Add new keyboard AT3 (#17431)

Co-authored-by: zvecr <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
anubhav dhiman 2022-07-02 17:16:29 +05:30 committed by GitHub
parent 2f11509465
commit c725f6f768
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
32 changed files with 1000 additions and 0 deletions

15
keyboards/atset/at1/at1.c Normal file
View file

@ -0,0 +1,15 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "at1.h"

22
keyboards/atset/at1/at1.h Normal file
View file

@ -0,0 +1,22 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#define LAYOUT( \
k00 \
) \
{ \
{ k00 } \
}

View file

@ -0,0 +1,76 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED // Atset
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Atset
#define PRODUCT AT1
/* Key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 1
#define MATRIX_ROW_PINS { D2 }
#define MATRIX_COL_PINS { B6 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*/
//#define FORCE_NKRO

View file

@ -0,0 +1,9 @@
{
"keyboard_name": "AT1",
"maintainer": "atset",
"layouts": {
"LAYOUT": {
"layout": [{"label":"k00", "x":0, "y":0}]
}
}
}

View file

@ -0,0 +1,36 @@
/*
* it under the terms of the GNU General Public License as published by
* This program is free software: you can redistribute it and/or modify
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_4
),
[1] = LAYOUT(
KC_NO
),
[2] = LAYOUT(
KC_NO
)
};

View file

@ -0,0 +1,35 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] =
LAYOUT(
KC_4
),
[1] =
LAYOUT(
KC_NO
),
[2] =
LAYOUT(
KC_NO
),
[3] =
LAYOUT(
KC_NO
)
};

View file

@ -0,0 +1,25 @@
# ATSET AT1
A special 1 key keyboard powered by QMK.
* Keyboard Maintainer: [ATSET](https://github.com/anubhavd7)
* Hardware Supported: ATmega32U4
* Hardware Availability: Interest Check
Make example for this keyboard (after setting up your build environment):
make atset/at6:default
Flashing example for this keyboard:
make atset/at6:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `RESET` if it is available

View file

@ -0,0 +1,18 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output

View file

@ -0,0 +1,15 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "at12.h"

View file

@ -0,0 +1,29 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#define LAYOUT( \
k00, k01, k02, \
k10, k11, k12, \
k20, k21, k22, \
k30, k31, k32 \
) \
{ \
{ k00, k01, k02 }, \
{ k10, k11, k12 }, \
{ k20, k21, k22 }, \
{ k30, k31, k32 } \
}

View file

@ -0,0 +1,76 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED // Atset
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Atset
#define PRODUCT AT12
/* Key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 3
#define MATRIX_ROW_PINS { D3, D2, D1, D0 }
#define MATRIX_COL_PINS { B6, B5, B4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*/
//#define FORCE_NKRO

View file

@ -0,0 +1,9 @@
{
"keyboard_name": "AT9",
"maintainer": "atset",
"layouts": {
"LAYOUT": {
"layout": [{"label":"k00", "x":0, "y":0}, {"label":"k01", "x":1, "y":0}, {"label":"k02", "x":2, "y":0}, {"label":"k10", "x":0, "y":1}, {"label":"k11", "x":1, "y":1}, {"label":"k12", "x":2, "y":1}, {"label":"k20", "x":0, "y":2}, {"label":"k21", "x":1, "y":2}, {"label":"k22", "x":2, "y":2}, {"label":"k30", "x":0, "y":3}, {"label":"k31", "x":1, "y":3}, {"label":"k32", "x":2, "y":3}]
}
}
}

View file

@ -0,0 +1,44 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_F10, KC_F11, KC_F12,
KC_7, KC_8, KC_9,
KC_4, KC_5, KC_6,
KC_1, KC_2, KC_3
),
[1] = LAYOUT(
KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO
),
[2] = LAYOUT(
KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO
)
};

View file

@ -0,0 +1,47 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] =
LAYOUT(
KC_F10, KC_F11, KC_F12,
KC_7, KC_8, KC_9,
KC_4 , KC_5 , KC_6,
KC_1 , KC_2 , KC_3
),
[1] =
LAYOUT(
KC_NO , KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO
),
[2] =
LAYOUT(
KC_NO , KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO
),
[3] =
LAYOUT(
KC_NO , KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO
),
};

View file

@ -0,0 +1,25 @@
# ATSET AT12
A special 12 key keyboard powered by QMK.
* Keyboard Maintainer: [ATSET](https://github.com/anubhavd7)
* Hardware Supported: ATmega32U4
* Hardware Availability: Interest Check
Make example for this keyboard (after setting up your build environment):
make atset/at3:default
Flashing example for this keyboard:
make atset/at3:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `RESET` if it is available

View file

@ -0,0 +1,18 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output

View file

@ -0,0 +1,15 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "at16.h"

View file

@ -0,0 +1,29 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#define LAYOUT_ortho_4x4( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, k23, \
k30, k31, k32, k33 \
) \
{ \
{ k00, k01, k02, k03 }, \
{ k10, k11, k12, k13 }, \
{ k20, k21, k22, k23 }, \
{ k30, k31, k32, k33 } \
}

View file

@ -0,0 +1,76 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED // Atset
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Atset
#define PRODUCT AT16
/* Key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 4
#define MATRIX_ROW_PINS { D3, D2, D1, D0 }
#define MATRIX_COL_PINS { B6, B5, B4, B2 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*/
//#define FORCE_NKRO

View file

@ -0,0 +1,9 @@
{
"keyboard_name": "AT9",
"maintainer": "atset",
"layouts": {
"LAYOUT_ortho_4x4": {
"layout": [{"label":"k00", "x":0, "y":0}, {"label":"k01", "x":1, "y":0}, {"label":"k02", "x":2, "y":0}, {"label":"k03", "x":3, "y":0}, {"label":"k10", "x":0, "y":1}, {"label":"k11", "x":1, "y":1}, {"label":"k12", "x":2, "y":1}, {"label":"k13", "x":3, "y":1}, {"label":"k20", "x":0, "y":2}, {"label":"k21", "x":1, "y":2}, {"label":"k22", "x":2, "y":2}, {"label":"k23", "x":3, "y":2}, {"label":"k30", "x":0, "y":3}, {"label":"k31", "x":1, "y":3}, {"label":"k32", "x":2, "y":3}, {"label":"k33", "x":3, "y":3}]
}
}
}

View file

@ -0,0 +1,44 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_4x4(
KC_F10, KC_F11, KC_F12, KC_F5,
KC_7, KC_8, KC_9, KC_F1,
KC_4, KC_5, KC_6, KC_F2,
KC_1, KC_2, KC_3, KC_F3
),
[1] = LAYOUT_ortho_4x4(
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO
),
[2] = LAYOUT_ortho_4x4(
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO
)
};

View file

@ -0,0 +1,47 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] =
LAYOUT_ortho_4x4(
KC_F10, KC_F11, KC_F12, KC_F5,
KC_7, KC_8, KC_9, KC_F1,
KC_4, KC_5, KC_6, KC_F2,
KC_1, KC_2, KC_3, KC_F3
),
[1] =
LAYOUT_ortho_4x4(
KC_NO , KC_NO, KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO, KC_NO
),
[2] =
LAYOUT_ortho_4x4(
KC_NO , KC_NO, KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO, KC_NO
),
[3] =
LAYOUT_ortho_4x4(
KC_NO , KC_NO, KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO, KC_NO,
KC_NO , KC_NO, KC_NO, KC_NO
),
};

View file

@ -0,0 +1,25 @@
# ATSET AT16
A special 16 key keyboard powered by QMK.
* Keyboard Maintainer: [ATSET](https://github.com/anubhavd7)
* Hardware Supported: ATmega32U4
* Hardware Availability: Interest Check
Make example for this keyboard (after setting up your build environment):
make atset/at3:default
Flashing example for this keyboard:
make atset/at3:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `RESET` if it is available

View file

@ -0,0 +1,20 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
LAYOUTS = ortho_4x4

15
keyboards/atset/at3/at3.c Normal file
View file

@ -0,0 +1,15 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "at3.h"

22
keyboards/atset/at3/at3.h Normal file
View file

@ -0,0 +1,22 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#define LAYOUT( \
k00, k01, k02 \
) \
{ \
{ k00, k01, k02 } \
}

View file

@ -0,0 +1,76 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED // Atset
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Atset
#define PRODUCT AT3
/* Key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 3
#define MATRIX_ROW_PINS { D2 }
#define MATRIX_COL_PINS { B6, B5, B4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*/
//#define FORCE_NKRO

View file

@ -0,0 +1,9 @@
{
"keyboard_name": "AT3",
"maintainer": "atset",
"layouts": {
"LAYOUT": {
"layout": [{"label":"k00", "x":0, "y":0}, {"label":"k01", "x":1, "y":0}, {"label":"k02", "x":2, "y":0}]
}
}
}

View file

@ -0,0 +1,36 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_7, KC_8, KC_9
),
[1] = LAYOUT(
KC_NO, KC_NO, KC_NO
),
[2] = LAYOUT(
KC_NO, KC_NO, KC_NO
)
};

View file

@ -0,0 +1,35 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] =
LAYOUT(
KC_7 , KC_8 , KC_9
),
[1] =
LAYOUT(
KC_NO , KC_NO, KC_NO
),
[2] =
LAYOUT(
KC_NO , KC_NO, KC_NO
),
[3] =
LAYOUT(
KC_NO , KC_NO, KC_NO
)
};

View file

@ -0,0 +1,25 @@
# ATSET AT3
A special 3 key keyboard powered by QMK.
* Keyboard Maintainer: [ATSET](https://github.com/anubhavd7)
* Hardware Supported: ATmega32U4
* Hardware Availability: Interest Check
Make example for this keyboard (after setting up your build environment):
make atset/at3:default
Flashing example for this keyboard:
make atset/at3:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `RESET` if it is available

View file

@ -0,0 +1,18 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output