_DEFAULT_LAYER = 0,
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};
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enum layer_pram_bitop {
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BITOP_AND,
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BITOP_OR,
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BITOP_XOR,
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BITOP_LSHIFT,
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BITOP_RSHIFT,
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enum layer_param_bit_op {
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OP_BIT_AND = 0,
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OP_BIT_OR,
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OP_BIT_XOR,
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OP_BIT_SET,
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};
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/*
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* Default Layer
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*/
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#define ACTION_DEFAULT_LAYER ACTION(ACT_LAYER, ON_RELEASE<<8 | OP_RESET | 0)
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#define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_TO(layer, ON_RELEASE)
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#define ACTION_DEFAULT_LAYER_TO(layer, on) ACTION(ACT_LAYER, (layer)<<8 | OP_RESET | (on))
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enum layer_pram_tap_op {
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OP_TAP_TOGGLE = 0xF0,
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OP_ON_OFF,
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OP_OFF_ON,
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OP_SET_CLEAR,
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};
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/*
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* Keymap Layer
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*/
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/* Layer Operation 1000|ee00|ooov vvvv */
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#define ACTION_LAYER(op, val, on) (ACT_LAYER<<12 | (on)<<10 | (op)<<5 | val)
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/* Layer Bitwise Operation 1000|ooee|pppx BBBB */
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#define ACTION_LAYER_BITOP(op, part, bits, on) (ACT_LAYER<<12 | (op)<<10 | (on)<<8 | (part)<<5 | (bits)&0x1f)
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/* Layer with Tapping 101x|LLLL| keycode */
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#define ACTION_LAYER_TAP(layer, key) (ACT_LAYER_TAP<<12 | (layer)<<8 | (key))
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/* Default Layer Operation */
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#define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER(layer, ON_RELEASE)
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#define ACTION_DEFAULT_LAYER(layer, on) ACTION_LAYER(OP_DEFAULT_LAYER, layer, on)
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/* Layer Operation */
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#define ACTION_LAYER_CLEAR(on) ACTION_LAYER_AND(0x1f, (on))
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#define ACTION_LAYER_MOMENTARY(layer) ACTION_LAYER_ON_OFF(layer)
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#define ACTION_LAYER_TOGGLE(layer) ACTION_LAYER_INV(layer, ON_RELEASE)
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/* Keymap Invert */
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#define ACTION_LAYER_INV(layer, on) ACTION(ACT_LAYER, (layer)<<8 | OP_INV | (on))
|
||||
#define ACTION_LAYER_TAP_TOGGLE(layer) ACTION(ACT_LAYER, (layer)<<8 | OP_INV | 0)
|
||||
/* Keymap On */
|
||||
#define ACTION_LAYER_ON(layer, on) ACTION(ACT_LAYER, (layer)<<8 | OP_ON | (on))
|
||||
#define ACTION_LAYER_ON_OFF(layer) ACTION(ACT_LAYER, (layer)<<8 | OP_ON | 0)
|
||||
/* Keymap Off */
|
||||
#define ACTION_LAYER_OFF(layer, on) ACTION(ACT_LAYER, (layer)<<8 | OP_OFF | (on))
|
||||
#define ACTION_LAYER_OFF_ON(layer) ACTION(ACT_LAYER, (layer)<<8 | OP_OFF | 0)
|
||||
/* Keymap Set */
|
||||
#define ACTION_LAYER_SET(layer, on) ACTION(ACT_LAYER, (layer)<<8 | OP_SET | (on))
|
||||
#define ACTION_LAYER_SET_CLEAR(layer) ACTION(ACT_LAYER, (layer)<<8 | OP_SET | 0)
|
||||
/* Keymap Invert with tap key */
|
||||
#define ACTION_LAYER_TAP_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key))
|
||||
#define ACTION_LAYER_TOGGLE(layer) ACTION_LAYER_INVERT(layer, ON_RELEASE)
|
||||
#define ACTION_LAYER_INVERT(layer, on) ACTION_LAYER_BIT_XOR((layer)/4, 1<<((layer)%4), (on))
|
||||
#define ACTION_LAYER_ON(layer, on) ACTION_LAYER_BIT_OR((layer)/4, 1<<((layer)%4), (on))
|
||||
#define ACTION_LAYER_OFF(layer, on) ACTION_LAYER_BIT_AND((layer)/4, ~(1<<((layer)%4)), (on))
|
||||
#define ACTION_LAYER_SET(layer, on) ACTION_LAYER_BIT_SET((layer)/4, 1<<((layer)%4), (on))
|
||||
#define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF)
|
||||
#define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON)
|
||||
#define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR)
|
||||
/* Bitwise Operation */
|
||||
#define ACTION_LAYER_BIT_AND(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_AND, part, bits)
|
||||
#define ACTION_LAYER_BIT_OR(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_OR, part, bits)
|
||||
#define ACTION_LAYER_BIT_XOR(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_XOR, part, bits)
|
||||
#define ACTION_LAYER_BIT_SET(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_SET, part, bits)
|
||||
/* with Tapping */
|
||||
#define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key))
|
||||
#define ACTION_LAYER_TAP_TOGGLE(layer) ACTION_LAYER_TAP((layer), OP_TAP_TOGGLE)
|
||||
|
||||
/* Layer BitOp: 101|BB|ooo|xxxxxxxx */
|
||||
#define ACTION_LAYER_BITOP(op, part, bits) (ACT_LAYER_BITOP<<12 | (part&0x3)<<11 | (op&0x7)<<8 | bits)
|
||||
#define ACTION_LAYER_AND(part, bits) ACTION_LAYER_BITOP(BITOP_AND, part, bits)
|
||||
#define ACTION_LAYER_OR(part, bits) ACTION_LAYER_BITOP(BITOP_OR, part, bits)
|
||||
#define ACTION_LAYER_XOR(part, bits) ACTION_LAYER_BITOP(BITOP_XOR, part, bits)
|
||||
#define ACTION_LAYER_LSHIFT(part, bits) ACTION_LAYER_BITOP(BITOP_LSHIFT, part, bits)
|
||||
#define ACTION_LAYER_RSHIFT(part, bits) ACTION_LAYER_BITOP(BITOP_RSHIFT, part, bits)
|
||||
|
||||
|
||||
/*
|
||||
* Extensions
|
||||
|
|
|
@ -18,7 +18,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
#define ACTION_TAPPING_H
|
||||
|
||||
|
||||
#ifndef NO_ACTION_TAPPING
|
||||
|
||||
/* period of tapping(ms) */
|
||||
#ifndef TAPPING_TERM
|
||||
|
@ -33,8 +32,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
#define WAITING_BUFFER_SIZE 8
|
||||
|
||||
|
||||
#ifndef NO_ACTION_TAPPING
|
||||
void action_tapping_process(keyrecord_t record);
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -573,7 +573,8 @@ static uint8_t numkey2num(uint8_t code)
|
|||
|
||||
static void switch_default_layer(uint8_t layer)
|
||||
{
|
||||
print("switch_default_layer: "); print_dec(default_layer); print(" to "); print_dec(layer); print("\n");
|
||||
print("switch_default_layer: "); print_dec(biton32(default_layer_state));
|
||||
default_layer_set(layer);
|
||||
print(" to "); print_dec(biton32(default_layer_state)); print("\n");
|
||||
clear_keyboard();
|
||||
}
|
||||
|
|
|
@ -7,94 +7,103 @@
|
|||
|
||||
|
||||
/*
|
||||
* Default Layer (0-15)
|
||||
* Default Layer State
|
||||
*/
|
||||
uint8_t default_layer = 0;
|
||||
uint32_t default_layer_state = 0;
|
||||
|
||||
static void default_layer_state_set(uint32_t state)
|
||||
{
|
||||
debug("default_layer_state: ");
|
||||
default_layer_debug(); debug(" to ");
|
||||
default_layer_state = state;
|
||||
default_layer_debug(); debug("\n");
|
||||
clear_keyboard_but_mods(); // To avoid stuck keys
|
||||
}
|
||||
|
||||
void default_layer_debug(void)
|
||||
{
|
||||
debug_hex32(default_layer_state);
|
||||
debug("("); debug_dec(biton32(default_layer_state)); debug(")");
|
||||
}
|
||||
|
||||
void default_layer_set(uint8_t layer)
|
||||
{
|
||||
debug("default_layer_set: ");
|
||||
debug_dec(default_layer); debug(" to ");
|
||||
|
||||
default_layer = layer;
|
||||
|
||||
debug_dec(default_layer); debug("\n");
|
||||
|
||||
clear_keyboard_but_mods(); // To avoid stuck keys
|
||||
default_layer_state_set(1UL<<layer);
|
||||
}
|
||||
|
||||
#ifndef NO_ACTION_LAYER
|
||||
void default_layer_or(uint32_t state)
|
||||
{
|
||||
default_layer_state_set(default_layer_state | state);
|
||||
}
|
||||
void default_layer_and(uint32_t state)
|
||||
{
|
||||
default_layer_state_set(default_layer_state & state);
|
||||
}
|
||||
void default_layer_xor(uint32_t state)
|
||||
{
|
||||
default_layer_state_set(default_layer_state ^ state);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef NO_ACTION_LAYER
|
||||
/*
|
||||
* Keymap Layer (0-15)
|
||||
* Keymap Layer State
|
||||
*/
|
||||
uint16_t keymap_stat = 0;
|
||||
uint32_t layer_state = 0;
|
||||
|
||||
/* return highest layer whose state is on */
|
||||
uint8_t keymap_get_layer(void)
|
||||
static void layer_state_set(uint32_t state)
|
||||
{
|
||||
return biton16(keymap_stat);
|
||||
}
|
||||
|
||||
static void keymap_stat_set(uint16_t stat)
|
||||
{
|
||||
debug("keymap: ");
|
||||
keymap_debug(); debug(" to ");
|
||||
|
||||
keymap_stat = stat;
|
||||
|
||||
keymap_debug(); debug("\n");
|
||||
|
||||
debug("layer_state: ");
|
||||
layer_debug(); debug(" to ");
|
||||
layer_state = state;
|
||||
layer_debug(); debug("\n");
|
||||
clear_keyboard_but_mods(); // To avoid stuck keys
|
||||
}
|
||||
|
||||
void keymap_clear(void)
|
||||
void layer_clear(void)
|
||||
{
|
||||
keymap_stat_set(0);
|
||||
layer_state_set(0);
|
||||
}
|
||||
|
||||
|
||||
void keymap_set(uint16_t stat)
|
||||
void layer_move(uint8_t layer)
|
||||
{
|
||||
keymap_stat_set(stat);
|
||||
layer_state_set(1UL<<layer);
|
||||
}
|
||||
|
||||
void keymap_move(uint8_t layer)
|
||||
void layer_on(uint8_t layer)
|
||||
{
|
||||
keymap_stat_set(1<<layer);
|
||||
layer_state_set(layer_state | (1UL<<layer));
|
||||
}
|
||||
|
||||
void keymap_on(uint8_t layer)
|
||||
void layer_off(uint8_t layer)
|
||||
{
|
||||
keymap_stat_set(keymap_stat | (1<<layer));
|
||||
layer_state_set(layer_state & ~(1UL<<layer));
|
||||
}
|
||||
|
||||
void keymap_off(uint8_t layer)
|
||||
void layer_invert(uint8_t layer)
|
||||
{
|
||||
keymap_stat_set(keymap_stat & ~(1<<layer));
|
||||
layer_state_set(layer_state ^ (1UL<<layer));
|
||||
}
|
||||
|
||||
void keymap_invert(uint8_t layer)
|
||||
void layer_or(uint32_t state)
|
||||
{
|
||||
keymap_stat_set(keymap_stat ^ (1<<layer));
|
||||
layer_state_set(layer_state | state);
|
||||
}
|
||||
void layer_and(uint32_t state)
|
||||
{
|
||||
layer_state_set(layer_state & state);
|
||||
}
|
||||
void layer_xor(uint32_t state)
|
||||
{
|
||||
layer_state_set(layer_state ^ state);
|
||||
}
|
||||
|
||||
void keymap_or(uint16_t stat)
|
||||
void layer_debug(void)
|
||||
{
|
||||
keymap_stat_set(keymap_stat | stat);
|
||||
}
|
||||
void keymap_and(uint16_t stat)
|
||||
{
|
||||
keymap_stat_set(keymap_stat & stat);
|
||||
}
|
||||
void keymap_xor(uint16_t stat)
|
||||
{
|
||||
keymap_stat_set(keymap_stat ^ stat);
|
||||
}
|
||||
|
||||
void keymap_debug(void)
|
||||
{
|
||||
debug_hex16(keymap_stat); debug("("); debug_dec(keymap_get_layer()); debug(")");
|
||||
debug_hex32(layer_state);
|
||||
debug("("); debug_dec(biton32(layer_state)); debug(")");
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -106,18 +115,21 @@ action_t layer_switch_get_action(key_t key)
|
|||
action.code = ACTION_TRANSPARENT;
|
||||
|
||||
#ifndef NO_ACTION_LAYER
|
||||
/* keymap: top layer first */
|
||||
for (int8_t i = 15; i >= 0; i--) {
|
||||
if (keymap_stat & (1<<i)) {
|
||||
uint32_t layers = layer_state | default_layer_state;
|
||||
/* check top layer first */
|
||||
for (int8_t i = 31; i >= 0; i--) {
|
||||
if (layers & (1UL<<i)) {
|
||||
action = action_for_key(i, key);
|
||||
if (action.code != ACTION_TRANSPARENT) {
|
||||
return action;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/* default layer */
|
||||
action = action_for_key(default_layer, key);
|
||||
/* fall back to layer 0 */
|
||||
action = action_for_key(0, key);
|
||||
return action;
|
||||
#else
|
||||
action = action_for_key(biton32(default_layer_state), key);
|
||||
return action;
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -25,42 +25,49 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
/*
|
||||
* Default Layer
|
||||
*/
|
||||
/* base layer to fall back */
|
||||
extern uint8_t default_layer;
|
||||
extern uint32_t default_layer_state;
|
||||
void default_layer_debug(void);
|
||||
void default_layer_set(uint8_t layer);
|
||||
|
||||
#ifndef NO_ACTION_LAYER
|
||||
/* bitwise operation */
|
||||
void default_layer_or(uint32_t state);
|
||||
void default_layer_and(uint32_t state);
|
||||
void default_layer_xor(uint32_t state);
|
||||
#else
|
||||
#define default_layer_or(state)
|
||||
#define default_layer_and(state)
|
||||
#define default_layer_xor(state)
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Keymap Layer
|
||||
*/
|
||||
#ifndef NO_ACTION_LAYER
|
||||
extern uint16_t keymap_stat;
|
||||
/* return current active layer */
|
||||
uint8_t keymap_get_layer(void);
|
||||
void keymap_clear(void);
|
||||
void keymap_set(uint16_t stat);
|
||||
void keymap_move(uint8_t layer);
|
||||
void keymap_on(uint8_t layer);
|
||||
void keymap_off(uint8_t layer);
|
||||
void keymap_invert(uint8_t layer);
|
||||
extern uint32_t layer_state;
|
||||
void layer_debug(void);
|
||||
void layer_clear(void);
|
||||
void layer_move(uint8_t layer);
|
||||
void layer_on(uint8_t layer);
|
||||
void layer_off(uint8_t layer);
|
||||
void layer_invert(uint8_t layer);
|
||||
/* bitwise operation */
|
||||
void keymap_or(uint16_t stat);
|
||||
void keymap_and(uint16_t stat);
|
||||
void keymap_xor(uint16_t stat);
|
||||
void keymap_debug(void);
|
||||
void layer_or(uint32_t state);
|
||||
void layer_and(uint32_t state);
|
||||
void layer_xor(uint32_t state);
|
||||
#else
|
||||
#define keymap_stat 0
|
||||
#define keymap_get_layer()
|
||||
#define keymap_clear()
|
||||
#define keymap_set(stat)
|
||||
#define keymap_move(layer)
|
||||
#define keymap_on(layer)
|
||||
#define keymap_off(layer)
|
||||
#define keymap_invert(layer)
|
||||
#define keymap_or(stat)
|
||||
#define keymap_and(stat)
|
||||
#define keymap_xor(stat)
|
||||
#define keymap_debug()
|
||||
#define layer_state 0
|
||||
#define layer_clear()
|
||||
#define layer_move(layer)
|
||||
#define layer_on(layer)
|
||||
#define layer_off(layer)
|
||||
#define layer_invert(layer)
|
||||
|
||||
#define layer_or(state)
|
||||
#define layer_and(state)
|
||||
#define layer_xor(state)
|
||||
#define layer_debug()
|
||||
#endif
|
||||
|
||||
|
||||
|
|
|
@ -38,6 +38,14 @@ uint8_t bitpop16(uint16_t bits)
|
|||
return c;
|
||||
}
|
||||
|
||||
uint8_t bitpop32(uint32_t bits)
|
||||
{
|
||||
uint8_t c;
|
||||
for (c = 0; bits; c++)
|
||||
bits &= bits - 1;
|
||||
return c;
|
||||
}
|
||||
|
||||
// most significant on-bit - return highest location of on-bit
|
||||
// NOTE: return 0 when bit0 is on or all bits are off
|
||||
uint8_t biton(uint8_t bits)
|
||||
|
@ -58,3 +66,14 @@ uint8_t biton16(uint16_t bits)
|
|||
if (bits >> 1) { bits >>= 1; n += 1;}
|
||||
return n;
|
||||
}
|
||||
|
||||
uint8_t biton32(uint32_t bits)
|
||||
{
|
||||
uint8_t n = 0;
|
||||
if (bits >>16) { bits >>=16; n +=16;}
|
||||
if (bits >> 8) { bits >>= 8; n += 8;}
|
||||
if (bits >> 4) { bits >>= 4; n += 4;}
|
||||
if (bits >> 2) { bits >>= 2; n += 2;}
|
||||
if (bits >> 1) { bits >>= 1; n += 1;}
|
||||
return n;
|
||||
}
|
||||
|
|
|
@ -30,7 +30,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
|
||||
uint8_t bitpop(uint8_t bits);
|
||||
uint8_t bitpop16(uint16_t bits);
|
||||
uint8_t bitpop32(uint32_t bits);
|
||||
|
||||
uint8_t biton(uint8_t bits);
|
||||
uint8_t biton16(uint16_t bits);
|
||||
uint8_t biton32(uint32_t bits);
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue