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https://github.com/openstenoproject/qmk
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Add initial files for hid_libre.
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6 changed files with 733 additions and 0 deletions
120
keyboard/hid_libre/Makefile.lufa
Normal file
120
keyboard/hid_libre/Makefile.lufa
Normal file
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@ -0,0 +1,120 @@
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#----------------------------------------------------------------------------
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# On command line:
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#
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# make all = Make software.
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#
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# make clean = Clean out built project files.
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#
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# make coff = Convert ELF to AVR COFF.
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#
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# make extcoff = Convert ELF to AVR Extended COFF.
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#
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# make program = Download the hex file to the device.
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# Please customize your programmer settings(PROGRAM_CMD)
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#
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# make teensy = Download the hex file to the device, using teensy_loader_cli.
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# (must have teensy_loader_cli installed).
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#
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# make dfu = Download the hex file to the device, using dfu-programmer (must
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# have dfu-programmer installed).
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#
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# make flip = Download the hex file to the device, using Atmel FLIP (must
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# have Atmel FLIP installed).
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#
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# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
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# (must have dfu-programmer installed).
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#
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# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
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# (must have Atmel FLIP installed).
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#
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# make debug = Start either simulavr or avarice as specified for debugging,
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# with avr-gdb or avr-insight as the front end for debugging.
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#
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# make filename.s = Just compile filename.c into the assembler code only.
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#
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# make filename.i = Create a preprocessed source file for use in submitting
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# bug reports to the GCC project.
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#
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# To rebuild project do "make clean" then "make all".
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#----------------------------------------------------------------------------
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# Target file name (without extension).
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TARGET = macway_lufa
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# Directory common source filess exist
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TOP_DIR = ../..
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# Directory keyboard dependent files exist
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TARGET_DIR = .
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# List C source files here. (C dependencies are automatically generated.)
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SRC += keymap.c \
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matrix.c \
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led.c
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CONFIG_H = config.h
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# MCU name
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#MCU = at90usb1287
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Build Options
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# comment out to disable the options.
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#
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = yes # Console for debug
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#NKRO_ENABLE = yes # USB Nkey Rollover
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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# Boot Section Size in bytes
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# Teensy halfKay 512
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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#OPT_DEFS += -DBOOT_SIZE=4096
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# Search Path
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VPATH += $(TARGET_DIR)
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VPATH += $(TOP_DIR)
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include $(TOP_DIR)/protocol/lufa.mk
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include $(TOP_DIR)/common.mk
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include $(TOP_DIR)/rules.mk
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95
keyboard/hid_libre/Makefile.pjrc
Normal file
95
keyboard/hid_libre/Makefile.pjrc
Normal file
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@ -0,0 +1,95 @@
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#----------------------------------------------------------------------------
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# On command line:
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#
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# make all = Make software.
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#
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# make clean = Clean out built project files.
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||||
#
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# make coff = Convert ELF to AVR COFF.
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#
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# make extcoff = Convert ELF to AVR Extended COFF.
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#
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# make program = Download the hex file to the device.
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# Please customize your programmer settings(PROGRAM_CMD)
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#
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# make teensy = Download the hex file to the device, using teensy_loader_cli.
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# (must have teensy_loader_cli installed).
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#
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# make dfu = Download the hex file to the device, using dfu-programmer (must
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# have dfu-programmer installed).
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#
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# make flip = Download the hex file to the device, using Atmel FLIP (must
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# have Atmel FLIP installed).
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#
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# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
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# (must have dfu-programmer installed).
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#
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# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
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# (must have Atmel FLIP installed).
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#
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# make debug = Start either simulavr or avarice as specified for debugging,
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# with avr-gdb or avr-insight as the front end for debugging.
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||||
#
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# make filename.s = Just compile filename.c into the assembler code only.
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#
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# make filename.i = Create a preprocessed source file for use in submitting
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# bug reports to the GCC project.
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#
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# To rebuild project do "make clean" then "make all".
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#----------------------------------------------------------------------------
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# Target file name (without extension).
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TARGET = macway_pjrc
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# Directory common source filess exist
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TOP_DIR = ../..
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# Directory keyboard dependent files exist
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TARGET_DIR = .
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# keyboard dependent files
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SRC = keymap.c \
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matrix.c \
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led.c
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CONFIG_H = config.h
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# MCU name, you MUST set this to match the board you are using
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# type "make clean" after changing this, so all files will be rebuilt
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#MCU = at90usb162 # Teensy 1.0
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MCU = atmega32u4 # Teensy 2.0
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#MCU = at90usb646 # Teensy++ 1.0
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#MCU = at90usb1286 # Teensy++ 2.0
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# Processor frequency.
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# Normally the first thing your program should do is set the clock prescaler,
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# so your program will run at the correct speed. You should also set this
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# variable to same clock speed. The _delay_ms() macro uses this, and many
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# examples use this variable to calculate timings. Do not add a "UL" here.
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F_CPU = 16000000
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# Build Options
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# comment out to disable the options.
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#
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MOUSEKEY_ENABLE = yes # Mouse keys
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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EXTRAKEY_ENABLE = yes # Audio control and System control
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#NKRO_ENABLE = yes # USB Nkey Rollover
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#---------------- Programming Options --------------------------
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PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
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# Search Path
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VPATH += $(TARGET_DIR)
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VPATH += $(TOP_DIR)
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include $(TOP_DIR)/protocol/pjrc.mk
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include $(TOP_DIR)/common.mk
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include $(TOP_DIR)/rules.mk
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56
keyboard/hid_libre/config.h
Normal file
56
keyboard/hid_libre/config.h
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/*
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Copyright 2011 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0xB919
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#define DEVICE_VER 0x0001
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#define MANUFACTURER t.m.k.
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#define PRODUCT HID Leberation
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/* message strings */
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#define DESCRIPTION t.m.k. keyboard firmware for HID Liberation
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/* matrix size */
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#define MATRIX_ROWS 18
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#define MATRIX_COLS 8
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* Set 0 if need no debouncing */
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#define DEBOUNCE 5
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/* key combination for command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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// TODO: configurable
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#define DEBUG_LED 0
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#define DEBUG_LED_CONFIG
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#define DEBUG_LED_ON
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#define DEBUG_LED_OFF
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#endif
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195
keyboard/hid_libre/keymap.c
Normal file
195
keyboard/hid_libre/keymap.c
Normal file
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/*
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Copyright 2011 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Keymap for Macway mod
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*/
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#include <stdint.h>
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#include <stdbool.h>
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#include <avr/pgmspace.h>
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#include "keycode.h"
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#include "print.h"
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#include "debug.h"
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#include "util.h"
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#include "keymap.h"
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// Convert physical keyboard layout to matrix array.
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// This is a macro to define keymap easily in keyboard layout form.
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#define KEYMAP( \
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K11, K10, K20, K30, K40, K41, K51, K50, K60, K70, K80, K81, K61, K02, \
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K12, K13, K23, K33, K43, K42, K52, K53, K63, K73, K83, K82, K62, K01, \
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K15, K14, K24, K34, K44, K45, K55, K54, K64, K74, K84, K85, K06, \
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K67, K16, K26, K36, K46, K47, K57, K56, K66, K76, K87, K32, K35, \
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K75, K22, K00, K07, K21, K04, K37, K27, K17 \
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) { \
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{ KC_##K00, KC_##K01, KC_##K02, KC_NO, KC_##K04, KC_NO, KC_##K06, KC_##K07 }, \
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{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
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{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_NO, KC_##K26, KC_##K27 }, \
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{ KC_##K30, KC_NO, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
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{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47 }, \
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{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
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{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_NO, KC_##K66, KC_##K67 }, \
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{ KC_##K70, KC_NO, KC_NO, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_NO }, \
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{ KC_##K80, KC_##K81, KC_##K82, KC_##K83, KC_##K84, KC_##K85, KC_NO, KC_##K87 } \
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}
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#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
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// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
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static const uint8_t PROGMEM fn_layer[] = {
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0, // Fn0
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1, // Fn1
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2, // Fn2
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3, // Fn3
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4, // Fn4
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0, // Fn5
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3, // Fn6
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3 // Fn7
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};
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// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
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// See layer.c for details.
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static const uint8_t PROGMEM fn_keycode[] = {
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KC_NO, // Fn0
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KC_NO, // Fn1
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KC_SLSH, // Fn2
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KC_SCLN, // Fn3
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KC_SPC, // Fn4
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KC_NO, // Fn5
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KC_NO, // Fn6
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KC_NO // Fn7
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};
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Layer 0: Default Layer
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* ,-----------------------------------------------------------.
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
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* |-----------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| |
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* |-----------------------------------------------------' |
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* |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return |
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* |-----------------------------------------------------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn1|
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* |-----------------------------------------------------------|
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* |Fn7|Gui |Alt |Fn4 |Alt |Gui|Fn6|Fn6|Ctr|
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* `-----------------------------------------------------------'
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*/
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KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
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LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,ENT, \
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LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \
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FN7, LGUI,LALT,FN4, RALT,GRV, FN6, FN6, RCTL),
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/* Layer 1: HHKB mode (HHKB Fn)
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* ,-----------------------------------------------------------.
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* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
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* |-----------------------------------------------------------|
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* |Caps | | | | | | | |Psc|Slk|Pus|Up | | |
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* |-----------------------------------------------------' |
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||||
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
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||||
* |-----------------------------------------------------------|
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||||
* |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
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||||
* |-----------------------------------------------------------|
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||||
* | |Gui |Alt | |Alt |Gui| | |Ctr|
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||||
* `-----------------------------------------------------------'
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||||
*/
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KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
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CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, INS, NLCK,\
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LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
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LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN1, \
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NO, LGUI,LALT,SPC, RALT,NO, NO, NO, RCTL),
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/* Layer 2: Vi mode (Quote/Rmeta)
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* ,-----------------------------------------------------------.
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* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` |
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* |-----------------------------------------------------------|
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* | \ |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | |
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* |-----------------------------------------------------' |
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* |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | | \ |
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* |-----------------------------------------------------------|
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* |Shift | | | | | |Hom|PgD|PgU|End|xxx|Shift | |
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* |-----------------------------------------------------------|
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* | |Gui |Alt |Space |Alt |Gui|Fn6|Fn6|Ctr|
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* `-----------------------------------------------------------'
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*/
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KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
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BSLS,HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, NO, \
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LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, BSLS, \
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LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,NO, \
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NO, LGUI,LALT,SPC, RALT,RGUI,FN6, FN6, RCTL),
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||||
|
||||
/* Layer 3: Mouse mode (Semicolon)
|
||||
* ,-----------------------------------------------------------.
|
||||
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` |
|
||||
* |-----------------------------------------------------------|
|
||||
* | \ |MwL|MwD|McU|MwU|MwR|MwL|MwD|MwU|MwR| | | | |
|
||||
* |-----------------------------------------------------' |
|
||||
* |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| | \ |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Shift | | |Mb1|Mb2|Mb3|Mb2|Mb1| | | |Shift | |
|
||||
* |-----------------------------------------------------------|
|
||||
* |xxx|Gui |Alt |Mb1 |Alt | | | | |
|
||||
* `-----------------------------------------------------------'
|
||||
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
|
||||
*/
|
||||
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
|
||||
BSLS,WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, NO, \
|
||||
LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, BSLS, \
|
||||
LSFT,NO, NO, BTN1,BTN2,BTN3,BTN2,BTN1,NO, NO, NO, RSFT,NO, \
|
||||
FN7, LGUI,LALT,BTN1,RALT,NO, FN6, FN6, NO),
|
||||
|
||||
|
||||
/* Layer 4: Matias half keyboard style (Space)
|
||||
* ,-----------------------------------------------------------.
|
||||
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Backs| P| O| I| U| Y| T| R| E| W| Q|Tab|Tab| |
|
||||
* |-----------------------------------------------------' |
|
||||
* |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
|
||||
* |-----------------------------------------------------------|
|
||||
* | |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxx|Alt |Gui| | |Ctr|
|
||||
* `-----------------------------------------------------------'
|
||||
*/
|
||||
KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, ESC, \
|
||||
BSPC,P, O, I, U, Y, T, R, E, W, Q, TAB, TAB, TAB, \
|
||||
LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \
|
||||
LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \
|
||||
NO, LGUI,LALT,FN4, RALT,RGUI,NO, NO, RCTL),
|
||||
};
|
||||
|
||||
|
||||
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
|
||||
{
|
||||
return KEYCODE(layer, row, col);
|
||||
}
|
||||
|
||||
uint8_t keymap_fn_layer(uint8_t index)
|
||||
{
|
||||
return pgm_read_byte(&fn_layer[index]);
|
||||
}
|
||||
|
||||
uint8_t keymap_fn_keycode(uint8_t index)
|
||||
{
|
||||
return pgm_read_byte(&fn_keycode[index]);
|
||||
}
|
34
keyboard/hid_libre/led.c
Normal file
34
keyboard/hid_libre/led.c
Normal file
|
@ -0,0 +1,34 @@
|
|||
/*
|
||||
Copyright 2011 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <avr/io.h>
|
||||
#include "stdint.h"
|
||||
#include "led.h"
|
||||
|
||||
|
||||
void led_set(uint8_t usb_led)
|
||||
{
|
||||
if (usb_led & (1<<USB_LED_CAPS_LOCK))
|
||||
PORTB &= ~(1<<5);
|
||||
else
|
||||
PORTB |= (1<<5);
|
||||
|
||||
if (usb_led & (1<<USB_LED_SCROLL_LOCK))
|
||||
PORTB &= ~(1<<6);
|
||||
else
|
||||
PORTB |= (1<<6);
|
||||
}
|
233
keyboard/hid_libre/matrix.c
Normal file
233
keyboard/hid_libre/matrix.c
Normal file
|
@ -0,0 +1,233 @@
|
|||
/*
|
||||
Copyright 2011 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <avr/io.h>
|
||||
#include <util/delay.h>
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
|
||||
|
||||
#ifndef DEBOUNCE
|
||||
# define DEBOUNCE 5
|
||||
#endif
|
||||
static uint8_t debouncing = DEBOUNCE;
|
||||
|
||||
// bit array of key state(1:on, 0:off)
|
||||
static matrix_row_t *matrix;
|
||||
static matrix_row_t *matrix_debounced;
|
||||
static matrix_row_t _matrix0[MATRIX_ROWS];
|
||||
static matrix_row_t _matrix1[MATRIX_ROWS];
|
||||
|
||||
|
||||
#define NROW 18
|
||||
#define NCOL 8
|
||||
#define _DDRA (uint8_t *const)&DDRA
|
||||
#define _DDRB (uint8_t *const)&DDRB
|
||||
#define _DDRC (uint8_t *const)&DDRC
|
||||
#define _DDRD (uint8_t *const)&DDRD
|
||||
#define _DDRE (uint8_t *const)&DDRE
|
||||
#define _DDRF (uint8_t *const)&DDRF
|
||||
|
||||
#define _PINA (uint8_t *const)&PINA
|
||||
#define _PINB (uint8_t *const)&PINB
|
||||
#define _PINC (uint8_t *const)&PINC
|
||||
#define _PIND (uint8_t *const)&PIND
|
||||
#define _PINE (uint8_t *const)&PINE
|
||||
#define _PINF (uint8_t *const)&PINF
|
||||
|
||||
#define _PORTA (uint8_t *const)&PORTA
|
||||
#define _PORTB (uint8_t *const)&PORTB
|
||||
#define _PORTC (uint8_t *const)&PORTC
|
||||
#define _PORTD (uint8_t *const)&PORTD
|
||||
#define _PORTE (uint8_t *const)&PORTE
|
||||
#define _PORTF (uint8_t *const)&PORTF
|
||||
|
||||
#define _BIT0 0x01
|
||||
#define _BIT1 0x02
|
||||
#define _BIT2 0x04
|
||||
#define _BIT3 0x08
|
||||
#define _BIT4 0x10
|
||||
#define _BIT5 0x20
|
||||
#define _BIT6 0x40
|
||||
#define _BIT7 0x80
|
||||
|
||||
/* Specifies the ports and pin numbers for the rows */
|
||||
static
|
||||
uint8_t *const row_ddr[NROW] = { _DDRB, _DDRB,
|
||||
_DDRC, _DDRC,
|
||||
_DDRD, _DDRD, _DDRD, _DDRD, _DDRD, _DDRD, _DDRD, _DDRD,
|
||||
_DDRF, _DDRF, _DDRF, _DDRF, _DDRF, _DDRF};
|
||||
|
||||
static
|
||||
uint8_t *const row_port[NROW] = { _PORTB, _PORTB,
|
||||
_PORTC, _PORTC,
|
||||
_PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD,
|
||||
_PORTF, _PORTF, _PORTF, _PORTF, _PORTF, _PORTF};
|
||||
|
||||
static
|
||||
uint8_t *const row_pin[NROW] = { _PINB, _PINB,
|
||||
_PINC, _PINC,
|
||||
_PIND, _PIND, _PIND, _PIND, _PIND, _PIND, _PIND, _PIND,
|
||||
_PINF, _PINF, _PINF, _PINF, _PINF, _PINF};
|
||||
|
||||
static
|
||||
const uint8_t row_bit[NROW] = { _BIT4, _BIT7,
|
||||
_BIT6, _BIT7,
|
||||
_BIT0, _BIT1, _BIT2, _BIT3, _BIT4, _BIT5, _BIT6, _BIT7,
|
||||
_BIT0, _BIT1, _BIT4, _BIT5, _BIT6, _BIT7};
|
||||
|
||||
static
|
||||
const uint8_t mask = 0x0E;
|
||||
|
||||
/* Specifies the ports and pin numbers for the columns */
|
||||
static
|
||||
const uint8_t col_bit[NCOL] = { 0x00, 0x02, 0x04, 0x06, 0x08, 0x0A, 0x0C, 0x0E};
|
||||
|
||||
static
|
||||
inline void pull_column(int col) {
|
||||
PORTB = col_bit[col] | (PORTB & ~mask);
|
||||
}
|
||||
|
||||
static
|
||||
inline void release_column(int col) {
|
||||
}
|
||||
|
||||
/* PORTB is set as input with pull-up resistors
|
||||
PORTC,D,E,F are set to high output */
|
||||
static
|
||||
void setup_io_pins(void) {
|
||||
uint8_t row;
|
||||
DDRB |= 0x0E;
|
||||
PORTB &= ~0x0E;
|
||||
for(row = 0; row < NROW; row++) {
|
||||
*row_ddr[row] &= ~row_bit[row];
|
||||
*row_port[row] &= ~row_bit[row];
|
||||
}
|
||||
}
|
||||
|
||||
static
|
||||
void setup_leds(void) {
|
||||
DDRB |= 0x60;
|
||||
PORTB |= 0x60;
|
||||
}
|
||||
|
||||
|
||||
inline
|
||||
uint8_t matrix_rows(void)
|
||||
{
|
||||
return MATRIX_ROWS;
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_cols(void)
|
||||
{
|
||||
return MATRIX_COLS;
|
||||
}
|
||||
|
||||
void matrix_init(void)
|
||||
{
|
||||
// initialize row and col
|
||||
setup_io_pins();
|
||||
setup_leds();
|
||||
|
||||
// initialize matrix state: all keys off
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00;
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0x00;
|
||||
matrix = _matrix0;
|
||||
matrix_debounced = _matrix1;
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void)
|
||||
{
|
||||
if (!debouncing) {
|
||||
uint8_t *tmp = matrix_debounced;
|
||||
matrix_debounced = matrix;
|
||||
matrix = tmp;
|
||||
}
|
||||
|
||||
for (uint8_t col = 0; col < NCOL; col++) { // 0-7
|
||||
pull_column(col); // output hi on theline
|
||||
_delay_us(1); // without this wait it won't read stable value.
|
||||
for (uint8_t row = 0; row < NROW; row++) { // 0-17
|
||||
bool prev_bit = matrix[row] & (1<<col);
|
||||
bool curr_bit = *row_pin[row] & row_bit[row];
|
||||
if (prev_bit != curr_bit) {
|
||||
matrix[row] ^= (1<<col);
|
||||
if (debouncing) {
|
||||
debug("bounce!: "); debug_hex(debouncing); print("\n");
|
||||
}
|
||||
debouncing = DEBOUNCE;
|
||||
}
|
||||
}
|
||||
release_column(col);
|
||||
}
|
||||
|
||||
if (debouncing) {
|
||||
debouncing--;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool matrix_is_modified(void)
|
||||
{
|
||||
// NOTE: no longer used
|
||||
return true;
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_has_ghost(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_is_on(uint8_t row, uint8_t col)
|
||||
{
|
||||
return (matrix_debounced[row] & (1<<col));
|
||||
}
|
||||
|
||||
inline
|
||||
matrix_row_t matrix_get_row(uint8_t row)
|
||||
{
|
||||
return matrix_debounced[row];
|
||||
}
|
||||
|
||||
void matrix_print(void)
|
||||
{
|
||||
print("\nr/c 01234567\n");
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
phex(row); print(": ");
|
||||
pbin_reverse(matrix_get_row(row));
|
||||
print("\n");
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_key_count(void)
|
||||
{
|
||||
uint8_t count = 0;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
for (uint8_t j = 0; j < MATRIX_COLS; j++) {
|
||||
if (matrix_is_on(i, j))
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
Loading…
Reference in a new issue